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spaceturtles

spaceturtles

Video Games I like to play video games! Hobbies Avatar Block I didn't change my avatar for 30 days. Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website RNG Hidden Easter Eggs Deep Sleep Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Hi.

Submitted Programs (1):

  1. spaceturtles spaceturtles posted on thread End of 2017 Programming Contest Whoa, that's good! Is that the bottom screen?
  2. spaceturtles spaceturtles commented on Key frequency analysis (short keys have leading "3"'s trimmed) So, what's this useful for...?
  3. spaceturtles spaceturtles posted on thread End of 2017 Programming Contest I think he means if they were uploaded by you then you can. If they weren't uploaded/downloa...
  4. spaceturtles spaceturtles replied to a comment on MiiVerse Simulator The worst I got was a bunch of warnings. No idea why I didn't get banned. Maybe because what I p...
  5. spaceturtles spaceturtles replied to a comment on BeatBOX I kind of miss doing that. At least I won't get the key wrong any more XD
  6. spaceturtles spaceturtles deleted a post on thread End of 2017 Programming Contest Reason: duplicate glitch thing
  7. spaceturtles spaceturtles posted on thread End of 2017 Programming Contest If you wish. I would suggest finishing everything then, if you want, release a "test" version fo...
  8. spaceturtles spaceturtles edited a post on thread End of 2017 Programming Contest Now you should combine those to make the character walk on the globe with those trees.
  9. spaceturtles spaceturtles posted on thread End of 2017 Programming Contest Now you should combine those.
  10. spaceturtles spaceturtles replied to a comment on petitminer So you just slapped a bunch of code together assuming it would work?
  11. spaceturtles spaceturtles replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision Problem solved ;)
  12. spaceturtles spaceturtles replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision What does your code look like? If it's long I would suggest using github or pastebin.
  13. spaceturtles spaceturtles replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision So you must be trying to set the offset home of a nonexistent sprite?
  14. spaceturtles spaceturtles posted on thread Sun Gun Payback [Contest game] development thread This looks like it's going to be a really cool game. Will you add support for both old and new s...
  15. spaceturtles spaceturtles posted on thread End of 2017 Programming Contest Try adding different terrain things like beaches and trees and maybe a cliff somewhere.
  16. spaceturtles spaceturtles replied to a comment on Games and Programs List I think the one by kantack was the one. Thanks!
  17. spaceturtles spaceturtles replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision No, it should be right after the sprite definition. Did you set the right sprite number in it an...
  18. spaceturtles spaceturtles posted on thread End of 2017 Programming Contest Really? Nice! If you're using the d-pad you can check which button is used. If your u...
  19. spaceturtles spaceturtles edited comment on Games and Programs List There was a really cool solitaire game on the Japanese community. Could that be found somehow?
  20. spaceturtles spaceturtles commented on Games and Programs List There was a really cool solitaire game on the Japanese community that was pretty cool. Could tha...
  21. spaceturtles spaceturtles commented on Simple Trigonometry for Game Programming (SmileBASIC edition) "to be continded"
  22. spaceturtles spaceturtles edited a post on thread Miiverse will be closing on November 8th, 2017 If they were archived I think you'll find them there too but it might lag depending on comme...
  23. spaceturtles spaceturtles posted on thread Miiverse will be closing on November 8th, 2017 If they were archived I think you'll find them there too but it might lag depending on comment a...
  24. spaceturtles spaceturtles posted on thread End of 2017 Programming Contest Looks like it's going to be a mysterious perfect minecraft clone.
  25. spaceturtles spaceturtles replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision MasterR3CORD what browser are you using?
  26. spaceturtles spaceturtles replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision If using an external camera is too ugly and cfw is acting up, then petit modem and an image edit...
  27. spaceturtles spaceturtles posted on thread You know you program too much if... Oh wait my dog ate it again.
  28. spaceturtles spaceturtles posted on thread You know you program too much if... Yes I do.
  29. spaceturtles spaceturtles deleted a post on thread Miiverse will be closing on November 8th, 2017 Reason: Nevermind
  30. spaceturtles spaceturtles replied to a comment on eZSB Toolkit: SmileBASIC Made eZ Just copy and paste the code you want to use and use it or call the functions.
  31. spaceturtles spaceturtles posted on thread Anyone want to join my development group? So who's developing what?
  32. spaceturtles spaceturtles posted on thread Anyone want to join my development group? let's populate it
  33. spaceturtles spaceturtles commented on Mansion Mystery I would choose the Christmas story line as an alternate story option in some menu or something l...
  34. spaceturtles spaceturtles posted on thread You know you program too much if... When you know your brain isn't a computer but you try to run code anyways.
  35. spaceturtles spaceturtles deleted comment on Mansion Mystery Reason: Nevermind
  36. spaceturtles spaceturtles replied to a comment on Mansion Mystery *spoiler*
  37. spaceturtles spaceturtles deleted comment on AI that Learns!!! Reason: Nevermind
  38. spaceturtles spaceturtles edited comment on Tree Of Life [SUPER EARLY RELEASE] Put "the" between defeating and monster. I like that tree.
  39. spaceturtles spaceturtles commented on Tree Of Life [SUPER EARLY RELEASE] Put "the" between defeating and monster.
  40. spaceturtles spaceturtles posted on thread You know you program too much if... ...you write your equations in math class as program formulas that do the same thing.
  41. spaceturtles spaceturtles commented on 3D Parkour Can't wait to play this again.
  42. spaceturtles spaceturtles posted on thread Luma3ds Troubleshooting/FAQS Winrar can open 7zip files and the free trial lasts forever.
  43. spaceturtles spaceturtles posted on thread Miiverse will be closing on November 8th, 2017 That last one sounds only half-right.
  44. spaceturtles spaceturtles posted on thread Miiverse will be closing on November 8th, 2017 JK. What things are unstable?
  45. spaceturtles spaceturtles posted on thread Miiverse will be closing on November 8th, 2017 You mean anti-homebrew patches.
  46. spaceturtles spaceturtles replied to a comment on Mansion Mystery So it's content complete but not functionality complete?
  47. spaceturtles spaceturtles edited a post on thread Miiverse will be closing on November 8th, 2017 LOL (closed.pizza)
  48. spaceturtles spaceturtles posted on thread Miiverse will be closing on November 8th, 2017 LOL
  49. spaceturtles spaceturtles posted on thread Miiverse will be closing on November 8th, 2017 Except for screenshots.
  50. spaceturtles spaceturtles posted on thread Miiverse will be closing on November 8th, 2017 It seems like the one GameLover mentioned might. It has more features then some others I've seen...

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