Recently, a game framework using Lua caught my eye: LÖVE2D. Instead of moping around about my nearly unusable 3DS as I have been doing recently, I will instead move onto making games on a platform that doesn't charge me to release more than 10 projects at a time.
I'll still be around here, occassionally downloading every program in sight, but I won't be making stuff in SB.
This marks the end of my SB career, maybe. Hurrah.
Watch out for label loops, kids.
I'm Lövely Now.
chickenCreated: