CHKCHR(X,Y) will give you the character code at the specified screen coordinates
You can use it to check the location the player is trying to move to and not move/change position some other way if the character in that spot is your 'wall' character
This is assuming you don't have a better underlying representation of your display
Text character collision
Root / Programming Questions / [.]
ArkzenCreated:
So, I'm trying to make a top down text console game. I have moving working, but collision is the part I am having trouble with. Basically I want the stickman to not go through walls (the text characters that look like walls, obviously) and instead I want him to (when he touch the walls) just be able to go around the edges of the text character, if that makes any sense.
I can't seem to find any programs that are similar to the one I am currently developing, so that is why I am asking here.