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UAG Drumpf

Submitted
Updated
Author
ahavasandwich
Public Key
LE34A384
Min. Compat.
All
Size
811.1 KB
Rating
9 votes
Description This game is loosely is in the style of Robotron:2084. Your goal is to rescue people from automatons under the control of Mr. Drumpf. This game is kinda sparse at the moment, but I plan to keep adding to it. Future plans: 1.) more enemy types+boss stages 2.) 2 player co-op 3.) dual joystick support 7/30/16 I added another stage that includes a giant floating head that can't be killed. Just to be mean I created killer "1UP"s. Also, I added a bonus stage where I throw everything at you. It can be access by getting past level 6...or by messing with the code. Good luck. 10/9/16 In this update I added some new mob types, a power up, two special abilities that are triggered via L or R, a countdown timer, and a rudimentary scoring system (still trying to balance this). The levels were restructured to aid players in getting used to each mob type. Explainations of the new material is below. New Mobs Rainbarf: It moves randomly up and down the left side of the screen and barfs out a lethal rainbow. Sysbeepers: They travel in straight lines in random directions. They change direction periodically. Not so chill poe: This is like the Sysbeepers, but behavior changes if shot. When shot it goes into an invincible rage mode that is really hard to dodge. Abilities: Super Shot: Press R to activate. Allows the player to fire in all eight directions at once. It drains the power bar (bottom left corner of the screen) very fast. Peace Shield: Press L to activate. It causes a protective peace symbol to rotate around the player. It will kill anything that can be killed. This drains the power bar more slowly than the Super Shot, and makes the player slower by 1/3. 10/26/16 The key had to be updated. It will work now. Instructions Fight your way to save hapless denizens from an endless wave of automatons. Enemies will re-spawn after you kill them. Controls: Use the d-pad to move. To fire use A, B, X, and Y buttons to fire.
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18 Comment(s) Midnight Midnight Deep Sleep Hidden Website AAAAAAA I still haven't beaten level 6's second part PetrifiedLasagna PetrifiedLasagna Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Reading I like to read books! Hobbies RNG Hidden Easter Eggs Very nice concept. I managed to beat it in under an hour with what I think was greater than 70 deaths. :3 PesticidePoison PesticidePoison Good Page Hidden Achievements Spring 2017 Contest Runner Up I placed 2nd in the SmileBASIC Source Spring 2017 Contest! Programming Contest Third Year My account is over 3 years old Website Also, #MakeDonaldDrumpfAgain My brother owns the hat lol. RaichuBender RaichuBender Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website Avatar Block I didn't change my avatar for 30 days. Website http://donaldjdrumpf.com/ ahavasandwich ahavasandwich Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Pokemon Is Awesome! I love Pokemon! Express Yourself Minecraft Is Awesome! I love Minecraft! Express Yourself XD I didn't know they made a hat. PesticidePoison PesticidePoison Good Page Hidden Achievements Spring 2017 Contest Runner Up I placed 2nd in the SmileBASIC Source Spring 2017 Contest! Programming Contest Third Year My account is over 3 years old Website Um...I'm not sure if I know what the problem is, but if it's what I think it is, then you can skip the whole dialog box and beep noise when loading a sprite sheet by imputing: LOAD "GRP4:WHATEVER",FALSE just add " ,false " to the end of whatever you're loading. it's what I do... ahavasandwich ahavasandwich Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Pokemon Is Awesome! I love Pokemon! Express Yourself Minecraft Is Awesome! I love Minecraft! Express Yourself Yeah, both 0 and FALSE will stop the dialog from showing up. If I had more time I would have polished this up a bit more. For example, I see some places where I could condense the code with DEF functions. Ditto on the #MakeDonaldDrumpfAgain. XD Minxrod Minxrod Third Year My account is over 3 years old Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength QSP Contest 2 Contest Participant I participated in the second SmileBASIC Source QSP Contest! Wow, this is a chaotic game. I like it :D 12Me21 12Me21 Admin Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself use LOAD"GRP_:filename",0 to load without the file dialog or sound (and don't turn off SYSBEEP!!!!!!!!!!!!!) ahavasandwich ahavasandwich Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Pokemon Is Awesome! I love Pokemon! Express Yourself Minecraft Is Awesome! I love Minecraft! Express Yourself Thanks. That dialog screen was rather annoying. Why shouldn't I turn off SYSBEEP? snail_ snail_ Power User QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Helper Received for being very helpful around SmileBASIC Source Achievements Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Because some people are cranky if you change their precious sysbeep setting As if it's not one line of code in direct to turn it back on Sam Sam Amazing Page Hidden Achievements Great Page Hidden Achievements Good Page Hidden Achievements What I usually do: SYSBEEP=0 LOAD "thing",0 SYSBEEP=1 ahavasandwich ahavasandwich Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Pokemon Is Awesome! I love Pokemon! Express Yourself Minecraft Is Awesome! I love Minecraft! Express Yourself Does SYSBEEP serve any other function other than silencing the loading sound? I wouldn't really know from experience because it's rare that I have the volume turned up on my system. Sam Sam Amazing Page Hidden Achievements Great Page Hidden Achievements Good Page Hidden Achievements It silences LOAD, SAVE, RENAME, DELETE, DIALOGUE and anything else that uses that bottom screen dialogue thingy. It also silences typing. snail_ snail_ Power User QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Helper Received for being very helpful around SmileBASIC Source Achievements Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements You don't have to use SYSBEEP if you disable the LOAD dialog, since SB came out the LOAD only plays the noise if the dialog is on. Sam Sam Amazing Page Hidden Achievements Great Page Hidden Achievements Good Page Hidden Achievements Ah? I didn't know, thanks for the info! 12Me21 12Me21 Admin Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Some day, I'll set my smiletool to a modified version that sets SYSBEEP to 1 when run. Ideally, SYSBEEP should be an option, not a variable that can be used to endlessly annoy people... Imagine if text wrap or syntax highlighting could be changed within programs, and you had to reset them each time. Yolkai Yolkai Head Admin Always upvote Seizuretron.