? snail_ ● SmileBASIC Source User

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snail_

snail_

Helper Received for being very helpful around SmileBASIC Source Achievements Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength First Day Joined on the very first day of SmileBASIC Source Website Avatar Taboo I didn't change my avatar for 180 days Website First Day Joined on the very first day of SmileBASIC Source Website Helper Received for being very helpful around SmileBASIC Source Achievements Second Year My account is over 2 years old Website Forum Leader Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website First Week Joined in the very first week of SmileBASIC Source Website OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Query Denied Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs First Month Joined in the very first month of SmileBASIC Source Website Acceptable use of my work: https://paste.ee/p/GgINu

Submitted Programs (7):

Submitted Resources (4):

  1. snail_ snail_ posted on thread Engine Help Give a key, perhaps?
  2. snail_ snail_ posted on thread SmileBASIC for Nintendo Switch Thread! Sorry for the double post, I just have some more things on my mind. If they do go the same ro...
  3. snail_ snail_ posted on thread SmileBASIC for Nintendo Switch Thread! If someone can translate a lot of this stuff that would be nice. I think "enhanced port" of BIG...
  4. snail_ snail_ posted on thread SmileBASIC for Nintendo Switch Thread! I want to see official proof.
  5. snail_ snail_ posted on thread Should I ask for permission to use code snippets found on SBS and give credit? Hotlinking this thread here.
  6. snail_ snail_ commented on NOS for 3DS FYI, unless your program requires some specific property of a platform (extra controls on N3DS)...
  7. snail_ snail_ replied to a comment on Assembler and Virtual Machine for a 16-bit URISC CPU I haven't looked too far into it, but I'm convinced with a few basic tweaks, you can implement 9...
  8. snail_ snail_ posted on thread Bug Reports I remember from early in development, the comment/reply forms were created by just having one fo...
  9. snail_ snail_ commented on Assembler and Virtual Machine for a 16-bit URISC CPU Why not use ' for comments like SB? It looks better in the editor. You could make it another opt...
  10. snail_ snail_ replied to a comment on Assembler and Virtual Machine for a 16-bit URISC CPU It's just generally more sane to use the right operator for the job. Bitwise AND/OR have to do m...
  11. snail_ snail_ posted on thread Feature Requests Perhaps tie it to the revision of the page at the time of commenting, since I believe content...
  12. snail_ snail_ replied to a comment on Math Compiler I used shunting yard to do something similar in JS, but I added functions by just bodging togeth...
  13. snail_ snail_ commented on Math Compiler You may be interested in the shunting yard algorithm (if you aren't using it already.)
  14. snail_ snail_ posted on thread My updates Well, originality isn't exactly important.
  15. snail_ snail_ edited a post on thread My updates The language you use in SmileBASIC is called SmileBASIC. It has been called that since Petit C...
  16. snail_ snail_ posted on thread My updates The language you use in SmileBASIC is called SmileBASIC. It has been called that since Petit C...
  17. snail_ snail_ replied to a comment on Windows 3DS Professional viruses are a form of malware
  18. snail_ snail_ replied to a comment on Windows 3DS Professional By releasing a key you are agreeing to the Terms of Use put forth by SmileBoom, and making your...
  19. snail_ snail_ posted on thread Celeste Matt Thorson and Noel Berry are the main creators of both versions. The "new" version isn't so m...
  20. snail_ snail_ replied to a comment on SIM.3D + Tutorial I think the HSV function you're using is bad. Value of 255 still looked gray.
  21. snail_ snail_ replied to a comment on SIM.3D + Tutorial If you read the source code the DLC is simply detected automatically and accelerated render func...
  22. snail_ snail_ posted on thread Help me Request to admins to rename this thread to something more appropriate?
  23. snail_ snail_ commented on SIM.3D + Tutorial I'm quite impressed at the efficiency of this engine, moreso that you're still working on optimi...
  24. snail_ snail_ edited comment on Parameter Type Checking Which part? All of them? What happens if it is a string array full of single characters? Also, i...
  25. snail_ snail_ replied to a comment on Parameter Type Checking Which part? All of them? What happens if it is a string array full of single characters? Also, i...
  26. snail_ snail_ edited a post on thread Can I Borrow Code? Everything made in SB is open source so nothing is stopping you at all. When you publish a key y...
  27. snail_ snail_ posted on thread Can I Borrow Code? Everything made in SB is open source so nothing is stopping you at all. When you publish a key y...
  28. snail_ snail_ replied to a comment on SIM.3D The mere accessability benefit that you don't have to unscrew the back panel to take out the mic...
  29. snail_ snail_ replied to a comment on SIM.3D New 2DS is a good upgrade option too if you're willing to give up 3D. Pros: vastly superior c...
  30. snail_ snail_ replied to a comment on snail_ Grab Bag This is such an oddly specific glitch and apparently unrelated to the number of stars but I fixe...
  31. snail_ snail_ replied to a comment on snail_ Grab Bag Please describe the steps to reproduce the error.
  32. snail_ snail_ commented on Perfectly Filled Circles Graphics pages are actually 512x512 (bigger than the screen) and the entire area is drawable, so...
  33. snail_ snail_ commented on Drawing Filled Circles Please fix the formatting on this page.
  34. snail_ snail_ replied to a comment on Perfectly Filled Circles GPAINT border mode solves this. If you include a "border color" as the last argument to the GPAI...
  35. snail_ snail_ posted on thread 6502 Assembler and Interpreter Are you even allowed to choose the license your code goes under? Every project is bound by the S...
  36. snail_ snail_ replied to a comment on snail_ Grab Bag It should be SNAIL_GRAB_BAG_ actually, but that's one character too long.
  37. snail_ snail_ created a new page: snail_ Grab Bag Hey it's that thing V360 did! This is just a package of small demo programs and ephemera where...
  38. snail_ snail_ edited page Perspective Starfield Test Removed the public key
  39. snail_ snail_ posted on thread Help me Not quite. SPPAGE meets the criteria you mentioned and you can call it. In many modern pro...
  40. snail_ snail_ edited a post on thread Function calls with arrays Strings and arrays pass by reference. Ints and doubles pass by value. Strings and arrays are ref...
  41. snail_ snail_ posted on thread Function calls with arrays Strings and arrays pass by reference. Ints and doubles pass by value.
  42. snail_ snail_ replied to a comment on List of Errors Internal is a very strange error code to use for this; Illegal animation data is the one that wo...
  43. snail_ snail_ posted on thread Help me You can't CALL the VAR keyword; CALL only allows you to use callable functions and commands, not...
  44. snail_ snail_ replied to a comment on SmileBASIC Tutorial #1 - BASICs can i see where i said this
  45. snail_ snail_ posted on thread Help me VERY IMPORTANT: If a variable hasn't been explicitly declared or used anywhere yet, you can't VA...
  46. snail_ snail_ edited a post on thread Microphone Input As far as I'm aware, the make-or-break is that your aux cord of choice must be a TRRS-type cable...
  47. snail_ snail_ posted on thread Microphone Input As far as I'm aware, the make-or-break is that your aux cord of choice must be a TRRS-type cable...
  48. snail_ snail_ posted on thread Help me He is correct, but to expound on this a bit: VAR HELLO$="ABC" PRINT VAR("HELLO$") 'read...
  49. snail_ snail_ posted on thread Bug Reports This looks very much like an issue with browser repaints and nothing at all any of us can fix.
  50. snail_ snail_ posted on thread End of 2017 Programming Contest Some part (maybe small, I don't know) of the SmileBASIC community (in the West, anyway) is kids...

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