SPROT
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Set or get a sprite's rotation angle (in degrees.)
The rotation is centered at the sprite's home coordinate.
* Syntax
```sbsyntax
SPROT spriteID%, angle#
SPROT spriteID% OUT angle#
```
|* Parameter | Description |
| `spriteID%` | ID of the target sprite: 0 to 4095. |
| `angle#` | Angle to rotate the sprite by, in degrees. |
* Examples
```sb4
'rotate a sprite 45 degrees
SPROT 0,45
```
```sb4
'check the sprite's rotation angle
PRINT SPROT(0)
```
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