BGCHK not returning expected bitfield
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calc84maniacCreated:
The documentation says that BGCHK should return Rotation, Scaling, Color, and Variable animation states in bitmasks 16, 32, 64, and 128 (corresponding to #CHKR, CHKS, #CHKC, and #CHKV). However, in reality it uses bitmasks 4, 8, 16, and 32, so those built-in constants cannot be used.
The constants are for sprites -- those work fine. However, BGs don't have Definition or UV animation, so that explains the discrepancy.