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MinxrodCreated:
Hello forums! Guess what? Another map editor? Yes! I started writing my 4th or 5th map editor after scrapping all the old ones due to messy code. Well, this one's code is slightly better than the last several I tried to make, so even if using the editor looks terrible, it functions right and has support for BG and SPRITE maps (finally.) Next will be collision maps, and after that I'll release a key (possibly) so it can be used for other's projects.
details
Current feature list:
+BG Features:
-+BG editing, 2 layer
-+BGSCREEN setting
-+Rotations 
+SP Features:
-+511 sprites
-+Can set X, Y, and DEFNO
-+SPLINKed to sprite 0 (invisible control for easy scrolling)
+CL Features:
-+Collision maps
-+Easy bit / nibble input system
-+Slightly glitchy display method (to be fixed later [possibly])
+Universal Features
-+Saving/Loading (currently inefficient, oh well)
-+Nice selection GUIs (touch controls! Yeah!)
I think this is it right now; I'll eventually just submit the program when it's in a usable state. UPDAET 9/1/16: >Almost done! Release probably within a few days! >Just need to finish nice-GUI input of collision maps