? MZ952 ● SmileBASIC Source User

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MZ952

MZ952

Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Drawing I like to draw! Hobbies Reading I like to read books! Hobbies Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website Forum Contributor Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Amateur programmer. Currently working on a closed-world platformer.

Submitted Programs (8):

  1. MZ952 MZ952 posted on thread SmileNet 2.0 Is maybe happening soon (Don't burn me if it doesn't) Will there be Net Neutrality?
  2. MZ952 MZ952 replied to a comment on Top Touch I think everyone knows you can't trust the documentation
  3. MZ952 MZ952 replied to a comment on Top Touch Yeah, it's an interesting idea but nothing more. I do not expect this idea can be advanced much...
  4. MZ952 MZ952 edited page Top Touch Use the top screen of your 3ds as a touch screen! Partly inspired by my multitouch endeavor, pa...
  5. MZ952 MZ952 edited page Top Touch Use the top screen of your 3ds as a touch screen Well, okay, there's some flaws (mostly human o...
  6. MZ952 MZ952 edited page Top Touch Use the top screen of your 3ds as a touch screen Well, okay, there's some flaws (mostly human o...
  7. MZ952 MZ952 created a new page: Top Touch Use the top screen of your 3ds as a touch screen Well, okay, there's some flaws (mostly human o...
  8. MZ952 MZ952 posted on thread End of 2017 Programming Contest "Don't wait till last minute!" Story of my life.
  9. MZ952 MZ952 posted on thread Touchscreen tx,ty reseting WHILE 1 TOUCH OUT T,X,Y IF T>0 THEN IF X>60 AND X<120 AND Y>60 AND Y<120 THEN GFILL...
  10. MZ952 MZ952 replied to a comment on SmileBASIC Program Archiver There is (or was?) a way to retrieve data from the IR sensor?
  11. MZ952 MZ952 edited page TXTeditor (DEMO) Removed the public key
  12. MZ952 MZ952 edited page MZedit Removed the public key
  13. MZ952 MZ952 created a new page: Mandelbrot Viewer Use the directionals and the shoulder buttons to navigate through the Mandelbrot set. Use X to r...
  14. MZ952 MZ952 posted on thread Does division and multiplication affect performance in Smile? There comes a noticeable difference when you start to make bigger projects. With floating point...
  15. MZ952 MZ952 posted on thread Jumping and Gravity What kind of errors are you getting? Are you using SPOFS to move the sprite?
  16. MZ952 MZ952 replied to a comment on Color to Black and White Converter Huh. I knew about the RINGCOPY thing, but it didn't quite register with me that the sound proces...
  17. MZ952 MZ952 created a new page: Collision Library A library containing several functions which can determine collision between several shapes: lin...
  18. MZ952 MZ952 edited comment on Color to Black and White Converter Oh, you're right, I didn't follow the code through correctly. The alpha channel doesn't do anyt...
  19. MZ952 MZ952 replied to a comment on alternate WAIT Ohhhhh! I see what this is doing. I forgot that WAIT N waits N frames, not milliseconds. I wonde...
  20. MZ952 MZ952 edited a post on thread Jumping and Gravity Here's a simple demo: VAR X,Y'Position XY VAR VX,VY'Velocity for each XY. Unlike acceleration,...
  21. MZ952 MZ952 posted on thread Jumping and Gravity Here's a simple demo: VAR X,Y'Position XY VAR VX,VY'Velocity for each XY VAR AX,AY'Accelerati...
  22. MZ952 MZ952 replied to a comment on Color to Black and White Converter Oh, you're right, I didn't follow the code through correctly. The alpha channel doesn't do anyt...
  23. MZ952 MZ952 edited comment on Color to Black and White Converter This only supplements color with the blue color channel. Could it be better to—say—take the aver...
  24. MZ952 MZ952 commented on Color to Black and White Converter This only supplements color with the blue color channel. Could it be better to—say—take the aver...
  25. MZ952 MZ952 commented on alternate WAIT How exactly is the WAIT instruction imprecise?
