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Giant_Gamer

Giant_Gamer Inactive

Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest Third Year My account is over 3 years old Website Winter 2016 Contest Participant I participated in the SmileBASIC Source Winter 2016 Contest! Programming Contest Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest Winter 2016 Contest Participant I participated in the SmileBASIC Source Winter 2016 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website Deep Sleep Hidden Website Forum Contributor Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs

Submitted Programs (6):

  1. Giant_Gamer Giant_Gamer posted on thread SmileBASIC 4 Discussion「プチコン4」 thanks for the quick responses. What is the SAVEV exception? I don't plan to have large amou...
  2. Giant_Gamer Giant_Gamer posted on thread 2D arrays I have attempted to look at your code, and have played and enjoyed it. In fact I have found...
  3. Giant_Gamer Giant_Gamer posted on thread SmileBASIC 4 Discussion「プチコン4」 No, it says that it is still 4.2.0 there is no English support in the application assistance or...
  4. Giant_Gamer Giant_Gamer posted on thread 2D arrays This is GOLD. If I wasn't busy trying to learn to shuffle a deck of cards in an array I wou...
  5. Giant_Gamer Giant_Gamer edited a post on thread SmileBASIC 4 Discussion「プチコン4」 なんて心躍る発見でしょう! Nante kokoro odoru hakkendeshou! (What a heart dance!)SB4 DEMO AVAILABLE on e-sho...
  6. Giant_Gamer Giant_Gamer posted on thread SmileBASIC 4 Discussion「プチコン4」 なんて心躍る発見でしょう! Nante kokoro odoru hakkendeshou! SB4 DEMO AVAILABLE on e-shop! Wow! I don't...
  7. Giant_Gamer Giant_Gamer edited a post on thread 2D arrays So it took a bit of haggling with the code to find the correct syntax for what I was trying to a...
  8. Giant_Gamer Giant_Gamer edited a post on thread 2D arrays I was hoping for a little more information about certain syntax info on 2D arrays. I have be...
  9. Giant_Gamer Giant_Gamer edited a post on thread 2D arrays So it took a bit of haggling with the code to find the correct syntax for what I was trying to a...
  10. Giant_Gamer Giant_Gamer edited a post on thread 2D arrays I was hoping for a little more information about certain syntax info on 2D arrays. I have be...
  11. Giant_Gamer Giant_Gamer posted on thread 2D arrays So it took a bit of haggling with the code to find the correct syntax for what I was trying to a...
  12. Giant_Gamer Giant_Gamer posted on thread 2D arrays I was hoping for a little more information about certain syntax info on 2D arrays. I have be...
  13. Giant_Gamer Giant_Gamer posted on thread Photoshop + Original Art Thread You can still try out the 2017 failed kickstarter pre-alpha version made in game maker, ever...
  14. Giant_Gamer Giant_Gamer edited a post on thread Photoshop + Original Art Thread
  15. Giant_Gamer Giant_Gamer posted on thread Any mock os on sb4 I'm certain if the answer is currently no, or not supported in English then that will change whe...
  16. Giant_Gamer Giant_Gamer edited a post on thread Photoshop + Original Art Thread
  17. Giant_Gamer Giant_Gamer posted on thread Photoshop + Original Art Thread
  18. Giant_Gamer Giant_Gamer edited a post on thread SmileBASIC 4 Discussion「プチコン4」 This is awesome! I'm really very excited about this. It makes me think that Smile basic 4 mi...
  19. Giant_Gamer Giant_Gamer posted on thread SmileBASIC 4 Discussion「プチコン4」 This is awesome! I'm really very excited about this. It makes me think that Smile basic 4 mi...
  20. Giant_Gamer Giant_Gamer edited a post on thread Fun with Math: Locating a Point by Radius and Angle PART 1 So I recently was messing around in SB on my new 3DS, attempting to make a cool lookin...
  21. Giant_Gamer Giant_Gamer posted on thread Fun with Math: Locating a Point by Radius and Angle PART 3: More Complicated shapes and shading tricks. Lets make some interesting shapes. How ab...
  22. Giant_Gamer Giant_Gamer edited a post on thread Fun with Math: Locating a Point by Radius and Angle PART 2: PLANET X So 'Planet X ACLS X=200 Y=120 XFACTOR1=RND(450)/100 XFACTOR2=R...
  23. Giant_Gamer Giant_Gamer posted on thread Fun with Math: Locating a Point by Radius and Angle PART 2: PLANET X So 'Planet X ACLS X=200 Y=120 XFACTOR1=RND(450)/100 XFACTOR2=R...
