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spaceturtles

spaceturtles

Video Games I like to play video games! Hobbies Avatar Block I didn't change my avatar for 30 days. Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website RNG Hidden Easter Eggs Deep Sleep Hidden Website Forum Contributor Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website "no one wants your bootleg snake" - Lumage https://www.revolvy.com/main/index.php?s=Two-toed%20earless%20skink&nojs=1

Submitted Programs (4):

  1. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional I guess it's similar in some ways. I haven't really gotten a chance to mess around with otya's c...
  2. spaceturtles spaceturtles posted on thread Help with enemy/boss design? Make worms and spiders.
  3. spaceturtles spaceturtles edited comment on otya window system The "file system" bit is pretty cool. The cursor speed could use a little work and translation c...
  4. spaceturtles spaceturtles commented on otya window system Whoa this actually was pretty good, almost as good as Alpha OSX! The cursor was a bit slow but t...
  5. spaceturtles spaceturtles replied to a comment on Dashgame_ver2 Gui issues?
  6. spaceturtles spaceturtles replied to a comment on AndroiDS You can improve the "search" by using ? instead of PRINT and putting it in a DEF block.
  7. spaceturtles spaceturtles posted on thread Dedicated Machine to run SmileBASIC? You didn't say "Pasocom Mini" :p
  8. spaceturtles spaceturtles edited a post on thread Nintendo Switch Discussion It would be pretty cool if this version of sb supported nested folders. I'm guessing how the swi...
  9. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion Well that's a relief. It seems a little odd though that Nintendo might not use two screens ins...
  10. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion It would be pretty cool if this version of sb supported nested folders. I'm guessing how the swi...
  11. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion Ooh nice! I wonder if it will be like the WiiU version (or if it's exactly that but repurposed.....
  12. spaceturtles spaceturtles posted on thread Is local multiplayer communication fast enough to enable parallel processing? Try a split-system emulator. You might have to understand low-level hardware stuff such as bitwi...
  13. spaceturtles spaceturtles edited a post on thread Dedicated Machine to run SmileBASIC? The Pasocom Mini exists.
  14. spaceturtles spaceturtles posted on thread Dedicated Machine to run SmileBASIC? The Pascom Mini exists.
  15. spaceturtles spaceturtles posted on thread Is local multiplayer communication fast enough to enable parallel processing? I guess it could work and it would be fast-ish. The communication between the systems would have...
  16. spaceturtles spaceturtles replied to a comment on Walking Engine Oh yeah I forgot to mention why DEF blocks were significant. They are less error-prone than GOSU...
  17. spaceturtles spaceturtles replied to a comment on Walking Engine Probably not really what chicken meant. Label loop: @LOOP 'Stuff GOTO @LOOP Loops like tha...
  18. spaceturtles spaceturtles replied to a comment on Flicker-less graphics without VSYNC/WAIT It's math stuff.
  19. spaceturtles spaceturtles edited a post on thread Development/Bugreports for Windows 3DS Professional So example file explorer it is. An easy way to impliment that (and every program so those things...
  20. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional So example file explorer it is. An easy way to impliment that (and every program so those things...
  21. spaceturtles spaceturtles replied to a comment on Windows 3DS Professional I did? Hmm...
  22. spaceturtles spaceturtles replied to a comment on .Elaysia. You could put art stuff there.
  23. spaceturtles spaceturtles replied to a comment on .Elaysia. Yes! IwannaMARHZ! But a "past dimension" sounds cool and it could introduce some interesting mec...
  24. spaceturtles spaceturtles replied to a comment on .Elaysia. NIce. I wonder what other interesting things will be added.
  25. spaceturtles spaceturtles edited comment on .Elaysia. You have to use GPRIO to reorder the graphic displays. You can also use GPUTCHR.
  26. spaceturtles spaceturtles replied to a comment on .Elaysia. You have to use GPRIO to reorder the graphic displays.
  27. spaceturtles spaceturtles replied to a comment on .Elaysia. One way of doing that is putting random dots using GPSET all over the place and removing them af...
  28. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional Yep, forgetting stuff makes things hard! Do you want a simple example file explorer with th...
  29. spaceturtles spaceturtles replied to a comment on .Elaysia. See if you can animate whatever you put there. For a fountain I have an idea:
  30. spaceturtles spaceturtles posted on thread Bug Reports I've got a new 2ds and when I sign in with my account it seems to sign me in and seems to simply...
  31. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional Maybe use POOSH and PAWP instead? Or just PSH and I'm not sure what for POP besides coming up wi...
  32. spaceturtles spaceturtles posted on thread Bug Reports I can't sign in to my account with my 3ds.
  33. spaceturtles spaceturtles posted on thread Community Project - SBS Anime You can find it used with my Starmade Dock profile: https://starmadedock.net/members/captain-skw...
  34. spaceturtles spaceturtles posted on thread Rotate and move To get a sprite to rotate towards a specific random point you'll have to check a conditional and...
  35. spaceturtles spaceturtles posted on thread Nearly Broken o3DS If you don't want to go and do and jobs such as mowing the lawn you can visit sites such as inst...
  36. spaceturtles spaceturtles edited a post on thread Community Project - SBS Anime You could use my Kerbal avatar but pink would be interesting.
  37. spaceturtles spaceturtles posted on thread Community Project - SBS Anime You could use my avatar but pink would be interesting.
  38. spaceturtles spaceturtles edited a post on thread Update? Did you even get it? also I'd rather read it in English so I can save learning Japanese for a...
  39. spaceturtles spaceturtles posted on thread Update? Did you even get it? also I'd rather read it in English so I can save learning Japanese for a...
  40. spaceturtles spaceturtles posted on thread Update? A screenshot function and a MML utility iirc.
  41. spaceturtles spaceturtles posted on thread 12-BASIC Nice. Getting closer.
  42. spaceturtles spaceturtles posted on thread Update? Fine I'm moving to Japan.
  43. spaceturtles spaceturtles posted on thread Poll thread: How old are you and what programming languages do you have experience with? Oh this thing is still going? Guess I'll join in. I'm 18 and I know C++, Java, bits of C#, bi...
  44. spaceturtles spaceturtles replied to a comment on Swype Keyboard Just translate the keyboard's dictionary for another language. You can also impliment it in a ga...
  45. spaceturtles spaceturtles edited comment on Elaysia Ultimate Version 1 Nice idea.
  46. spaceturtles spaceturtles replied to a comment on Elaysia Ultimate Version 1 Nice idea.
  47. spaceturtles spaceturtles posted on thread Bug Reports I can read "..." so... Anyways I noticed that chatdraw doesn't seem to work with Chrome OS...
  48. spaceturtles spaceturtles posted on thread Bug Reports Uh... there was a bug with that?
  49. spaceturtles spaceturtles replied to a comment on Super Bearland Lol that really happens? I need to update.
  50. spaceturtles spaceturtles replied to a comment on Improved Androi-DS I'm not sure how some of those were spoilers.

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