Hello, just curious, are the example programs that come with SB typed out somewhere? I thought I saw the Japanese ones.
I am considering going through it and examining line by line what the Jump-kun game does and putting notes in it. I tried looking at how it loads maps and there are alot of things it does that I'm not sure why it does it yet.
Sample Programs
http://smileboom.com/special/ptcm3/sample/
Click button below title of any to view source code.
Unfortunately not available on English website.
Jump-kun: http://smileboom.com/special/ptcm3/sample/code/game3.php
Excellent, thank you.
Someone should translate this one.
'======ใใฎใใผใใญใฐใฉใ Ver 1,2=======
'
' ใ'ใใใใใใจใงใใญใฐใฉใ ใฏใ'ใใใใฟใใใใฎ
' ใใใฏใใใใฆใฉใใใใใ!
' ใใใใใใใใฏใใฎใใ(ใฟใฉใ)ใซใชใใ!
' ใใชใใทใงใณใใฎใใใใใใใฒใใใใใฏใชใใซใใฆใใใงใญ!
'
'==============================
' ใใญใฐใฉใ ใฏใใปใใฆใใซใใใใใใใ
ใใซใใใใใใฆใใใใ
ACLS '๎ใACLSใใฏใใใใใใใใใใใใใใใใใใใใ ใใ
' ใจใใใใใใพใฏใใกใฐใใฏใใใซใใใฆใใใใ
'
X=100:Y=50 '๎XใจYใฏใใฎใกใซใฒใใใใใใใใใใใใฎใใฒใใใใปใใใใฆใใใใ
' ใใใกใใใใใฎใชใใซใปใใใใฆใใใใใ ใ
' ใใใใใฎใใใธใใใใใฃใฆใใใใ ใใ
' A+Bใจใใใธใใใใฉใใใงใใใใใใใใจใใงใใใใ ใ
' ใใญใฐใฉใ ใฏใใใฎใใธใใใใใงใในใฆใชใใใฃใฆใใจใใฃใฆใใใใใใใชใใใ
' ใใปใใฆใใซใใใใใใชใฉใซใคใใใใฆใใชใใใใใชใใใใใคใใฎใใใใงใใคใใใใใ
'
' ใใญใฐใฉใ ใฏใใใใใใใใใใใใฉใใใกใฐใใใใพใงใใฃใฆใใพใใจ
' ใฉใใใSTOPใใฆใใพใใใ ใ
' ใ ใใใใฆใใใใใใใชใใฐใใใฏใใใใฐใใใซใใใใใฉใใฆใใใชใใใฐใชใใชใใ
'
'=======ใกใคใณใซใผใ======== '๎ใใฎใใใฎใซใผใใใใฎใใใใใใฏใใพใใ!
@MAINLOOP '๎ใ@๎ก๎กใใจใใใใซใใใใใใใชใพใใใคใใใใใ!
' ใใใงใใคใงใใGOTO @๎ก๎กใใจใใใใฐใใฎใใใใซใจใฐใใใจใใงใใใ
GCLS:CLS '๎ใGCLSใใฏใฐใฉใใฃใใฏใใใใใฎใใใใใใใCLSใใฏใใใฎใใใใใใ ใใ
' ACLSใฏใใใใใชใปใใใใใใใใใใใกใใใใใใใฏใใใพใใคใใใชใใใ
GOSUB @KEISAN '๎ใGOTOใใฏใใฃใใฃใใ ใ ใใฉใGOSUBใใฎใฐใใใฏใพใใใใซใใฉใฃใฆใใใใ ใ
GOSUB @HYOUZI ' 100ใใใใใงใใณใ ใใใใใพใใใฉใฃใฆใใใจใ101ใใใใใใใใฃใใใใใใใ ใ
' ใตใใใใฎใฐใใใใใขใฏใปในใงใใใใใซใชใใใ ใใ
VSYNC 1 '๎ใใใฏใใใใณใใใใฟใคใใณใฐใพใงใใฉใใใใฆใใใใฆใใใใใใใใใใใ ใใ
' ใใใใชใใจใใใใใกใใคใใใใใใใใฎใใใใงใฒใผใ ในใใผใใใใใใใธใใใใกใใใใ ใ
GOTO @MAINLOOP '๎ใใใง25ใใใใใฎใ@MAINLOOPใใซใพใใจใฐใใใ ใใ
' ใใใพใงใใกใคใณใซใผใใใใใใใผใฃใจใฐใซใฐใซใพใใฃใฆใใใใ
' ใงใฏใใฃใใใใใฏใใจใกใ
ใใงใใณใ ใใใฆใใตใใซใผใใณใGOSUBใใงใจใใ ใใใฎใใคใใใ !