  24. Giant_Gamer Giant_Gamer edited a post on thread Fun with Math: Locating a Point by Radius and Angle PART 1 So I recently was messing around in SB on my new 3DS, attempting to make a cool lookin...
  25. Giant_Gamer Giant_Gamer created a new thread: Fun with Math: Locating a Point by Radius and Angle PART 1 So I recently was messing around in SB on my new 3DS, attempting to make a cool lookin...
  26. Giant_Gamer Giant_Gamer edited comment on Hexadecimal Clock 4.1 (semi interactive screen saver) I am going to work on getting the screen shots up shortly. I have to review the method on how th...
  27. Giant_Gamer Giant_Gamer edited page Hexadecimal Clock 4.1 (semi interactive screen saver) HexClock was originally conceptualized all the way back in 2015 for the "Color" Forum Competitio...
  28. Giant_Gamer Giant_Gamer replied to a comment on Hexadecimal Clock 4.1 (semi interactive screen saver) Thanks. if it wasn't for various email issues and lazyness on my part, I would have been more ac...
  29. Giant_Gamer Giant_Gamer posted on thread SmileBASIC 4 Discussion「プチコン4」 I am certainty excited for SB4 in English... I just hope that it will actually happen since I fe...
  30. Giant_Gamer Giant_Gamer edited a post on thread Questions about HEX$() My Hexclock program is finally available, and is @v4.1 http://smilebasicsource.com/page?pid=1...
  31. Giant_Gamer Giant_Gamer posted on thread Questions about HEX$() My Hexclock program is finally available, and is @v4.1 I wouldn't have improved it with out y...
  32. Giant_Gamer Giant_Gamer commented on Hexadecimal Clock 4.1 (semi interactive screen saver) I am going to work on getting the screen shots up shortly. I have to review the method on how th...
  33. Giant_Gamer Giant_Gamer created a new page: Hexadecimal Clock 4.1 (semi interactive screen saver) HexClock was originally conceptualized all the way back in 2015 for the "Color" Forum Competitio...
  34. Giant_Gamer Giant_Gamer edited a post on thread Halloween / Horror Programming Contest 2017 I am excited to see the results of everyone (elses) hard work. I really think there this mig...
  35. Giant_Gamer Giant_Gamer posted on thread Halloween / Horror Programming Contest 2017 I am excited to see the results of everyone (else) hard work. I really think there this migh...
  36. Giant_Gamer Giant_Gamer posted on thread Halloween / Horror Programming Contest 2017 Wow, even not knowing the game that sounds hard. I really dig the color scheem you have been...
  37. Giant_Gamer Giant_Gamer posted on thread Halloween / Horror Programming Contest 2017 Sadly I'm not going to be able to finish my game. I forgot that I have minor surgery planned for...
  38. Giant_Gamer Giant_Gamer posted on thread Halloween / Horror Programming Contest 2017 So I just started to play with GLINE's and I have no idea why I ignored the "G" commands for so...
  39. Giant_Gamer Giant_Gamer posted on thread Halloween / Horror Programming Contest 2017 That looks good. And I hope you can finish it before the deadline. All I have accompliced so...
  40. Giant_Gamer Giant_Gamer posted on thread Halloween / Horror Programming Contest 2017 Lol It's a much better title then "It Came From Somewhere". (Also less dissapointing if the...
  41. Giant_Gamer Giant_Gamer posted on thread Halloween / Horror Programming Contest 2017 So looks Like I might have to go and do something B-Movie related then. "Them!" (Giant ant mov...
  42. Giant_Gamer Giant_Gamer posted on thread Game Blocks Kickstarter PC(/Mac) It's a good quote. Yesterday the final trailer was finished, and you might notice a little...
  43. Giant_Gamer Giant_Gamer edited a post on thread Game Blocks Kickstarter PC(/Mac) Yeah, it's kind of hard to do good marketing with out taking a collage course or something....
  44. Giant_Gamer Giant_Gamer edited a post on thread Game Blocks Kickstarter PC(/Mac) Yeah, it's kind of hard to do good marketing with out taking a collage course or something....
  45. Giant_Gamer Giant_Gamer posted on thread Game Blocks Kickstarter PC(/Mac) Yeah, it's kind of hard to do marketing with out taking a collage course or something. If we...
  46. Giant_Gamer Giant_Gamer edited a post on thread Game Blocks Kickstarter PC(/Mac) