Not a bad starting point for fight mechanics. Do you have any ideas on what you'd like to add to it in the future?
Replying to:darwin_primeNot a bad starting point for fight mechanics. Do you have any ideas on what you'd like to add to it in the future?
A magic variable that possibly ignores normal defense. An actual enemy and attacks. But other than that I haven't really thought about it.
how do i make this to where i can activate a battle at certain parts of a text based adventure.
to prevent copy pasting every time i want a battle to take place
Replying to:FishFacehow do i make this to where i can activate a battle at certain parts of a text based adventure.
to prevent copy pasting every time i want a battle to take place
Or something along the lines of that.
oh yay! Can I expand on this to work on my own RPG Game?
Yep! Just be sure to credit me if you publish it.