LoginLogin
Nintendo shutting down 3DS + Wii U online services, see our post

BGPAGE

Root / Documentation / [.]

Created:
Set the current background screen to modify. # Syntax ```sbsyntax BGPAGE screen ``` |Input|Description|[#] |`screen`|Screen to modify. 0 is the top screen, 1 is the bottom screen.| Sets the current background screen. This changes which screen all following BG commands will affect. # Examples ```sb PNLTYPE "OFF" 'so lower screen BG layers are visible ' Write something to the lower screen's BG layers BGPAGE 1 BGPUT 0,1,2,3 'pink tile at (1,2) ``` ```sb ' Write something to the upper screen's BG layers BGPAGE 0 BGPUT 0,1,1,2 'red tile at (1,1) ``` # Notes `screen` is rounded down. To actually see the lower screen's BG layers, it is necessary to first disable the keyboard with `PNLSTR "OFF"`. `BGPAGE` also influences other commands that interact with the background system's resources. For example, this includes `LOAD`, `SAVE`, the `CHR*` commands, and the `COL*` commands if specifying resource types without a screen. # Errors |Action|Error|[#] |Zero arguments are provided|Syntax error| |`screen` is not zero or one|Out of range| |A string argument is provided for `screen`|Type Mismatch| # See Also - sbs:page/docs-ptc-background[Background overview]

No posts yet (will you be the first?)