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JustGreatCreated:
Download:B2DE33AV
Version:v0.4Size:32298 Bytes
I felt a bit restless, and decided I'd release an indev build of my Bomberman clone I've been working on for essentially forever. The engine has a framework set up that is stable, modifiable, and expandable for my purposes, but I think, to anyone else, this will just be a cool demo and a vision for what's to come. I could use some input on how this game runs on O3DS. I was always aiming for a Wii U release, but now it seems that day may never come ;(

Instructions:

Gameplay: DPAD - Movement A button - Place, lift, & throw bombs L & R - Debug player toggle X button - Access debug menu Debug Menu (try them all!): DPAD - Menu navigation / Operate tools A button - Select / Action B button - Cancel / Exit L / R - Various toggles ZL / ZR - Various (optional) toggles Y button - Advance 1 frame (select tools) Bomb Kick, Power Glove, Super Power Glove, Dangerous Bombs, and colliding bombs are implemented. Check them out, if you can! (Super P. Glove is obtained after 3 P. Gloves)

Notes:

Hi Lumage

Looks nice and accurate!! Good job lol

Hi

I like it! Here are three cons about this project: 1) The 3 other players can't be controlled by a CPU nor another player. It can be controlled by the user after pressing L or R to choose another player. 2) When touched by the blast of a bomb, the player didn't get defeated. 3) I suggest using Bomberman characters other than fruits.

But I love it, though! *3*