I came across something interesting while I was testing out a multiplayer game I'm working on. When the guest player stops the program, they can still send button inputs to SPOFS on the host system. It doesn't work the other way around though.
Button input from guest sent after program is stopped?
Root / SmileBASIC Bug Reports / [.]
ahavasandwichCreated:
This could be used to spy on someone else's 3DS... if you're in range, of course, and they stay within the boundaries of the bug.XD I doubt it. In the case of my game you'll just end up being a graphical annoyance at best.