  26. MZ952 MZ952 posted on thread Perfect collision Draw a line between an entity's starting and finishing point, and determine if that line crosses...
  27. MZ952 MZ952 posted on thread LOAD memory leak Those are some very specific demands for this bug. Interestingly, if you tell the function t...
  28. MZ952 MZ952 commented on K2KPaint I wonder if this could be merged with this http://smilebasicsource.com/page?pid=550
  29. MZ952 MZ952 commented on K2KPaint How did you manage opacity? Or rather, color blending?
  30. MZ952 MZ952 posted on thread FPS Counter? MAINCNT returns the number of frames displayed since SmileBASIC was launched. You can take a MAI...
  31. MZ952 MZ952 edited a post on thread LOAD memory leak Wow, this is interesting. I didn't bother to take the load instruction out and test it, I just f...
  32. MZ952 MZ952 posted on thread LOAD memory leak Wow, this is interesting. I didn't bother to take the load instruction out and test it, I just f...
  33. MZ952 MZ952 edited a post on thread LOAD memory leak I have restarted my system and tested the code again. I will rewrite the code exactly as I hav...
  34. MZ952 MZ952 edited a post on thread LOAD memory leak It might just be a reformatting procedure, but— COMMON DEF T S$ VAR A$ LOAD S$,0OUT A$ STOP...
  35. MZ952 MZ952 posted on thread LOAD memory leak I have restarted my system and tested the code again. I will rewrite the code exactly as I hav...
  36. MZ952 MZ952 created a new thread: LOAD memory leak It might just be a reformatting procedure, but— DEF T S$ VAR A$ LOAD S$,0 OUT A$ STOP END...
  37. MZ952 MZ952 edited comment on Mock Library You must have an O3DS, which makes for a good perspective because I didn't test it on the O3DS....
  38. MZ952 MZ952 replied to a comment on Mock Library You must have an O3DS, which makes for a good perspective because I didn't test it on the O3DS....
  39. MZ952 MZ952 edited a post on thread Passing a variable into a function using a reference string. Well, this was just a water-downed example. Huh. I just did a little testing, and I found it...
  40. MZ952 MZ952 posted on thread Passing a variable into a function using a reference string. Huh. I just did a little testing, and I found it to work. Thanks! On another related question...
  41. MZ952 MZ952 created a new thread: Passing a variable into a function using a reference string. The simple argument I seek works a little like this— Check if variable exists using CHKVARIf va...
  42. MZ952 MZ952 posted on thread Timer Input PRINT"Before timer" TIME=60 FOR I = 0 TO TIME IF BUTTON() THEN BEEP WAIT 1 NEXT PRINT"Afte...
  43. MZ952 MZ952 created a new page: Flight I didn't test it, but it should work O.K on the O3DS. This was supposed to be my entry for that...
  44. MZ952 MZ952 commented on HOME of GAMER You provided nearly no description, and what description you did provide is awfully lackluster.
  45. MZ952 MZ952 edited a post on thread Circular Motion using sin&cos? Okay, take this example: You have a program that prints things to the screen, but it obviously...
  46. MZ952 MZ952 posted on thread Circular Motion using sin&cos? Okay, take this example: You have a program that prints things to the screen, but it obviously...
  47. MZ952 MZ952 edited a post on thread Circular Motion using sin&cos? Ah, good catch with my flawed math there. I came up with it on the fly, didn't think much abou...
  48. MZ952 MZ952 posted on thread Circular Motion using sin&cos? Ah, good catch with my flawed math there. I came up with it on the fly, didn't think much abou...
  49. MZ952 MZ952 edited a post on thread Circular Motion using sin&cos? Here's how I learned circular trajectories. DEF CIRC X,Y,RX,RY,C VAR I,T=PI()*2 FOR(I)=(0)TO...
  50. MZ952 MZ952 edited a post on thread Circular Motion using sin&cos? Here's how I learned circular trajectories. DEF CIRC X,Y,RX,RY,C VAR I,T=PI()*2 FOR(I)=(0)TO...

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