SPCLR
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Clear sprites.
* Clear All
All sprites are cleared.
This does not affect the GSPRITE (sprite 4095.)
```sbsyntax
SPCLR
```
* Clear Sprite
The given sprite is cleared.
```sbsyntax
SPCLR spriteID%
```
|* Input | Description |
| `spriteID%` | The sprite to clear. |
* Clear Range
All sprites set in the given ID range are cleared.
```sbsyntax
SPCLR startID%, endID%
```
|* Input | Description |
| `startID%` |#rs=2 A range of sprite IDs to clear. |
| `endID%` |
* Examples
```sb4
'clear sprite 0
SPCLR 0
```
```sb4
'clear all sprites
SPCLR
```
```sb4
'clear sprites 100 to 200
SPCLR 100,200
```
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