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TPUT

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Put a character on a text screen at the specified coordinates. * Syntax ```sbsyntax TPUT screenID%, x%, y%, charCode% {, attribute% } TPUT screenID%, x%, y%, string$ {, attribute% } ``` |* Input | Description | | `screenID%` | ID of the target text screen. | | `x%`, `y%` | Coordinates where to write the character. | | `charCode%` | Character code of the character to write. | | `string$` | Character to write as a string. | | `attribute%` | Display attribute bitset to apply to the character.\ Optional. If unspecified, the attributes set by `ATTR` are used. | If `string$` is used, only the first character of the string is written. * Examples ```sb4 'put "A" on text screen 0 at 10,10 TPUT 0, 10, 10, "A" ``` ```sb4 'put an upside-down user character TPUT 0, 10, 10, #TUSRCHR+10, #TREVV ```

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