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SPSCALE

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Set or get a sprite's scale factor. The scaling is centered at the sprite's home coordinate. * Syntax ```sbsyntax SPSCALE spriteID%, scaleX#, scaleY# SPSCALE spriteID% OUT scaleX#, scaleY# ``` |* Parameter | Description | | `spriteID%` | ID of the target sprite: 0 to 4095. | | `scaleX#` |#rs=2 Scale factor along the X and Y axes, as a real number.\ 1.0 = no scale, 2.0 = 200%/double scale, 0.5 = 50%/half scale, etc. | | `scaleY#` | * Examples ```sb4 'set the sprite's scale SPSCALE 0,2,1 ``` ```sb4 'get the sprite's scale SPSCALE 0 OUT SX,SY PRINT SX,SY ```

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