'===================== '
' '
'--------------------- '
@KEISAN '๎ใใใใใฏใใใใใใใฎใใฟใงใใใใ ใใใใใตใใซใผใใณใซใใฆใฟใใใ
'
CX=CX+0.2 '๎CXใฏใใใฉใใใใถใใใใใฎXใใฒใใใใใใฆใใใใใคใใใฎใใณใซCXใซ0.2ใใคใใใใใฆใใใ
IF 40<CX THEN CX=0 ' IF~THENใฏใใใ~ใชใใใจใใใใฟใ ใใใใฎใฐใใใฏใใใCXใ40ใใใใใชใใ๎ใCXใ0ใซใใใ
'
B=BUTTON(0) ' ใBUTTONใใฏใใใใใญใผใใใใปใใใใใใใใใใ ใใใใใใใใใใใณในใฆBใซใใใใ
IF B AND 1 THEN Y=Y-1 ' 2ใใใใใงใฎใใผใฟใซใชใฃใฆใใใใ ใใฉใใใใ10ใใใใใงใใใฆใใใฆใใใใ
IF B AND 2 THEN Y=Y+1 ' 0000 0000 0100 0001 (๎ใใใ1ใคใใคใ1ใใใใ8ใคใง1ใใคใใใฒใ ใใฏ2ใใคใใใใฆใใญ
IF B AND 4 THEN X=X-1 ' ใใใใใฐใใใ1ใซใชใใใ ใใใใฎใฐใใใฏ10ใใใใใงใฏ64(X)+1(๎)
IF B AND 8 THEN X=X+1 ' ใใ65ใ10ใใใใใใฆใใงใฏ64ใใซใใใใงใใชใใ
' ใใฎใใใฎใใใใฒใใใใใใ(AND)ใใคใใฃใฆใใใ ใใใใง64ใฎใฐใใใ1ใใฉใใใฟใใใใใใใ
RETURN '๎ใใฎใใใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใใใใ ใใใใใใฏ29ใใใใ
'
'--------------------- '
@HYOUZI ' ใคใใฏใใฒใใใใใซใใใใใใใใฎใตใใซใผใใณใฎใใคใใใ ใใ
' ใใใใชใใใใใใฟใใใจใฏใใฃใใใฒใใใใใใใ ใใ ใญใ
LOCATE CX,20:PRINT "ใใฏใใใใใใพใใ" '๎ใLOCATEใใฏใใใใใใใใใใฎใใใใฎใซใผใฝใซใฎใใกใใใฆใใใฆใใใใX(ใใ),Y(ใใฆ)
' ใใคใใซใผใฝใซใฏใฟใใชใใใฉCLSใใฏ0,0ใซใชใใPRINTใใฏใใใใใใใใฆใใใใฆใใใ
LOCATE 0,0 ' ใธใใใใCXใใฎใใใใใใใงใซใผใฝใซใใกใใใใPRINTใใกใใใใฆใใใ ใ
PRINT "ใใ
ใใใญใผใงใใใใใใใฉใใใใ" '๎PRINTใฏใ?ใใจใใใใจใใงใใ ใ?"ใใใซใกใฏ"ใ
PRINT "X=";X,"Y=";Y ' ใ;ใใ ใจใคใฅใใฆใใใใ,ใใ ใจTABใใใใซใชใใใ ใ
' ใ""ใใงใใใฃใฆใชใใใใฏใธใใใใใคใใใใใใใฎใชใใใใใฒใใใใใใใใ
GFILL X,Y,X+32,Y+32,RGB(50,100,255) '๎ใใใฏใใใใใใใใใใใใใ ใใใฒใ ใใใใใฟX,YใใฟใใใใใฟใฎX,Yใจใใฃใใใฆใใใใฆใใใ
' RGBใฏRed(ใใ)ใGreen(ใฟใฉใ)ใBlue(ใใ)ใฎใใใถใใฎใใใใงใใใฎ3ใใใใงใในใฆใฎใใใใฒใใใใใงใใใ
RETURN '๎ใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใฉใใใ ใใกใคใณใซใผใใซใใฉใฃใใใVSYNC 1ใใใใฃใใใใใใ
'----------------------------------------
'A=B+(C*30) ใชใฉใใธใใใใฎใคใใใใใฏใใพใใพใงใใ
'A$="ใใใซใกใฏ" ใ$ใใใใกใใใใใใใคใใ ใธใใใใใใใใพใใ
'B$=A$+"ใใใใใใงใใ
ใ"
'----------
'ใใปใใฆใใชใใคใใใฏใใใใใงใใ
'ใใใพใงใใใใงใใใฐใใใฃใใใชใใงใใคใใใใฎใงใใ
'ในใใฉใคใใชใฉใใใใปใใฏใใชใใใใใใงใใใจใฏใใฎใคใฉ
'ใใใใใใฒใใใใชใฉใใใคใใใใใชใใใใใใใใใฐใใใ ใใงใใ
'ใใชใใฉใใใงใใใใพใใพใชใใใใใใใใพใใ
'ใใใใใใฃใฆใฟใพใใใใ
'
'-------------------' ใใใใใฎใใใใพใใ
'IF A==1 THEN '
' B=1 ' A =1ใชใB=1ใใใฃใใใใ
' ELSE ' ELSE
' C=1 ' A!=1ใชใC=1ใใใฃใใใใใ
'ENDIF ' (=ใB=1ใใใฃใใใใใชใใฃใใจใใ)
'-------------------'
'
