Function List
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Created:
someone improve this later
also these should be links
|`ABS`|absolute value|
|`ACCEL`|read accelerometer|
|`ACLS`| reset graphics |
|`ACOS`| inverse cosine|
|`ANIMDEF`| define sprite/text animation |
|`ARRAY#`| create float array |
|`ARRAY$`| create string array|
|`ARRAY%`| create int array |
|`ARYOP`| array operation|
|`ASC`|convert character to ascii value|
|`ASIN`| inverse sine |
|`ATAN`| inverse tangent |
|`ATTR`| set text rotation attribute|
|`BACKCOLOR`| set background color|
|`BEEP`| play sound effect |
|`BEEPPAN`| set beep pan|
|`BEEPPIT`|set beep pitch|
|`BEEPSTOP`| stop beep |
|`BEEPVOL`| set beep volume |
|`BGMCHK`| check music |
|`BGMCLEAR`| clear song definition |
|`BGMCONT`| unpause music |
|`BGMPAUSE`| pause music |
|`BGMPITCH`| set music pitch |
|`BGMPLAY`| play music |
|`BGMSET`| define song |
|`BGMSETD`| define song with `DATA` |
|`BGMSTOP`| stop music |
|`BGMVAR`| get/set music variable |
|`BGMVOL`| set music volume |
|`BGMWET`| set music effector strength |
|`BIN$`| convert number to binary string |
|`BIQUAD`| apply biquadratic filter |
|`BQPARAM`| generate `BIQUAD` filter |
|`BREAK`| exit loop |
|`BREPEAT`| set button repeat rate |
|`BUTTON`| get button input |
|`CALL`| call function by name |
|`CALLIDX`| get sprite/text id in callback |
|`CASE`| start CASE block |
|`CEIL`| round number upwards |
|`CHKCALL`| check if function exists |
|`CHKCHR`| get charcater from text screen |
|`CHKFILE`| check if file exists |
|`CHKLABEL`| check if label exists |
|`CHKMML`| check if MML is valid |
|`CHKVAR`| check if variable exists |
|`CHR$`| convert ascii value to string |
|`CLASSIFY`| check if number is infinity or NaN |
|`CLIPBOARD`| get/set editor clipboard |
|`CLS`| clear text screen |
|`COLOR`| set text color |
|`COMMON`| define shared function |
|`CONST`| define constant |
|`CONTINUE`| jump to start of loop |
|`CONTROLLER`| get controller status |
|`COPY`| copy data between arrays |
|`COS`| cosine |
|`COSH`| hyperbolic cosine |
|`DATA`| define data |
|`DATE$`| get current date |
|`DEC`| decrement variable |
|`DEFARG`| get function argument |
|`DEFARGC`| get function argument count |
|`DEFOUT`| set function output |
|`DEFOUTC`| get function output count |
|`DEG`| convert radians to degrees |
|`DELETE`| delete file |
|`DIALOG`| display dialog |
|`DIM`| create array, get array dimensions |
|`DTREAD`| decode date string |
|`EFCEN`| enable/disable effector |
|`EFCSET`| set effector parameters |
|`EFCWET`| set effector strength |
|`ELSE`| |
|`ELSEIF`| |
|`END`| end function |
|`ENDCASE`| end case block |
|`ENDIF`| end if |
|`ENDLOOP`| end loop |
|`ENUM`| define enum |
|`ENVFOCUS`| get/set envprogram focus |
|`ENVINPUT$`| get direct mode history |
|`ENVLOAD`| copy data from the main interpreter to the subprogram interpreter |
|`ENVLOCATE`| ? |
|`ENVPROJECT`| set subprogram project |
|`ENVSAVE`| copy data from subprogram to main program |
|`ENVSTAT`| get/set interpreter status |
|`ENVTYPE`| check which interpreter is running |
|`EXEC`| execute code in slot |
|`EXP`| calculate power of /e/ |
|`FADE`| set screen fade color |
|`FADECHK`| check screen fade status |
|`FFT`| fast fourier transform |
|`FFTWFN`| generate FFT window |
|`FILES`| get list of files |
|`FILL`| fill array |
|`FLOAT`| convert int to float |
|`FLOOR`| round number down |
|`FONTINFO`| get info about character |
|`FOR`| for loop |
|`FORMAT$`| string formatting |
|`FREEMEM`| check free memory |
|`GARRAY`| get graphics page array |
|`GBOX`| draw unfilled rectangle |
|`GCIRCLE`| draw unfilled circle |
