? snail_ ● SmileBASIC Source User

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snail_

snail_

Helper Received for being very helpful around SmileBASIC Source Achievements Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself First Day Joined on the very first day of SmileBASIC Source Website Helper Received for being very helpful around SmileBASIC Source Achievements Forum Leader Hidden Achievements First Week Joined in the very first week of SmileBASIC Source Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Query Denied Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs First Month Joined in the very first month of SmileBASIC Source Website i own

Submitted Programs (9):

Submitted Resources (4):

  1. snail_ snail_ commented on I Hate Function Keys (a game) a work of art
  2. snail_ snail_ posted on thread Summer Programming Contest 2017 Woah, my first contest entry (somehow.) Micropaint A half-res limited paint tool in spirit o...
  3. snail_ snail_ posted on thread Summer Programming Contest 2017 Lookin' good my man. REM READ VAR(A)[0]b0i i swear
  4. snail_ snail_ posted on thread Bug Reports AND is colored in SB, though. It's an operator, but it's colored like a keyword. IDK I think y...
  5. snail_ snail_ posted on thread Bug Reports @12Me21 your highlighter highlights ? as a keyword but not AND. You should probably check if the...
  6. snail_ snail_ posted on thread Summer Programming Contest 2017 We're allowed to edit/revoke/change our submission up until the deadline, correct?
  7. snail_ snail_ replied to a comment on Games and Programs List That unfortunately isn't as easy as you would think. Best bet for the future would be to maintai...
  8. snail_ snail_ replied to a comment on Games and Programs List It's more likely they'd just make a 3.x feature release then. I'd expect 4x to be a major langua...
  9. snail_ snail_ replied to a comment on Games and Programs List Why would they release a v3 program key for an updated toolkit if they were making SBv4
  10. snail_ snail_ posted on thread Summer Programming Contest 2017 If you can prove your program creates this file and it doesn't depend on it existing beforehan...
  11. snail_ snail_ replied to a comment on Cave Platformer Is the key on the page more recent or is this one?
  12. snail_ snail_ edited a post on thread Summer Programming Contest 2017 You don't even need :. Stuff like this works: FOR I=0TO 9?I NEXT
  13. snail_ snail_ posted on thread Summer Programming Contest 2017 You don't even need :. Stuff like this works: FOR I=0TO9?I NEXT
  14. snail_ snail_ posted on thread Impersonator Can confirm, do go by different name on miiverse.
  15. snail_ snail_ posted on thread Are we allowed to submit ROM hacks/texture edits of existing games? I wonder how many JUMP-kun edits are out there.
  16. snail_ snail_ edited comment on No "S" Challenge It could be a bit clearer, but other than that, well-rendered.
  17. snail_ snail_ replied to a comment on No "S" Challenge It could be a bit clearer, but otherwise, well-rendered.
  18. snail_ snail_ replied to a comment on No "S" Challenge Excellent! You have been achieving that in the current comment thread, and quite well.
  19. snail_ snail_ commented on No "S" Challenge Very difficult, to write a program excluding the nineteenth letter of the alphabet.
  20. snail_ snail_ posted on thread SmileBASIC for Wii U - "Official" Megathread Twitter's translate is bad so I don't know for sure but they might STILL be trying with Europe...
  21. snail_ snail_ posted on thread SmileBASIC for Wii U - "Official" Megathread Are you referring to the one OTYA is making? It's a bit iffy. Or is there an official one?
  22. snail_ snail_ posted on thread SmileBASIC for Wii U - "Official" Megathread I don't think so, but that would be totally killer.
  23. snail_ snail_ posted on thread SmileBASIC for Wii U - "Official" Megathread Calc and I explored the PC version a bit. It's… eehh.
  24. snail_ snail_ replied to a comment on Nonograms Please make, I beat the included ones.
  25. snail_ snail_ replied to a comment on Propulsion That's the right way to do it :)
  26. snail_ snail_ edited a post on thread Grid help Why use specifically a 1D array for your approach instead of a 2D [Y,X] one like 12Me did? Here...
  27. snail_ snail_ replied to a comment on Propulsion Not a bad approach in a rush, it managed to get your game functional in time :) Also, the fun...
  28. snail_ snail_ posted on thread Grid help Why use specifically a 1D array for your approach instead of a 2D [Y,X] one like 12Me did? Here...
  29. snail_ snail_ commented on Propulsion I'm curious, why is there a loading screen when you reset the level? Surely you wouldn't need al...
  30. snail_ snail_ posted on thread Can a NEW 3DS with homebrew replace a tablet? Most Android mobiles use an ARM SOC, so you could install something like Debian; but I doubt you...
  31. snail_ snail_ posted on thread Can a NEW 3DS with homebrew replace a tablet? If you want to homebrew your own software, Android is a better candidate than unofficial hacked...
  32. snail_ snail_ posted on thread Flight-less Offical thread Do some refactoring and you could build it to dynamically support an infinite amount of stories,...
  33. snail_ snail_ commented on Realistic Raycaster Raytracing* Not to be THAT guy, but raycasting is when you shoot rays into a 2D map to figure o...
  34. snail_ snail_ posted on thread Feature Requests something something https://smilebasicsource.com/editor?type=css
  35. snail_ snail_ posted on thread Spring Programming Contest 2017 It's probably just some copyright troll who gets off on reports. I'm convinced SmileBoom doesn't...
  36. snail_ snail_ posted on thread SNDSTOP doesn't update BGMCHK properly You could have at least kept the original post content, but what you point out now seems like it...
  37. snail_ snail_ posted on thread Feature Requests There is no writing badge what the heck
  38. snail_ snail_ posted on thread Feature Requests At the top of the page.
  39. snail_ snail_ posted on thread Feature Requests The search bar is already there; are you suggesting we change it to a context search, so that...
  40. snail_ snail_ posted on thread Items in a side scroller? This is a very good distinction. "Game time" and "real time" aren't necessarily the same thing...
  41. snail_ snail_ posted on thread Feature Requests A filled-box tool in the chatdraw seems like an odd omission.
  42. snail_ snail_ commented on [RB]Necro's Game Dev Alpha 1 Please use the [i]Talk About Programs[/i] forum topic for programs that are not finished or prop...
  43. snail_ snail_ posted on thread SmileBASIC for Wii U - "Official" Megathread ROM is an antiquated term, it pretty much means nothing now.
  44. snail_ snail_ edited a post on thread Feature Requests -1 +1
  45. snail_ snail_ posted on thread Print array in reverse order Lol no problem. While I'm here Chem used LEN() in his code and didn't mention it. It's a functi...
  46. snail_ snail_ edited a post on thread Print array in reverse order FOR loops count up by one by default. They aren't smart enough to figure out on their own to cou...
  47. snail_ snail_ posted on thread Print array in reverse order FOR loops count up by one bt default. They aren't smart enough to figure out on their own to cou...
  48. snail_ snail_ posted on thread Feature Requests -1 +1
  49. snail_ snail_ posted on thread How do you stop the lag. That's not entirely true. Doing a LOT of floating point math is actually pretty slow, even on...
  50. snail_ snail_ posted on thread MML Bugs Not an expert on music, but I think a slide is played for the duration of both notes, not just...

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