Thanks, and I was planning on adding more blocks for gameplay. But for now, it's pretty simple to make your own levels.
ASCII Platformer
Root / Submissions / [.]
joelableCreated:
Download:4KS54XD3Version:Update 6Size:
A simple platformer made of ASCII characters. Inspired from VVVVVV, as seen in the game since you can flip gravity.
I LOVE how big this game has gotten! This is getting more upvotes that I ever imagined, and more lines of code than I ever though I would put in a program! Thanks everyone who's played, everyone's who's upvoted this game, and to whoever gave me suggestions on how to make the game better! This game would not be in the position it is if it weren't for you all! THANK YOU ALL!
About Moving Blocks: These blocks will be postponed in the next update until a smooth engine is whipped up. I am having technical issues with it, going to fast and collision detection not exactly working. Sorry for any inconvenience this may have caused, anyways, enjoy the rest of the game! Moving Death has been added, but still making a proper, working engine attachment for moving platforms.
Upvoted, but I wish there were more levels,
More levels would be nice.
I'll work on it, I'm also hoping to add more blocks with unique functions and fix the lagging of the game. I've noticed that you die before hitting the checkered block, which I want to fix a little bit.
Replying to:ElzoBro
This pretty cool! Is it fine if i use it as an engine for platformers I want to make in the future? I promise to credit you and I'll make sure to study it so i can make my own engine!
This engine is a straight up mess lol. Sure you can use the engine... if you can figure out the basic concept of how it works lol.
Replying to:ElzoBro
This pretty cool! Is it fine if i use it as an engine for platformers I want to make in the future? I promise to credit you and I'll make sure to study it so i can make my own engine!
I'm not too good with using the data command or the dim command so i think this could be good practice!(still have no idea though!)
Replying to:ElzoBro
This pretty cool! Is it fine if i use it as an engine for platformers I want to make in the future? I promise to credit you and I'll make sure to study it so i can make my own engine!
DATA, READ, and VAR (DIM) are pretty easy to use. There's a resource that might help you, but always practice makes perfect.
Cool
Hmm...undefined label on line 44
DAMN IT just reduce the value on line 36 to seven instead of eight.
Error occured because I accidentally said in the code that there were eight levels to read when there was only seven. I was in the midst of making another level but cancelled it.
Just fixed it in a small patch update. Thanks for noticing this bug.
Not to bug you but found another bug :3 if you pick up enough velocity you can go through walls XD but its only a layer so It should be a huge problem
You can reply to comments by hovering or tapping the root comment and clicking "Reply."
Replying to:PixelStudio
Not to bug you but found another bug :3 if you pick up enough velocity you can go through walls XD but its only a layer so It should be a huge problem
What xD? Go through walls which way? Up/down or left/right? Because I already know about the going through walls up and down. And which stage were you playing on?
Replying to:PixelStudio
Not to bug you but found another bug :3 if you pick up enough velocity you can go through walls XD but its only a layer so It should be a huge problem
Up and down and I think on stage 5, where its empty in the middle with the key
Thanks Lumage, I've been getting used to it(I'm on my tablet )