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"Smooth Platformer" Thread

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RGamesOfficalCreated:
I'm attempting to make a platforming engine with physics similar to that of the SEGA Genesis Sonic the Hedgehog trilogy, but I only got so far before it got difficult. Could somebody help me with using the bug-spray on any potential bugs and help polish up the platforming engine so that it doesn't feel like it's going to fall apart? KEY: DK48Y3CX

ok.