|`GCLIP`| set graphics drawing region |
|`GCLS`| clear graphics page |
|`GCOLOR`| set graphics drawing color |
|`GCOPY`| copy graphics data |
|`GFILL`| draw filled rectangle |
|`GLINE`| draw line |
|`GLOAD`| load data from an array to the graphics page |
|`GOSUB`| run subroutine |
|`GOTO`| goto |
|`GPAINT`| fill enclosed area on graphics page |
|`GPGET`| get color of pixel |
|`GPSET`| draw pixel |
|`GPUTCHR`| draw text on graphics page |
|`GSAMPLE`| set graphics wrap mode |
|`GSAVE`| save graphics data to array |
|`GTARGET`| set current graphics page |
|`GTRI`| draw filled triangle |
|`GUPDATE`| update graphics after modifying `GARRAY` |
|`GYROA`| get gyroscope angle |
|`GYROSYNC`| reset gyroscope |
|`GYROV`| get gyroscope velocity |
|`HELPGET`| get data from manual |
|`HELPINFO`| get data from manual |
|`HEX$`| convert number to hexadecimal string |
|`HSV`| convert color to HSV |
|`IF`| if |
|`IFFT`| inverse fast fourier transform |
|`INC`| increment variable |
|`INKEY$`| get keyboard input |
|`INPUT`| input values |
|`INSERT`| insert data into array |
|`INSPECT`| display information about value |
|`INSTR`| string search |
|`INT`| convert number to integer |
|`IRREAD`| read data from IR camera |
|`IRSPRITE`| display IR camera image on sprite |
|`IRSTART`| start IR camera |
|`IRSTATE`| get IR camera state |
|`IRSTOP`| stop IR camera |
|`KEY`| set function key |
|`KEYBOARD`| get raw keypresses |
|`LAST`| last index in string/array (`LEN(x)-1`) |
|`LAYER`| set layer mode |
|`LCLIP`| set layer clipping region |
|`LEFT$`| get characters from start of string |
|`LEN`| get length of string/array |
|`LFILTER`| set layer filter |
|`LINPUT`| string input |
|`LMATRIX`| set layer transform matrix |
|`LOAD`| load program file into slot |
|`LOADG`| load image onto graphics page |
|`LOADV`| load string/array |
|`LOCATE`| set text cursor position |
|`LOG`| calculate logarithm |
|`LOOP`| start of infinite loop |
|`MAINCNT`| get frame count |
|`MAX`| get maximum value in array/list |
|`MBUTTON`| |
|`METAEDIT`| |
|`METALOAD`| |
|`METASAVE`| |
|`MID$`| get part of string |
|`MILLISEC`| read millisecond timer |
|`MIN`| get minimum value in array/list |
|`MOUSE`| get mouse data |
|`NEXT`| end of `FOR` loop |
|`ON`| jump table |
|`OPTION`| set compiler option |
|`OTHERWISE`| default condition in CASE/WHEN block |
|`OUT`| function output |
|`PCMCONT`| unpause PCM |
|`PCMPOS`| get/set PCM playback position |
|`PCMSTOP`| stop pcm |
|`PCMSTREAM`| set PCM array/sample rate |
|`PCMVOL`| set PCM volume |
|`PERFBEGIN`| start performance timer |
|`PERFEND`| stop performance timer |
|`POP`| remove last item from array |
|`POW`| exponent |
|`PRGDEL`| delete line from slot |
|`PRGEDIT`| choose slot/line to edit|
|`PRGGET$`| get line from slot |
|`PRGINS`| insert lines in slot |
|`PRGNAME$`| get slot name |
|`PRGSEEK`| |
|`PRGSET`| set line in slot |
|`PRGSIZE`| get slot size |
|`PRINT`| display text |
|`PROJECT`| get/set current project folder |
|`PUSH`| add item to end of array/string |
|`PUSHKEY`| add keypress to input buffer |
|`RAD`| convert degrees to radians |
|`RANDOMIZE`| seed randomizer |
|`READ`| read `DATA` |
|`REM`| comment |
|`REMOVE`| remove data from array |
|`RENAME`| rename file |
|`REPEAT`| start of `REPEAT`/`UNTIL` loop |
|`RESIZE`| resize array |
|`RESTORE`| set `DATA` read position |
|`RESULT`| get result of LOAD/DIALOG/etc. |
|`RETURN`| return from function/GOSUB |
|`RGB`| convert between color and separate RGB channels (0-255) |
|`RGBF`| convert between color and separate RGB channels (0-1) |
|`RIGHT$`| get characters from end of string |
|`RINGCOPY`| copy data to(?) ringbuffer |
