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BREPEAT

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Set/get the repeat settings of a button. This affects mode 1 (Pressed or Repeat) of `BUTTON`. `BREPEAT` settings affect all controllers. * Syntax ```sbsyntax BREPEAT id%, repeatDelay%, repeatInterval% BREPEAT id% OUT repeatDelay%, repeatInterval% ``` |* Input | Description | |`id%`|ID of the target button. | |`repeatDelay%`|Number of frames the button must be held for before starting repeat. | |`repeatInterval%`|Number of frames between each repeat.\ Pass 0 to disable repeat on this button.| |* Output | Description | |`repeatDelay%`|Number of frames the button must be held for before starting repeat.| |`repeatInterval%`|Number of frames between each repeat.\ If 0, repeat is disabled on this button.| * Examples ```sb4 'set A to repeat every frame after being held for 15 BREPEAT #B_A,15,1 ``` * Button IDs This table lists the button IDs and constants. |* Name | Value | Description | | `#B_RUP`, `#B_X` | 0 | Top face button / X | | `#B_RDOWN`, `#B_B` | 1 | Bottom face button / B | | `#B_RLEFT`, `#B_Y` | 2 | Left face button / Y | | `#B_RRIGHT`, `#B_A` | 3 | Right face button / A | | `#B_LUP` | 4 | D-Pad up | | `#B_LDOWN` | 5 | D-Pad down | | `#B_LLEFT` | 6 | D-Pad left | | `#B_LRIGHT` | 7 | D-Pad right | | `#B_L1`, `#B_SL` | 8 | L trigger / SL trigger | | `#B_R1`, `#B_SR` | 9 | R trigger / SR trigger | | `#B_L2`, `#B_S1` | 10 | ZL trigger / Joy-Con side trigger | | `#B_R2`, `#B_S2` | 11 | ZR trigger / Joy-Con side Z trigger | | `#B_LSTICK` | 12 | Left stick click | | `#B_RSTICK` | 13 | Right stick click | | `#B_RANY` | 14 | Any right side button | | `#B_LANY` | 15 | Any left side button | | `#B_ANY` | 16 | Any button | * See Also - `BUTTON`

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