'-------------------'IFใฎใชใใซIFใใใใใใพใใ
'IF A==1 THEN '
' IF B==1 THEN 'A=1ใงใใใซB=1ใฎใจใใฎใฟOK!ใใฒใใใ
' PRINT "OK!" '
' ENDIF '
'ENDIF '
'-------------------'
'
'ใใใใ(3ใใ ใใใฐใ)ใใฐใใใใGCLS:CLSใใจใใใชใใจ
'ใณใณใฝใผใซใใใใใใใใใซใฉใใใฒใใใใงใใพใใ
'ใCLS:GCLSใใงใฏ๎งใ
I got a bunch of work dumped on me halfway through but I guess here's
'====Beginner Program Ver 1.2=====
'
' By writing a ' before the line
' Text from there will be ignored!
' Ignored text is colored like this
' [Can be configured in the options]
'
'=================================
' Programs are processed from the top
ACLS '๎ACLS is a command to clear the screen
' Anyway, let us begin writing
'
X=100:Y=50 '๎X and Y will be displayed later
' they are storing coordinates
' We're saving a numerical value
' to something called a "variable"
' A+B, would calculate these against
' each other
' It is not an exaggeration to say that programs rely on variables
' Essentially, they are used to store any kind of information
'
' Programs are processed from the top until reaching the end
' When there are no more instructions, they stop.
' If you don't want to stop... we need to prevent the program
' from reaching the end
'
'======Main loop======= Our loop code starts here!
@MAINLOOP '๎"@XX" we want to give this a meaningful name
' Now anytime you write GOTO @XX it will jump to that line
GCLS:CLS '๎GCLS clears the graphics, CLS clears text
' ACLS will reset everything, and we don't want to overuse
GOSUB @CALCULATE '๎GOSUB works like GOTO, but we come back here when done
GOSUB @DISPLAY ' After the call on line 100, we continue from line 101
' I can go to mulitple locations
VSYNC 1 '๎[The screen waits x/60th of a second before display]
' Prevents the screen from flickering by controlling processing speed
GOTO @MAINLOOP '๎Jump back to the "@MAINLOOP" on line 25
' We will stay in this section of the code, going around and around...
' [ใงใฏใใฃใใใใใฏใใจใกใ
ใใงใใณใ ใใใฆใใตใใซใผใใณใGOSUBใใงใจใใ ใใใฎใใคใใใ !]
'===================== '
' '
'--------------------- '
@CALCULATE '๎This subroutine performs operations related to 'calculating'
'
CX=CX+0.2 '๎CXใฏใใใฉใใใใถใใใใใฎXใใฒใใใใใใฆใใใใใคใใใฎใใณใซCXใซ0.2ใใคใใใใใฆใใใ
