? snail_ ● SmileBASIC Source User

Sign In

Register
*Usernames are case-sensitive
Forgot my password
snail_

snail_

Helper Received for being very helpful around SmileBASIC Source Achievements OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! Night Person I like the quiet night and sleep late. Express Yourself Avatar Taboo I didn't change my avatar for 180 days Website First Day Joined on the very first day of SmileBASIC Source Website Helper Received for being very helpful around SmileBASIC Source Achievements Second Year My account is over 2 years old Website Forum Leader Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website First Week Joined in the very first week of SmileBASIC Source Website OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Query Denied Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs First Month Joined in the very first month of SmileBASIC Source Website working in financial sector

Submitted Programs (7):

Submitted Resources (5):

  1. snail_ snail_ posted on thread Is Gameboy Emulation Possible? You technically can store a 2 million element array but you're likely to run out of memory somew...
  2. snail_ snail_ posted on thread I think I know why the latest contest's results were horrible. The "point" is not to make games. The point of the OSP contests is to create impressive programs...
  3. snail_ snail_ posted on thread Summer Programming Contest 2018 Note that in terms of a tie the order is pretty much random.
  4. snail_ snail_ replied to a comment on Spinning Cubes This sample program was only playable at Tokyo Game Show (correct me if I'm wrong) and was never...
  5. snail_ snail_ posted on thread Pi STARTER, a version of SmileBASIC for the Raspberry Pi So if there is no central download service but instead a HTTP mechanism... would this mean SBS w...
  6. snail_ snail_ posted on thread PiStarter, a SmileBASIC and Raspberry Pi kit So the software won't be available separately?
  7. snail_ snail_ commented on Fluid Cubes Found the easter egg
  8. snail_ snail_ replied to a comment on AGAR (agar.io clone) That would just be more complicated for very little gain. It's not like GCIRCLE is a huge perfor...
  9. snail_ snail_ replied to a comment on AGAR (agar.io clone) It would look pretty ugly, especially if they aren't filled circles.
  10. snail_ snail_ edited a post on thread Summer Programming Contest 2018 It's worth noting that you're allowed to refer to SYS files in your entry since they don't come...
  11. snail_ snail_ posted on thread Printing non left-alligned text? Of course, you can just change the width if you need to. Just an illustrative example.
  12. snail_ snail_ commented on OSP Program Transfer + Screenshot Generator Programmable highlighter colors when
  13. snail_ snail_ posted on thread Printing non left-alligned text? Unless I'm misunderstanding, you can just use FORMAT$() to right-align text to a certain width....
  14. snail_ snail_ posted on thread Summer Programming Contest 2018 It's worth noting that you're allowed to refer to SYS files in your entry since they don't come...
  15. snail_ snail_ replied to a comment on BUB i dont think its josh
  16. snail_ snail_ posted on thread Summer Programming Contest 2018 I have compiled a list of all unique characters, without having checked for any "visual dupes",...
  17. snail_ snail_ edited a post on thread Summer Programming Contest 2018 sorry i ninja edited my post, please consider the addendum your response sounds to me like "k...
  18. snail_ snail_ posted on thread Summer Programming Contest 2018 sorry i ninja edited my post, please consider the addendum
  19. snail_ snail_ edited a post on thread Summer Programming Contest 2018 How strict are we on the type-in rule? Are only characters which are present on the keyboard val...
  20. snail_ snail_ posted on thread Summer Programming Contest 2018 How strict are we on the type-in rule? Are only characters which are present on the keyboard val...
  21. snail_ snail_ posted on thread Screenshots without Miiverse the eshop should've completely updated by now so I'd tweet them about it
  22. snail_ snail_ posted on thread Screenshots without Miiverse isnt there at least a qr code? europeans help
  23. snail_ snail_ posted on thread Screenshots without Miiverse I cant find it
  24. snail_ snail_ posted on thread pbagrfg cbyyf 13 (serious replies only) RE: the question of "I prefer no prize because it reduces drive to manipulate" The prize is i...
  25. snail_ snail_ posted on thread Maximum files limit? You've had storage problems before, so either you're doing something really hardcore and breakin...
  26. snail_ snail_ edited a post on thread Def codes for making codes BDIALOG - Show a dialog box and wait for a button press. But that function already exists! It...
  27. snail_ snail_ posted on thread Def codes for making codes BDIALOG - Show a dialog box and wait for a button press. But that function already exists! It...
  28. snail_ snail_ replied to a comment on SIM.3D You can only use that type of raycasting on regular grids or scenes where everything is parallel...
  29. snail_ snail_ commented on Swype Keyboard I would suggest against calling this "Swype" since that's a copyrighted name.
  30. snail_ snail_ posted on thread Bug Reports I just logged in
  31. snail_ snail_ commented on Swype Keyboard It would be really interesting if this worked with the built-in keyboard, which is theoretically...
  32. snail_ snail_ posted on thread I got a Pasocom Mini Why is the video feed quality so low?
  33. snail_ snail_ edited a post on thread I got a Pasocom Mini A very large amount of SB's advanced graphics features (sprites in particular) are quite obvio...
  34. snail_ snail_ posted on thread I got a Pasocom Mini A very large amount of SB's advanced graphics features (sprites in particular) are quite obvio...
  35. snail_ snail_ edited a post on thread Def codes for making codes That's called Level of Detail or LOD.
  36. snail_ snail_ posted on thread Def codes for making codes That's called Level of Detail or LOD.
  37. snail_ snail_ replied to a comment on Fast SHA-256 Shove the primes into an inline DATA block inside the function and copy them in. COPY K,@PRIMES
  38. snail_ snail_ posted on thread Def codes for making codes We're in a sandbox. We don't have direct memory management or addressing of the GPU so it's actu...
  39. snail_ snail_ posted on thread Delete projects folder from console? Can you read the contents of the folder with the FILES command on the console? Do you know what...
  40. snail_ snail_ posted on thread Delete projects folder from console? You'll have to be more specific.
  41. snail_ snail_ replied to a comment on Full Hotel Mario intro cutscene in SmileBASIC Nobody bought the CDi anyway.
  42. snail_ snail_ posted on thread Def codes for making codes CHKPROJECT: Check if the project named P$ exists. DEF CHKPROJECT(P$) DIM F$[0] VAR T$ VAR...
  43. snail_ snail_ posted on thread Mystery MML command It's a table but broken down into a bunch of ifs? Uhh okay. Whatever they fancy.
  44. snail_ snail_ posted on thread Mystery MML command Oh, this is a very interesting disassembly! I guess this checks certain characters in MML (suf...
  45. snail_ snail_ posted on thread Mystery MML command Where did you find this string? Do you know it's actually MML, or something else? The occurrence...
  46. snail_ snail_ replied to a comment on Super Bearland You can just savescum in SB by terminating the program with START and keeping extra copies of wh...
  47. snail_ snail_ deleted comment on Super Bearland Reason: wrong parent comment
  48. snail_ snail_ replied to a comment on Performance and the Cache related reading
  49. snail_ snail_ replied to a comment on Performance and the Cache But the CPU cache on both systems is likely to behave in pretty much the exact same manner, beca...
  50. snail_ snail_ commented on Performance and the Cache Making the point of contiguous array access is very good because I think cache and memory access...

Send message to snail_

Message sent!