For some reason, I did not think about the fact that the entire thing's in black and white, and that probably helps it run well...
Well, whatever, it's still impressive!
Bad apple VIDEO
Root / Talk About Programs / [.]
Gaelstrom_ValenceCreated:
https://www.youtube.com/watch?v=VzEUeWnV73U&ab_channel=whispersiichan
Key's in the comments. The quality is low, but considering, it does look good, and it runs just fine on the original 3DS. And when loading the images, it didn't seem to take too long, rather the sound took a bit of time, and with the new DLC coming out, that may fix that.
So, this may actually be a thing that could be implemented in games?
Okay, I haven't seen the entire thing, or looked at the code, but itsjustsocool you have to seeeeee
I don't think that what is shown in the video was made on a 3ds
This is the wrong video.
Edit: https://www.youtube.com/watch?v=SMddxAxhDwc seems to be the correct one.
The music is Touhou 4's stage 3 theme, Bad Apple!!.
The arrangement is by Doujin circle Alstroemeria Records.
The platform is Nintendo 3DS SmileBASIC.
The porter is Rei (rei_nntnd on miiverse).
The quality is reduced to 8x8 blocks.
The sound quality is reduced, but includes the voice.
The public key is AENK3CJ.
Better video (niconico): http://www.nicovideo.jp/watch/sm25704378
The joke is that this song and music video became insanely popular and people use it as an FMV test on all kinds of machines. Calculators, old PCs, now Smilebasic.
Similar: https://twitter.com/PetitZoku/status/666230512856358912 (543YQ3GJ)
Geez, how'd I bone up like that? I don't even remember looking at the regular video that night...
A bunch of audio compression and low quality visuals basically :P
What's wrong with saving a copy of the decompressed audio? Why is that cheating? Explain, explain!
Okay can someone give me some info here? Did he actually create the animation on the 3DS? If so how did he do that!? The only way I can think of sounds way too tedious.He made a video player. The video is stored in some kind of compressed format, and the program loads this, decompresses it, and plays it back. It's all buffered beforehand so it's technically not streaming, however.
Okay can someone give me some info here? Did he actually create the animation on the 3DS? If so how did he do that!? The only way I can think of sounds way too tedious.The video was preprocessed and then I assume the data was exported from that. Notice the grey blocks. The original video is just black-on-white, so something must have analyzed it and generated those while converting to the lower resolution.
Yeah that makes sense, thanks.Okay can someone give me some info here? Did he actually create the animation on the 3DS? If so how did he do that!? The only way I can think of sounds way too tedious.The video was preprocessed and then I assume the data was exported from that. Notice the grey blocks. The original video is just black-on-white, so something must have analyzed it and generated those while converting to the lower resolution.