The dev forum that Covers Minecraft PE 3DS (Previously known as Minecraft 3DS Edition).
Alpha 0.3.0 build 1 Beta Key: W5A4P3
Left/Right cycles the Hotbar
Down saves your world
X/B moves you
The Circle Pad moves the camera
L Builds
R Mines
A lets you jump.
Note: You will build where your Crosshair is in the 3D world, NOT where it is pointing.
Dev team:
RGamesOffical (Lead Developer)
HTV04 (Developer)
random_god (Lead Music Developer)
If you wanna join, post something like this: Can I join development Please? I want to be a [A Role]
And you have to have a modded version of the game with the feature(s) you want to/have added.
Roles:
Developer (Programming, Art and Music role)
Programmer (Helps develop the code)
Lead Programmer
Artist (Makes Graphics)
Lead Artist
Music Developer (Makes Sound and Music)
Lead Music Developer
Note: There can only be one Lead Programmer, Artist or Music Developer, however, there can be more than one Developer, Programmer, Artist or Music Developer
Minecraft 3DS Edition Thread
Root / Talk About Programs / [.]
RGamesOfficalCreated:
This is what BU1 will be based off of.
I am also removing hunger, adding the Nether Reactor and more MCPE 0.6.0 features!
Nether Reactor:
It still existed in 0.6.0
Stone Cutter:
Added in 0.6.0
Netherrack:
Only obtainable via Creative Menu/Nether Reactor in 0.6.0, The Nether was added in 0.12.0
I am replacing MC 3DS with RCraft PE.
Based off of Spooky maze.
Its still MCPE 0.6.0 Inspired
Basically, I tried adding Mob logic into the old engine but it did not work.
Can we not use raycaster an learn to use sim.3d
(Why does everyone keep saying to use Sim.3d...)
An old project called BUILD used Sim.3D, it can lag when there is a lot of blocks though...
Okay, as long as your music is Good and Minecraft-Like
BTW RCraft PE will be renamed to Minecraft PE 3DS and use Sim.3d
Okay, as long as your music is Good and Minecraft-Like BTW RCraft PE will be renamed to Minecraft PE 3DS and use Sim.3dNOOOOOOO SIM.3D I liked raycaster better. There goes my interest
Sim.3D means that I can add multiple layers of blocks, while Raycasting only allows for 1 layer. Heres some pros and cons.
Sim.3D
Pros:
Transparent/Non-full blocks
Multiple layers of height
Cons:
The big L,A and G's (Lag)
Raycaster:
Pros:
Less Lag
Cons:
Only one layer of height
Blocks cannot have any transparent colors
I AM TELLING YOU! SIM.3D IS A GOOD THING! PEOPLE ASKED FOR IT!!!
Here are some screenshots of Alpha 0.1.0 build 1:
The first build ever in MC PE 3DS. A Greenhouse
Inside it.
Note: I limited the world size to 8x8x8 for 1. Testing and 2. to reduce lag.
Here are some screenshots of Alpha 0.1.0 build 1: The first build ever in MC PE 3DS. A Greenhouse Inside it. Note: I limited the world size to 8x8x8 for 1. Testing and 2. to reduce lag.Whoa, that’s pretty cool. I would recommend getting the DLC if you haven’t already, as it allows for faster processing (removing a lot of lag and making everything smooth, even on an Old 3DS).
Here are some screenshots of Alpha 0.1.0 build 1: The first build ever in MC PE 3DS. A Greenhouse Inside it. Note: I limited the world size to 8x8x8 for 1. Testing and 2. to reduce lag.6 FPS? Oh god