Lowerdash is an object-oriented language extension for SmileBasic v3.
It simplifies the structure of your code for you, leaving you free to focus on ambitious projects that can be compiled and distributed. It extends the SmileBasic instruction set to include fast constant dictionaries, namespaced modules and adds objects running on a dynamic memory model.
Modules are designed to be used
with or without dynamic objects.
INCLUDES A PACKAGE MANAGER
CHECK OUT THE MANUAL!
REPORT ALL THE BUGS
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Last update: 10/25/16 - New minor version removing privacy... !
Update History
10/22/16 - New minor version with _
10/18/16 - New minor version with bug fixes
8/27/16 - Small bug fix
8/26/16 - Updated to 0.7 beta
3/20/16 - Updated to 0.6.5 beta
2/28/16 - Spicy new spoiler tags!
2/24/16 - Added code for 0.6 beta 2
Instructions:
To use Lowerdash initially, load "LDC" into PRG2.
EXEC "PRG2:LDC"
Lowerdash 0.7 introduces an entirely new compiler architecture. This lets Lowerdash be a more flexible language
See the manual for usage!
Guides
Files
BALL.PRG - Accelerometer influenced ball object-oriented demo.
HELLO.PRG - A hello world demo.
LD.KEYS - Changes the editor keys to simple text macros for Lowerdash features.
LOWERDASH - The Lowerdash runtime and standard library. Automatically loaded in PRG3 by the compiler.
LDC - The Lowerdash compiler. Should be loaded in PRG2. Slot not used at runtime.
LPM - Package manager for copying libraries.
TEMPLATE - Sample main layout with stubs.
__PKG - file describing Lowerdash to LPM. Can install compiler & runtime.
_{CLASSES} - files loaded by the demo programs
Notes:
LIMITATIONS:
- No
ON...GOSUB yet
- No inline elseifs (I was too lazy to parse ifs in a loop... should be easy to add)
- Calling a command like a function results in a command call with a single argument.
Version History:
Version 0.7 Beta: Garden Parsley
-----------------------------------------
This release features an entirely new architecture, with separate lexing and parsing - meaning powerful new features can be implemented
N334J313
- remove module level privacy from members. You can now set a member or var from
anywhere after looking it up. These games. You no need security.
- fix a bug with "dot" not respecting the type of the left-hand operand
BUGS:
8EDX83A4
- remove static dispatch from lookups on
me. Static properties will now be found dynamically if they are being called this way. Which is slightly slower
- add _ as a placeholder for the current module. Lookups on _ will be statically dispatched, and if not found, will be a compile-time error.
BUGS:
some calls to the "dot" operator will stringify the left-hand side under incorrect conditions
45W372QE
- fix multiple
FOR...IN uses in one def
-
!= is now an operator
- fix lookup on static names such as
MyModule.static
BUGS:
WXNEY3JJ
- fix array literals
- fix module labels, added case for gosub from def
BUGS:
- multiple
FOR...IN uses in one def redeclare the loop vars
- I didn't declare
!= as an operator. WHOOPS!
J534DV3E
- New . (dot) operator
- New instantiation syntax
- Cleaner function and command calls from lookups
- More tolerant, punctuation aware lexing - restrictions on colons, quotes, and operators are all gone
- Find more syntax errors, earlier
BUGS:
- array literals are not initialized
- module labels are slightly malformed
Version 0.6.5 Ballerific-er Beta:
-----------------------------------------
This release adds a few missing features and fixes critical bugs in preparation for a refactor
2383C3HE
- Array literals
-
DO can now take arguments
- Fixed a serious bug with deleting string type members
- Bug fixes
BUGS:
Older Versions
Version 0.6 Ballerific Beta:
-----------------------------------------
QKAEAX73
- Bug fixes
- IMPORTs inside an IMPORT are now compiled first, so that their VARs are visible. (They are still only compiled once)
- PROTO() does not use dynamic dispatch to find the next prototype
- Added TYPE to dynamically dispatch to the type of me
BUGS:
- While using _DEBUG, RETURNing from a command (not function) early will cause a slightly wrong call history
NRSDAXTD
- Improved error messages
- PROTO()
- DO()
- Bug fixiest yet.
BUGS:
โ IMPORT from inside a file being compiled quotes its argument, so the string needs to be unquoted (Whoops!)
โ ERR requires a string. It should be more lenient to print numbers.
โ PROTO recurses once; 3 or more nested PROTO() calls will cause a stack overflow. THIS IS ONLY THE ACCESSOR, INHERITANCE WORKS
Version 0.5 Ogiri Beta
-----------------------------------------
5KV4N8NV
- Proto parsing fix
BUGS:
[COMMON] DEFs cannot immediately follow a MODULE (STATIC and EXPORT can)
COMPILE_LIB uses the removed function chomp$
Closing a MODULE with END results in an error.
Modules with members will overwrite inherited members
43x3x336
BUGS: Static lookups may chain to the wrong prototype. Dynamic lookups are unaffect.
FEATURES:
- Change how instances work
- Fewer slots taken up
- Deallocating memory
- EACH
- VAR parsing with REGEX patch
Version 0.4 BETA
-----------------------------------------
XKE8N53P
CK33E3RJ
BUGS:
* _ lookup on instance member setters fails
Parse multiple Lowerdash expressions per line.
Imports, Module labels and Module-level access to + namespacing on module vars.
Compile libraries that don't include the Lowerdash runtime to be used in other Lowerdash projects!
Version 0.3 BETA
-----------------------------------------
E45QF3L4
Faster runtime at expense of slower constructor.
Module Vars, Typed Members, Nil$, Parsing fixes.
You can't use : as a line separator.
Version 0.2 BETA
-----------------------------------------
RADQA3Z4
Initial public release with hot off the stylus prototypal inheritance.
Roadmap
0.7:
- Generate parser using REGEX
- Standard Lib .Lib
- Improved Iterator commands
Future Updates
0.8
- Incremental compile
- plugin system
0.9
- 2-pass static resolver plugin (no me("") needed)
- private plugin
1.0
- Macros
Future:
- import Lowerdash into your library to save spaaaaaace in your files
- Array members
- Operators?
- Better handling of :