|`RND`| get random integer |
|`RNDF`| get random number from 0-1 |
|`ROUND`| round number to nearest |
|`RSORT`| sort an array from largest to smallest |
|`SAVE`| save slot |
|`SAVEG`| save graphics |
|`SAVEV`| save string/array |
|`SCROLL`| shift data in text screen |
|`SGN`| get sign of number |
|`SHIFT`| remove item from beginning of string/array |
|`SIN`| sine |
|`SINH`| hyperbolic sine |
|`SNDMSBAL`| set subprogram sound balance |
|`SNDMVOL`| set master sound volume |
|`SNDSTOP`| stop all sounds |
|`SORT`| sort array from smallest to largest |
|`SPANIM`| start sprite animation |
|`SPCHK`| check sprite animation status |
|`SPCHR`| set sprite to definition |
|`SPCLR`| delete sprite |
|`SPCOL`| set sprite collision settings |
|`SPCOLOR`| set sprite color |
|`SPCOLVEC`| set sprite collision vector |
|`SPDEF`| define sprite definition |
|`SPFUNC`| set sprite callback function |
|`SPHIDE`| hide sprite |
|`SPHITINFO`| get collision information |
|`SPHITRC`| check collision between sprite and rectangle |
|`SPHITSP`| check collision between sprites |
|`SPHOME`| set sprite origin |
|`SPLAYER`| set sprite layer |
|`SPLINK`| link sprites |
|`SPOFS`| set sprite position |
|`SPPAGE`| set sprite graphics page |
|`SPROT`| set sprite rotation |
|`SPSCALE`| set sprite scale |
|`SPSET`| create sprite |
|`SPSHOW`| unhide sprite |
|`SPSTART`| unpause sprite animation |
|`SPSTOP`| pause sprite animation |
|`SPUNLINK`| unlink sprites |
|`SPUSED`| check if sprite exists |
|`SPVAR`| get/set sprite variable |
|`SQR`| square root |
|`STICK`| get analog stick position |
|`STOP`| stop program |
|`STR$`| convert number to decimal string |
|`SUBST$`| replace part of string |
|`SWAP`| swap the values of 2 variables |
|`SYSPARAM`| get system parameter |
|`TALK`| speech synthesis |
|`TALKCHK`| check talk status |
|`TALKSTOP`| stop speech synthesis |
|`TAN`|tangent |
|`TANH`| hyperbolic tangent |
|`TANIM`| start text screen animation |
|`TARRAY`| get text screen data array |
|`TBLEND`| |
|`TCBIKE`| |
|`TCFISHING`| |
|`TCHK`| |
|`TCHOUSE`| |
|`TCOLOR`| |
|`TCOPY`| |
|`TCPIANO`| |
|`TCROBOT`| |
|`TCVISOR`| |
|`TFILL`| fill region of text screen |
|`TFUNC`| set text screen callback function |
|`THEN`| if/then |
|`THIDE`| hide text screen |
|`THOME`| set text screen origin |
|`TIME$`| get current time |
|`TLAYER`| set text screen layer |
|`TLOAD`| load data from text screen to array |
|`TMREAD`| decode time string |
|`TOFS`| set text screen position |
|`TOUCH`| read touch screen data |
|`TPAGE`| set text screen graphics page |
|`TPRINT`| print to text screen |
|`TPUT`| set tile on text screen |
|`TROT`| set text screen rotation |
|`TSAVE`| copy data from text screen to array |
|`TSCALE`| set text screen scale |
|`TSCREEN`| set text screen size |
|`TSHOW`| unhide text screen |
|`TSTART`| unpause text screen animation |
|`TSTOP`| pause text screen animation |
|`TUPDATE`| update text screen after modifying TARRAY |
|`TVAR`| get/set text screen variable |
|`TYPEOF`| get type of value |
|`UIMASK`| |
|`UIPUSHCMPL`| |
|`UISTATE`| |
|`UNSHIFT`| insert item at start of string/array |
|`UNTIL`| end of REPEAT loop |
|`VAL`| convert string to number |
|`VAR`| create variable, get variable from name |
|`VIBRATE`| set joycon vibration settings |
|`VSYNC`| wait for start of frame |
|`WAIT`| delay |
|`WAVSET`| define custom instrument from string |
|`WAVSETA`| define custom instrument from array |
|`WEND`| end of WHILE loop |
|`WHEN`| condition in CASE block |
|`WHILE`| WHILE/WEND loop |
|`XCTRLSTYLE`| |
|`XSCREEN`| set screen resolution |
|`XSUBSCREEN`| |
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