IF 40<CX THEN CX=0 ' IF~THENใฏใใใ~ใชใใใจใใใใฟใ ใใใใฎใฐใใใฏใใใCXใ40ใใใใใชใใ๎ใCXใ0ใซใใใ
'
B=BUTTON(0) ' ใBUTTONใใฏใใใใใญใผใใใใปใใใใใใใใใใ ใใใใใใใใใใใณในใฆBใซใใใใ
IF B AND 1 THEN Y=Y-1 ' 2ใใใใใงใฎใใผใฟใซใชใฃใฆใใใใ ใใฉใใใใ10ใใใใใงใใใฆใใใฆใใใใ
IF B AND 2 THEN Y=Y+1 ' 0000 0000 0100 0001 (๎ใใใ1ใคใใคใ1ใใใใ8ใคใง1ใใคใใใฒใ ใใฏ2ใใคใใใใฆใใญ
IF B AND 4 THEN X=X-1 ' ใใใใใฐใใใ1ใซใชใใใ ใใใใฎใฐใใใฏ10ใใใใใงใฏ64(X)+1(๎)
IF B AND 8 THEN X=X+1 ' ใใ65ใ10ใใใใใใฆใใงใฏ64ใใซใใใใงใใชใใ
' ใใฎใใใฎใใใใฒใใใใใใ(AND)ใใคใใฃใฆใใใ ใใใใง64ใฎใฐใใใ1ใใฉใใใฟใใใใใใใ
RETURN '๎ใใฎใใใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใใใใ ใใใใใใฏ29ใใใใ
'
'--------------------- '
@DISPLAY ' ใคใใฏใใฒใใใใใซใใใใใใใใฎใตใใซใผใใณใฎใใคใใใ ใใ
' ใใใใชใใใใใใฟใใใจใฏใใฃใใใฒใใใใใใใ ใใ ใญใ
LOCATE CX,20:PRINT "ใใฏใใใใใใพใใ" '๎ใLOCATEใใฏใใใใใใใใใใฎใใใใฎใซใผใฝใซใฎใใกใใใฆใใใฆใใใใX(ใใ),Y(ใใฆ)
' ใใคใใซใผใฝใซใฏใฟใใชใใใฉCLSใใฏ0,0ใซใชใใPRINTใใฏใใใใใใใใฆใใใใฆใใใ
LOCATE 0,0 ' ใธใใใใCXใใฎใใใใใใใงใซใผใฝใซใใกใใใใPRINTใใกใใใใฆใใใ ใ
PRINT "ใใ
ใใใญใผใงใใใใใใใฉใใใใ" '๎PRINTใฏใ?ใใจใใใใจใใงใใ ใ?"ใใใซใกใฏ"ใ
PRINT "X=";X,"Y=";Y ' ใ;ใใ ใจใคใฅใใฆใใใใ,ใใ ใจTABใใใใซใชใใใ ใ
' ใ""ใใงใใใฃใฆใชใใใใฏใธใใใใใคใใใใใใใฎใชใใใใใฒใใใใใใใใ
GFILL X,Y,X+32,Y+32,RGB(50,100,255) '๎ใใใฏใใใใใใใใใใใใใ ใใใฒใ ใใใใใฟX,YใใฟใใใใใฟใฎX,Yใจใใฃใใใฆใใใใฆใใใ
' RGBใฏRed(ใใ)ใGreen(ใฟใฉใ)ใBlue(ใใ)ใฎใใใถใใฎใใใใงใใใฎ3ใใใใงใในใฆใฎใใใใฒใใใใใงใใใ
RETURN '๎ใใใงใGOSUBใใงใใณใ ใใใใใจใฎใฐใใใซใใฉใใใ ใใกใคใณใซใผใใซใใฉใฃใใใVSYNC 1ใใใใฃใใใใใใ
'----------------------------------------
'A=B+(C*30) ใชใฉใใธใใใใฎใคใใใใใฏใใพใใพใงใใ
'A$="ใใใซใกใฏ" ใ$ใใใใกใใใใใใใคใใ ใธใใใใใใใใพใใ
'B$=A$+"ใใใใใใงใใ
ใ"
'----------
'ใใปใใฆใใชใใคใใใฏใใใใใงใใ
'ใใใพใงใใใใงใใใฐใใใฃใใใชใใงใใคใใใใฎใงใใ
'ในใใฉใคใใชใฉใใใใปใใฏใใชใใใใใใงใใใจใฏใใฎใคใฉ
'ใใใใใใฒใใใใชใฉใใใคใใใใใชใใใใใใใใใฐใใใ ใใงใใ
'ใใชใใฉใใใงใใใใพใใพใชใใใใใใใใพใใ
'ใใใใใใฃใฆใฟใพใใใใ
'
'-------------------' ใใใใใฎใใใใพใใ
'IF A==1 THEN '
' B=1 ' A =1ใชใB=1ใใใฃใใใใ
' ELSE ' ELSE
' C=1 ' A!=1ใชใC=1ใใใฃใใใใใ
'ENDIF ' (=ใB=1ใใใฃใใใใใชใใฃใใจใใ)
'-------------------'
'
'-------------------'IFใฎใชใใซIFใใใใใใพใใ
'IF A==1 THEN '
' IF B==1 THEN 'A=1ใงใใใซB=1ใฎใจใใฎใฟOK!ใใฒใใใ
' PRINT "OK!" '
' ENDIF '
'ENDIF '
'-------------------'
'
'ใใใใ(3ใใ ใใใฐใ)ใใฐใใใใGCLS:CLSใใจใใใชใใจ
'ใณใณใฝใผใซใใใใใใใใใซใฉใใใฒใใใใงใใพใใ
'ใCLS:GCLSใใงใฏ๎งใ