You need to implement a move where TJ "Henry" Yoshi uses a half A press(or something like that).
Replying to:GuzzlerYou need to implement a move where TJ "Henry" Yoshi uses a half A press(or something like that).
or just somesuch easter egg if A is held and/or released (but not in the press-start state) when the program starts
I haven't tried this yet. But I think I'll wait till it's further in development.
Replying to:GuzzlerYou need to implement a move where TJ "Henry" Yoshi uses a half A press(or something like that).
that's a good idea
IF !(BUTTON(2)AND #A)&&(BUTTON(0) AND #A) THEN ...
at the start
You should change the project's name to something like "AMIBOO-V_(version number)". That way with every update I don't have to change the name.
Jeeze, how hard are these guys to kill :P I've only succeeded once in battle
Replying to:GuzzlerYou should change the project's name to something like "AMIBOO-V_(version number)". That way with every update I don't have to change the name.
lol, why do you keep the old versions?
Spoiler
have malleo and maryo
actually its not half a version. its called a build on the version. adding a little to it. a small update