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Might make SBS readonly: thread

CALL

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Call functions by name, or run callbacks. --- * Call by Name (Statement) Call a function, given its name as a string, using the specified arguments. This function *must not* return a value. ** Syntax ```sb4 CALL name$, { in... } ``` |* Input | Description | | `name$` |The name of the function to call.| | `in...` |A list of arguments to pass to the function. Can be zero or more, depending on the function.| ** Examples ```sb4 'call GLINE by name and pass parameters CALL "GLINE",0,0,100,100 'call a DEF by name DEF FOO PRINT "HELLO" END VAR N$="FOO" CALL N$ '> HELLO ``` --- * Call by Name (Function Expression) Call a function, given its name and parameters, and return its value in an expression ** Syntax ```sb4 ret = CALL(name$ {, in... }) ``` |* Input | Description | | `name$` |The name of the function to call.| | `in...` |A list of arguments to pass to the function. Can be zero or more, depending on the function.| |* Output | Description | | `ret` | The return value of this function. | ** Examples ```sb4 PRINT CALL("MAX", 2,3) '> 3 ``` -- * Call by Name (`OUT` Form) Call a function given its name, in `OUT` form. ** Syntax ```sb4 CALL name$ {, in...} OUT { out... } ``` |* Input | Description | | `name$` |The name of the function to call.| | `in...` |A list of arguments to pass to the function. Can be zero or more, depending on the function.| |* Output | Description | | `out...` | The return values of this function. Can be zero or more, depending on the function. | ** Examples ```sb4 VAR YEAR,MONTH,DAY CALL "DTREAD" OUT YEAR, MONTH, DAY ``` --- * Sprite Callback Run all callbacks associated to sprites with `SPFUNC`, in order of sprite ID. The value of `CALLIDX` is changed to the sprite ID for each callback. ** Syntax ```sb4 CALL SPRITE ``` ** Examples ```sb4 DEF MYCALL PRINT CALLIDX() END SPSET 0,0 SPFUNC 0,"MYCALL" CALL SPRITE 'prints 0 ``` --- * Text Screen Callback Run all callbacks associated to text screens with `TFUNC`, in order of text screen ID. The value of `CALLIDX` is changed to the text screen ID for each callback. ** Syntax ```sb4 CALL TEXT ``` ** Examples ```sb4 DEF MYCALL PRINT CALLIDX() END TFUNC 0,"MYCALL" CALL TEXT 'prints 0 ```

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