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EsberntheTryhardCreated:
Version:Alpha 1.0Size:
A short puzzle game that I created in my free time for my first project in SmileBASIC. Control the blue square and try to beat the level by hitting the green goal square. Avoid running into the red squares.

Instructions:

Use the D-pad to move. The blue square cannot stop moving until it runs into a brown square. Running into a red square will cause death. Running into the green square will complete the level. Hold start or select while loading the program to gain access to the debug level.

Notes:

This is my first SmileBASIC program, which I made in my free time. Disregard the ending message, I'm actually working on an entirely new version of this game as you read this!

H... Ho... How? The first level is impossible! How are you supposed to win at this game?! Other than that, this looks really cool!

I love this kind of puzzle! I got through the first three stages pretty quickly and had a lot of fun. Good game!

This is good! I'd like to see more levels, even harder ones. Code is a bit eh, but you're a beginner, don't sweat it. Looking forward to something else you might do!

Replying to:Perska
H... Ho... How? The first level is impossible! How are you supposed to win at this game?! Other than that, this looks really cool!
Thanks for the feedback! In case you're still having trouble with the first level, here's the solution:
SpoilerYou move right, down, right, up, left, up, left, up, left, down, left, up.

Replying to:snail_
This is good! I'd like to see more levels, even harder ones. Code is a bit eh, but you're a beginner, don't sweat it. Looking forward to something else you might do!
Thank you! Unfortunately, with the way I've programmed the game, it's hard to make truly difficult levels that most people solve in a few attempts, without adding new features (Although, I do have a few ideas for said features. Moving obstacles maybe?). I'm not exactly sure how to go about cleaning up the code, though. What do you think would help? Should I maybe use user-defined functions for map functions, or something along those lines? Use "?" instead of "PRINT"?

Replying to:TheV360
I love this kind of puzzle! I got through the first three stages pretty quickly and had a lot of fun. Good game!
Thanks! With the feedback I've been seeing, I'm considering working on a new update for the game. It may take a while, though, seeing as I may have to restart from scratch since the code is rather messy.

Replying to:Perska
H... Ho... How? The first level is impossible! How are you supposed to win at this game?! Other than that, this looks really cool!
... Oh. I eventually figured out how to get through the level. Seems like that my brains were not set up for a game with frictionless ice physics yesterday. I cleared the other levels pretty quickly.

I don't know a whole lot about programming, but you should find somebody to help with map programming, I'm still learning myself, but once you get that down, you should have no trouble adding more levels. Also, thanks for this puzzle game, I love these types of puzzles =)