Hello, just curious, are the example programs that come with SB typed out somewhere? I thought I saw the Japanese ones.
I am considering going through it and examining line by line what the Jump-kun game does and putting notes in it. I tried looking at how it loads maps and there are alot of things it does that I'm not sure why it does it yet.
Sample Programs
HitomiHoshinoCreated:
http://smileboom.com/special/ptcm3/sample/
Click button below title of any to view source code.
Unfortunately not available on English website.
Jump-kun: http://smileboom.com/special/ptcm3/sample/code/game3.php
Excellent, thank you.
Someone should translate this one.
'======ใใฎใใผใใญใฐใฉใ Ver 1,2======= ' ' ใ'ใใใใใใจใงใใญใฐใฉใ ใฏใ'ใใใใฟใใใใฎ ' ใใใฏใใใใฆใฉใใใใใ! ' ใใใใใใใใฏใใฎใใ(ใฟใฉใ)ใซใชใใ! ' ใใชใใทใงใณใใฎใใใใใใใฒใใใใใฏใชใใซใใฆใใใงใญ! ' '============================== ' ใใญใฐใฉใ ใฏใใปใใฆใใซใใใใใใใ ใใซใใใใใใฆใใใใ ACLS '๎ใACLSใใฏใใใใใใใใใใใใใใใใใใใใ ใใ ' ใจใใใใใใพใฏใใกใฐใใฏใใใซใใใฆใใใใ ' X=100:Y=50 '๎XใจYใฏใใฎใกใซใฒใใใใใใใใใใใใฎใใฒใใใใปใใใใฆใใใใ ' ใใใกใใใใใฎใชใใซใปใใใใฆใใใใใ ใ ' ใใใใใฎใใใธใใใใใฃใฆใใใใ ใใ ' A+Bใจใใใธใใใใฉใใใงใใใใใใใใจใใงใใใใ ใ ' ใใญใฐใฉใ ใฏใใใฎใใธใใใใใงใในใฆใชใใใฃใฆใใจใใฃใฆใใใใใใใชใใใ ' ใใปใใฆใใซใใใใใใชใฉใซใคใใใใฆใใชใใใใใชใใใใใคใใฎใใใใงใใคใใใใใ ' ' ใใญใฐใฉใ ใฏใใใใใใใใใใใใฉใใใกใฐใใใใพใงใใฃใฆใใพใใจ ' ใฉใใใSTOPใใฆใใพใใใ ใ ' ใ ใใใใฆใใใใใใใชใใฐใใใฏใใใใฐใใใซใใใใใฉใใฆใใใชใใใฐใชใใชใใ ' '=======ใกใคใณใซใผใ======== '๎ใใฎใใใฎใซใผใใใใฎใใใใใใฏใใพใใ! @MAINLOOP '๎ใ@๎ก๎กใใจใใใใซใใใใใใใชใพใใใคใใใใใ! ' ใใใงใใคใงใใGOTO @๎ก๎กใใจใใใใฐใใฎใใใใซใจใฐใใใจใใงใใใ GCLS:CLS '๎ใGCLSใใฏใฐใฉใใฃใใฏใใใใใฎใใใใใใใCLSใใฏใใใฎใใใใใใ ใใ ' ACLSใฏใใใใใชใปใใใใใใใใใใใกใใใใใใใฏใใใพใใคใใใชใใใ GOSUB @KEISAN '๎ใGOTOใใฏใใฃใใฃใใ ใ ใใฉใGOSUBใใฎใฐใใใฏใพใใใใซใใฉใฃใฆใใใใ ใ GOSUB @HYOUZI ' 100ใใใใใงใใณใ ใใใใใพใใใฉใฃใฆใใใจใ101ใใใใใใใใฃใใใใใใใ ใ ' ใตใใใใฎใฐใใใใใขใฏใปในใงใใใใใซใชใใใ ใใ VSYNC 1 '๎ใใใฏใใใใณใใใใฟใคใใณใฐใพใงใใฉใใใใฆใใใใฆใใใใใใใใใใใ ใใ ' ใใใใชใใจใใใใใกใใคใใใใใใใใฎใใใใงใฒใผใ ในใใผใใใใใใใธใใใใกใใใใ ใ GOTO @MAINLOOP '๎ใใใง25ใใใใใฎใ@MAINLOOPใใซใพใใจใฐใใใ ใใ ' ใใใพใงใใกใคใณใซใผใใใใใใใผใฃใจใฐใซใฐใซใพใใฃใฆใใใใ ' ใงใฏใใฃใใใใใฏใใจใกใ ใใงใใณใ ใใใฆใใตใใซใผใใณใGOSUBใใงใจใใ ใใใฎใใคใใใ ! '===================== ' ' ' '--------------------- ' @KEISAN '๎ใใใใใฏใใใใใใใฎใใฟใงใใใใ ใใใใใตใใซใผใใณใซใใฆใฟใใใ ' CX=CX+0.2 '๎CXใฏใใใฉใใใใถใใใใใฎXใใฒใใใใใใฆใใใใใคใใใฎใใณใซCXใซ0.2ใใคใใใใใฆใใใ IF 40<CX THEN CX=0 ' IF~THENใฏใใใ~ใชใใใจใใใใฟใ ใใใใฎใฐใใใฏใใใCXใ40ใใใใใชใใ๎ใCXใ0ใซใใใ ' B=BUTTON(0) ' ใBUTTONใใฏใใใใใญใผใใใใปใใใใใใใใใใ ใใใใใใใใใใใณในใฆBใซใใใใ IF B AND 1 THEN Y=Y-1 ' 2ใใใใใงใฎใใผใฟใซใชใฃใฆใใใใ ใใฉใใใใ10ใใใใใงใใใฆใใใฆใใใใ IF B AND 2 THEN Y=Y+1 ' 0000 0000 0100 0001 (๎ใใใ1ใคใใคใ1ใใใใ8ใคใง1ใใคใใใฒใ ใใฏ2ใใคใใใใฆใใญ IF B AND 4 THEN X=X-1 ' ใใใใใฐใใใ1ใซใชใใใ ใใใใฎใฐใใใฏ10ใใใใใงใฏ64(X)+1(๎) IF B AND 8 THEN X=X+1 ' ใใ65ใ10ใใใใใใฆใใงใฏ64ใใซใใใใงใใชใใ ' ใใฎใใใฎใใใใฒใใใใใใ(AND)ใใคใใฃใฆใใใ ใใใใง64ใฎใฐใใใ1ใใฉใใใฟใใใใใใใ RETURN '๎ใใฎใใใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใใใใ ใใใใใใฏ29ใใใใ ' '--------------------- ' @HYOUZI ' ใคใใฏใใฒใใใใใซใใใใใใใใฎใตใใซใผใใณใฎใใคใใใ ใใ ' ใใใใชใใใใใใฟใใใจใฏใใฃใใใฒใใใใใใใ ใใ ใญใ LOCATE CX,20:PRINT "ใใฏใใใใใใพใใ" '๎ใLOCATEใใฏใใใใใใใใใใฎใใใใฎใซใผใฝใซใฎใใกใใใฆใใใฆใใใใX(ใใ),Y(ใใฆ) ' ใใคใใซใผใฝใซใฏใฟใใชใใใฉCLSใใฏ0,0ใซใชใใPRINTใใฏใใใใใใใใฆใใใใฆใใใ LOCATE 0,0 ' ใธใใใใCXใใฎใใใใใใใงใซใผใฝใซใใกใใใใPRINTใใกใใใใฆใใใ ใ PRINT "ใใ ใใใญใผใงใใใใใใใฉใใใใ" '๎PRINTใฏใ?ใใจใใใใจใใงใใ ใ?"ใใใซใกใฏ"ใ PRINT "X=";X,"Y=";Y ' ใ;ใใ ใจใคใฅใใฆใใใใ,ใใ ใจTABใใใใซใชใใใ ใ ' ใ""ใใงใใใฃใฆใชใใใใฏใธใใใใใคใใใใใใใฎใชใใใใใฒใใใใใใใใ GFILL X,Y,X+32,Y+32,RGB(50,100,255) '๎ใใใฏใใใใใใใใใใใใใ ใใใฒใ ใใใใใฟX,YใใฟใใใใใฟใฎX,Yใจใใฃใใใฆใใใใฆใใใ ' RGBใฏRed(ใใ)ใGreen(ใฟใฉใ)ใBlue(ใใ)ใฎใใใถใใฎใใใใงใใใฎ3ใใใใงใในใฆใฎใใใใฒใใใใใงใใใ RETURN '๎ใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใฉใใใ ใใกใคใณใซใผใใซใใฉใฃใใใVSYNC 1ใใใใฃใใใใใใ '---------------------------------------- 'A=B+(C*30) ใชใฉใใธใใใใฎใคใใใใใฏใใพใใพใงใใ 'A$="ใใใซใกใฏ" ใ$ใใใใกใใใใใใใคใใ ใธใใใใใใใใพใใ 'B$=A$+"ใใใใใใงใใ ใ" '---------- 'ใใปใใฆใใชใใคใใใฏใใใใใงใใ 'ใใใพใงใใใใงใใใฐใใใฃใใใชใใงใใคใใใใฎใงใใ 'ในใใฉใคใใชใฉใใใใปใใฏใใชใใใใใใงใใใจใฏใใฎใคใฉ 'ใใใใใใฒใใใใชใฉใใใคใใใใใชใใใใใใใใใฐใใใ ใใงใใ 'ใใชใใฉใใใงใใใใพใใพใชใใใใใใใใพใใ 'ใใใใใใฃใฆใฟใพใใใใ ' '-------------------' ใใใใใฎใใใใพใใ 'IF A==1 THEN ' ' B=1 ' A =1ใชใB=1ใใใฃใใใใ ' ELSE ' ELSE ' C=1 ' A!=1ใชใC=1ใใใฃใใใใใ 'ENDIF ' (=ใB=1ใใใฃใใใใใชใใฃใใจใใ) '-------------------' ' '-------------------'IFใฎใชใใซIFใใใใใใพใใ 'IF A==1 THEN ' ' IF B==1 THEN 'A=1ใงใใใซB=1ใฎใจใใฎใฟOK!ใใฒใใใ ' PRINT "OK!" ' ' ENDIF ' 'ENDIF ' '-------------------' ' 'ใใใใ(3ใใ ใใใฐใ)ใใฐใใใใGCLS:CLSใใจใใใชใใจ 'ใณใณใฝใผใซใใใใใใใใใซใฉใใใฒใใใใงใใพใใ 'ใCLS:GCLSใใงใฏ๎งใ
