I'm really excited to announce this! All week I've been working on a translation patch for the eShop version of Cave Island (which I've dubbed "Cave Island DX"), and the first beta's almost here! Notice how I mentioned a
patch. You'll need the files from the eShop version of Cave Island, and the files will be patched. So, how did I finish this so fast? Well, thanks to the efforts of Lohad L. with his translation of the original Cave Island, combined with the fact that all strings of the game are now stored in a separate file, it was really easy to add the translations into the updated version of the game. Of course, I had to apply some patches to the main game to make it more compatible with the English font, among other things. Oh, by the way, all of the game's files are in the regular SmileBASIC format, so I guess the game is semi-open source?
Here's what's done so far:
- Most translations are complete, thanks to Lohad L.'s work.
- The font is complete, apart from the fact that I need to add a custom logo back into the file (the logo of the game was stored in that file, but I had to remove it for copyright reasons)
- The patcher program is complete.
- Patches to the main game are complete.
Now, you may be wondering how to obtain the files from the game, if you have it. This may be sad news for some, but you will NEED homebrew to obtain them. The good news is it's relatively easy to do so. I will post instructions on how to obtain the files from your copy of the game when I release the first beta. It's also worth noting that you will need SBFM (another homebrew tool) to transfer the files into SmileBASIC, as they're in the SmileBASIC format (unless you're willing to modify them to be compatible with PetitModem somehow).
I will be posting more information, as well as screenshots, later on. I hope you enjoy playing the patched version of the game as much as I enjoyed making it!