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Space Game Tutorial 2 - Easy to Maintain Code

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IonesqueCreated:
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Continuation of the Space Game Tutorial series. Part 2 covers: -Why length is not a bad thing -Adding benchmark features -Better coding methods -Declaring variables -Main loop simplification -Calling subroutines -Adding stars to give a sensation of speed

Instructions:

Look at the code, compare it with part 1. Run it!

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