Wait your trying to get exclusive games on Sakakibara UI? Since when? Also the title appears earlier in the threadJust, take your time. That was my idea from taking games for being exclusive on Sakakibara UI mainly to improve itโs performance in public. Also that idea is new. Since the time I posted the idea
Super Assist Champions Thread
Root / Talk About Programs / [.]
KunaitoSoftCreated:
I want to know how the project is going because I want to know the progress of it. Thou, have you made the sprites for the fighters?
I want to know how the project is going because I want to know the progress of it. Thou, have you made the sprites for the fighters?Wait... Me? No... You see I haven't really been able to work on anything SmileBASIC related for the past month thanks to school. School, not to be extreme, is [REDACTED]. Edit: also I am remastering breaking the bank and shortly should be able to release it if I actually get back to work.
Wait... Me? No... You see I haven't really been able to work on anything SmileBASIC related for the past month thanks to school. School, not to be extreme, is [REDACTED].Yea school sucks :v
To be fair, in the case of 12's encryptor, there actually isn't a way to know if the password is right unless you get proper output. If we're talking about it being encrypted multiple times, then it's actually not possible to know without doing every decryption that you typed in every password properly. I do agree with your point though, in practice, a longer password will almost always be more secure than stacked encryption, but this is just something to consider.I would encrypt it 5 times or so. To be extra safe.There's no point in encrypting more than once. In fact, encrypting 5 times with 10-character passwords can actually be worse than encrypting once with a 50-character password, if there's a way to tell when you've entered the correct password. To understand this, imagine two boxes, one red and one blue. The red box has five combination padlocks on it, each with a two digit combination (00 to 99). The blue box has a single combination padlock on it, with a ten digit combination (0000000000 to 9999999999). Now, let's say you wanted to get into these boxes by brute-forcing the combination. Starting with the red box, the first padlock has 100 different combinations. Once you guess that combination, you can take that padlock off of the box. This means that you only have to try 100 combinations for each of the five locks. In other words, the maximum number of guesses for the red box is: (10*10) + (10*10) + (10*10) + (10*10) + (10*10) = 500 guesses Now, let's try the blue box. There's the same number of digits as the red box overall, but the difference is that there's only one lock, so there's no way to tell whether any of the digits are correct until you guess all ten digits correctly. This means that you have no choice but to try every single combination of all ten digits. In other words, the maximum number of guesses for the blue box is: 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 = 10,000,000,000 guesses As you can see, the blue box is way more secure, even though it only has a single lock on it. This should show you that choosing a longer password will almost always be better than adding more layers of encryption.
i've seen your pm (a bit late,sorry) and I don't have much time right now (thanks to school) but if I can help for musics or something, just tell me. oh and... add sans please!Of course! :D This'll be for the first wave! ;)
Wow dude I would slow down there... I mean, that seems like way too many characters to scale, draw, and code. But I guess you can do what you want. Just saying, your roster seems a bit... Much.i've seen your pm (a bit late,sorry) and I don't have much time right now (thanks to school) but if I can help for musics or something, just tell me. oh and... add sans please!Of course! :D This'll be for the first wave! ;)
I can help him!Oh good. Ya know, maybe KunaitoSoft should make a list of the developers that are.currently if not than will be helping with the game. Like a development team?!?
Sorry I didn't spam it just copied itself
Good idea! :)I can help him!Oh good. Ya know, maybe KunaitoSoft should make a list of the developers that are.currently if not than will be helping with the game. Like a development team?!?
Hows the game going?
I want to know please make a beta of it...
I want to know how the project is going because I want to know the progress of it. Thou, have you made the sprites for the fighters?Oh I know it has been over a month, but I don't want you to get the wrong idea. I am not part of this game, really. I am just here to further the discussion. and maybe give an idea once in a while if I have one... Not actually making sprites for it...
Then who makes the sprites?I want to know how the project is going because I want to know the progress of it. Thou, have you made the sprites for the fighters?Oh I know it has been over a month, but I don't want you to get the wrong idea. I am not part of this game, really. I am just here to further the discussion. and maybe give an idea once in a while if I have one... Not actually making sprites for it...
I thought it was KunaitoSoft. If I was meant to do it, he/she didn't communicate it very well and I have wasted butt loads of time Although I was working on a generic fighting game for some dumb reason, here are the sprites; 5K4NY3NXThen who makes the sprites?I want to know how the project is going because I want to know the progress of it. Thou, have you made the sprites for the fighters?Oh I know it has been over a month, but I don't want you to get the wrong idea. I am not part of this game, really. I am just here to further the discussion. and maybe give an idea once in a while if I have one... Not actually making sprites for it...
Oh ok
Thanks in advance!