I got a bunch of work dumped on me halfway through but I guess here's
'====Beginner Program Ver 1.2===== ' ' By writing a ' before the line ' Text from there will be ignored! ' Ignored text is colored like this ' [Can be configured in the options] ' '================================= ' Programs are processed from the top ACLS '๎ACLS is a command to clear the screen ' Anyway, let us begin writing ' X=100:Y=50 '๎X and Y will be displayed later ' they are storing coordinates ' We're saving a numerical value ' to something called a "variable" ' A+B, would calculate these against ' each other ' It is not an exaggeration to say that programs rely on variables ' Essentially, they are used to store any kind of information ' ' Programs are processed from the top until reaching the end ' When there are no more instructions, they stop. ' If you don't want to stop... we need to prevent the program ' from reaching the end ' '======Main loop======= Our loop code starts here! @MAINLOOP '๎"@XX" we want to give this a meaningful name ' Now anytime you write GOTO @XX it will jump to that line GCLS:CLS '๎GCLS clears the graphics, CLS clears text ' ACLS will reset everything, and we don't want to overuse GOSUB @CALCULATE '๎GOSUB works like GOTO, but we come back here when done GOSUB @DISPLAY ' After the call on line 100, we continue from line 101 ' I can go to mulitple locations VSYNC 1 '๎[The screen waits x/60th of a second before display] ' Prevents the screen from flickering by controlling processing speed GOTO @MAINLOOP '๎Jump back to the "@MAINLOOP" on line 25 ' We will stay in this section of the code, going around and around... ' [ใงใฏใใฃใใใใใฏใใจใกใ ใใงใใณใ ใใใฆใใตใใซใผใใณใGOSUBใใงใจใใ ใใใฎใใคใใใ !] '===================== ' ' ' '--------------------- ' @CALCULATE '๎This subroutine performs operations related to 'calculating' ' CX=CX+0.2 '๎CXใฏใใใฉใใใใถใใใใใฎXใใฒใใใใใใฆใใใใใคใใใฎใใณใซCXใซ0.2ใใคใใใใใฆใใใ IF 40<CX THEN CX=0 ' IF~THENใฏใใใ~ใชใใใจใใใใฟใ ใใใใฎใฐใใใฏใใใCXใ40ใใใใใชใใ๎ใCXใ0ใซใใใ ' B=BUTTON(0) ' ใBUTTONใใฏใใใใใญใผใใใใปใใใใใใใใใใ ใใใใใใใใใใใณในใฆBใซใใใใ IF B AND 1 THEN Y=Y-1 ' 2ใใใใใงใฎใใผใฟใซใชใฃใฆใใใใ ใใฉใใใใ10ใใใใใงใใใฆใใใฆใใใใ IF B AND 2 THEN Y=Y+1 ' 0000 0000 0100 0001 (๎ใใใ1ใคใใคใ1ใใใใ8ใคใง1ใใคใใใฒใ ใใฏ2ใใคใใใใฆใใญ IF B AND 4 THEN X=X-1 ' ใใใใใฐใใใ1ใซใชใใใ ใใใใฎใฐใใใฏ10ใใใใใงใฏ64(X)+1(๎) IF B AND 8 THEN X=X+1 ' ใใ65ใ10ใใใใใใฆใใงใฏ64ใใซใใใใงใใชใใ ' ใใฎใใใฎใใใใฒใใใใใใ(AND)ใใคใใฃใฆใใใ ใใใใง64ใฎใฐใใใ1ใใฉใใใฟใใใใใใใ RETURN '๎ใใฎใใใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใใใใ ใใใใใใฏ29ใใใใ ' '--------------------- ' @DISPLAY ' ใคใใฏใใฒใใใใใซใใใใใใใใฎใตใใซใผใใณใฎใใคใใใ ใใ ' ใใใใชใใใใใใฟใใใจใฏใใฃใใใฒใใใใใใใ ใใ ใญใ LOCATE CX,20:PRINT "ใใฏใใใใใใพใใ" '๎ใLOCATEใใฏใใใใใใใใใใฎใใใใฎใซใผใฝใซใฎใใกใใใฆใใใฆใใใใX(ใใ),Y(ใใฆ) ' ใใคใใซใผใฝใซใฏใฟใใชใใใฉCLSใใฏ0,0ใซใชใใPRINTใใฏใใใใใใใใฆใใใใฆใใใ LOCATE 0,0 ' ใธใใใใCXใใฎใใใใใใใงใซใผใฝใซใใกใใใใPRINTใใกใใใใฆใใใ ใ PRINT "ใใ ใใใญใผใงใใใใใใใฉใใใใ" '๎PRINTใฏใ?ใใจใใใใจใใงใใ ใ?"ใใใซใกใฏ"ใ PRINT "X=";X,"Y=";Y ' ใ;ใใ ใจใคใฅใใฆใใใใ,ใใ ใจTABใใใใซใชใใใ ใ ' ใ""ใใงใใใฃใฆใชใใใใฏใธใใใใใคใใใใใใใฎใชใใใใใฒใใใใใใใใ GFILL X,Y,X+32,Y+32,RGB(50,100,255) '๎ใใใฏใใใใใใใใใใใใใ ใใใฒใ ใใใใใฟX,YใใฟใใใใใฟใฎX,Yใจใใฃใใใฆใใใใฆใใใ ' RGBใฏRed(ใใ)ใGreen(ใฟใฉใ)ใBlue(ใใ)ใฎใใใถใใฎใใใใงใใใฎ3ใใใใงใในใฆใฎใใใใฒใใใใใงใใใ RETURN '๎ใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใฉใใใ ใใกใคใณใซใผใใซใใฉใฃใใใVSYNC 1ใใใใฃใใใใใใ '---------------------------------------- 'A=B+(C*30) ใชใฉใใธใใใใฎใคใใใใใฏใใพใใพใงใใ 'A$="ใใใซใกใฏ" ใ$ใใใใกใใใใใใใคใใ ใธใใใใใใใใพใใ 'B$=A$+"ใใใใใใงใใ ใ" '---------- 'ใใปใใฆใใชใใคใใใฏใใใใใงใใ 'ใใใพใงใใใใงใใใฐใใใฃใใใชใใงใใคใใใใฎใงใใ 'ในใใฉใคใใชใฉใใใใปใใฏใใชใใใใใใงใใใจใฏใใฎใคใฉ 'ใใใใใใฒใใใใชใฉใใใคใใใใใชใใใใใใใใใฐใใใ ใใงใใ 'ใใชใใฉใใใงใใใใพใใพใชใใใใใใใใพใใ 'ใใใใใใฃใฆใฟใพใใใใ ' '-------------------' ใใใใใฎใใใใพใใ 'IF A==1 THEN ' ' B=1 ' A =1ใชใB=1ใใใฃใใใใ ' ELSE ' ELSE ' C=1 ' A!=1ใชใC=1ใใใฃใใใใใ 'ENDIF ' (=ใB=1ใใใฃใใใใใชใใฃใใจใใ) '-------------------' ' '-------------------'IFใฎใชใใซIFใใใใใใพใใ 'IF A==1 THEN ' ' IF B==1 THEN 'A=1ใงใใใซB=1ใฎใจใใฎใฟOK!ใใฒใใใ ' PRINT "OK!" ' ' ENDIF ' 'ENDIF ' '-------------------' ' 'ใใใใ(3ใใ ใใใฐใ)ใใฐใใใใGCLS:CLSใใจใใใชใใจ 'ใณใณใฝใผใซใใใใใใใใใซใฉใใใฒใใใใงใใพใใ 'ใCLS:GCLSใใงใฏ๎งใ