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spaceturtles

spaceturtles

Video Games I like to play video games! Hobbies Avatar Block I didn't change my avatar for 30 days. Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Deep Sleep Hidden Website Forum Contributor Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website
  1. spaceturtles spaceturtles edited comment on N# Compiler v1.8 are there any intentions to continue developing this?
  2. spaceturtles spaceturtles replied to a comment on N# Compiler v1.8 are there any imtentions to continue developing this?
  3. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional Should I try emulating a file system for this again? I've gotten better at things like that
  4. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion >Smilebasiclegit hmm
  5. spaceturtles spaceturtles commented on SmileBASIC 4 for SmileBASIC 3 geezers (WIP) Will objects, if they exist in sb4, be gone over next time?
  6. spaceturtles spaceturtles commented on R-OS Bee, The Definitive R-OS with a Fresh Coat of Bees. rip bees
  7. spaceturtles spaceturtles commented on Potato Now with more starch!
  8. spaceturtles spaceturtles posted on thread Homebrew Thread
  9. spaceturtles spaceturtles replied to a comment on Super bomber blast (demo) WIP whatever you find useful for development. That's what a debug feature is for, isn't it?
  10. spaceturtles spaceturtles replied to a comment on Flicker-less graphics without VSYNC/WAIT now let's discover Async
  11. spaceturtles spaceturtles replied to a comment on AY-3-8910 sound chip emulator nooo emulate lays plain because they're much better
  12. spaceturtles spaceturtles commented on AY-3-8910 sound chip emulator Do you plan to emulate other chips?
  13. spaceturtles spaceturtles deleted comment on Mario 7 Reason: self deletus
  14. spaceturtles spaceturtles replied to a comment on Super bomber blast (demo) WIP I don't know any
  15. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion Will FUZE have dlc?
  16. spaceturtles spaceturtles posted on thread Feature Requests Aww I liked the way my pfp looked. The pumpkin looked creepier too
  17. spaceturtles spaceturtles replied to a comment on Super Bearland 2.0.0 do any of the secrets imvolve bears eating pineapple pizza?
  18. spaceturtles spaceturtles commented on List of Functions Does this work with user-defined functions? Like DEF A VAR%? ?A% END
  19. spaceturtles spaceturtles replied to a comment on Celestrium 0.93 well thanks for the news
  20. spaceturtles spaceturtles commented on Celestrium 0.93 How's development been going?
  21. spaceturtles spaceturtles posted on thread Gameboy Emulator There are a few ways to "import" external.files. The easiest ways are to use either petit modem...
  22. spaceturtles spaceturtles edited a post on thread Gameboy Emulator could just ask someone to upload it as a "game save file" or copy it byte for byte. The first...
  23. spaceturtles spaceturtles posted on thread Gameboy Emulator could just ask someone to upload it as a "game save file" or copy it byte for byte
  24. spaceturtles spaceturtles deleted a post on thread Gameboy Emulator Reason: idiot
  25. spaceturtles spaceturtles edited a post on thread 🅱️ode 🅱️ritique DEF ROTATE ARR[], N%, LEFT% IF LEFT% THEN FOR I=0 TO N%-1 TMP=UNSHIFT(ARR) PUSH ARR...
  26. spaceturtles spaceturtles posted on thread 🅱️ode 🅱️ritique DEF ROTATE ARR[], N%, LEFT% IF LEFT% THEN FOR I=0 TO N% TMP=UNSHIFT(ARR) PUSH ARR,...
  27. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion must be as wide as the moon
  28. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion pfft just skip that an go straight for quantum processors
  29. spaceturtles spaceturtles posted on thread MILLISEC overflow infinite energy ftw
  30. spaceturtles spaceturtles posted on thread MILLISEC overflow What if you build a power supply which provides the same voltage and current as the battery and...
  31. spaceturtles spaceturtles replied to a comment on Village PTC So is it a port?
  32. spaceturtles spaceturtles posted on thread MILLISEC overflow better yet build a fusion reactor and plug that into the wall
  33. spaceturtles spaceturtles replied to a comment on Project bomber blast (demo) (name not final) There's also a reply button
  34. spaceturtles spaceturtles posted on thread MILLISEC overflow you could build/adapt your own power supply and plug it into the wall
  35. spaceturtles spaceturtles posted on thread some neat little light thing idk For sure, I can't seem to wrap my head around lighting mechanics
  36. spaceturtles spaceturtles replied to a comment on Project bomber blast (demo) (name not final) Asking for them is one way to get the opposite
  37. spaceturtles spaceturtles posted on thread 🅱️ode 🅱️ritique English with emotes isn't a programming language
  38. spaceturtles spaceturtles posted on thread 🅱️ode 🅱️ritique the idea does?
  39. spaceturtles spaceturtles edited a post on thread 🅱️ode 🅱️ritique nah just get a random string like this: DEF RNDS() RETURN INPUT END or Lua: local a =...
  40. spaceturtles spaceturtles posted on thread 🅱️ode 🅱️ritique nah just get a random string like this: DEF RNDS() RETURN INPUT END
  41. spaceturtles spaceturtles posted on thread SB custom file requests: Now available I can help with transfers in about seven hours
  42. spaceturtles spaceturtles posted on thread 🅱️ode 🅱️ritique How about a random string generator?
  43. spaceturtles spaceturtles deleted a post on thread SB custom file requests: Now available Reason: yep nope
  44. spaceturtles spaceturtles posted on thread 🅱️ode 🅱️ritique I wonder if I can post an entire game here...
  45. spaceturtles spaceturtles posted on thread do you rarely visit the "all polls" link? noo delete this
  46. spaceturtles spaceturtles created a new thread: do you rarely visit the "all polls" link? Yes No
  47. spaceturtles spaceturtles replied to a comment on 3D Parkour REEEE CAPS so, how's it going with the port?
  48. spaceturtles spaceturtles posted on thread MILLISEC overflow The same thing happens in Minecraft if a world lasts long enough
  49. spaceturtles spaceturtles replied to a comment on Windows 3DS (Windows6Mix) Meh just use base ∞
  50. spaceturtles spaceturtles commented on THE_VAPOR_ZONE most chill

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