On this thread, you can discuss MyPet and receive news and plans about upcoming updates. It is also here that you can become a Beta tester by testing and pointing out flaws in the code to help production go faster. Plus, this will give you an early sneak-peak of what's in store for the new MyPet update.
The first build has been released.
News
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Games are being added to MyPet!
Builds
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1.1_02: Sprite definition problems in CatBall.
Location: PRG:GAMES, @BALL
KAES4JD
Fixed
1.1_03: More sprite definition problems that popped up once I started using savedata.
Location: First 100 or so lines of PRG:MYPET
Error:
Illegal function call in 0:68(SPOFS:1)ZBEXNN8V Fixed 1.1_04: SaveData loading messes up. Location: Available Upon Request Code:
@LOADCATDAT LOAD"TXT:MYCAT",FALSE OUT CAT$ LOAD"TXT:CATDAT",FALSE OUT CATDAT$ POS=1 @PARSE ITM$=MID$(CATDAT$,POS,1) IF ITM$=="," THEN GOTO @VAREX STRL=STRL+1 POS=POS+1 GOTO @PARSE @VAREX STRT=POS-STRL IF SEQ==0 THEN EXC$=MID$(CATDAT$, STRT, STRL) IF SEQ==1 THEN LUV$=MID$(CATDAT$, STRT, STRL) IF SEQ==1 THEN GOTO @POSTPARSE1.042_01: Cat freezes after dogs are dead. Location: Kitty Maze; Probably the Cat AI. Code: RE2EEVAV