TPUT
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Put a character on a text screen at the specified coordinates.
If
Syntax
TPUT screenID%, x%, y%, charCode% {, attribute% } TPUT screenID%, x%, y%, string$ {, attribute% }
Input | Description |
---|---|
screenID% | ID of the target text screen. |
x% , y% | Coordinates where to write the character. |
charCode% | Character code of the character to write. |
string$ | Character to write as a string. |
attribute% | Display attribute bitset to apply to the character.
Optional. If unspecified, the attributes set by ATTR are used. |
string$
is used, only the first character of the string is written.
Examples
'put "A" on text screen 0 at 10,10 TPUT 0, 10, 10, "A"
'put an upside-down user character TPUT 0, 10, 10, #TUSRCHR+10, #TREVV
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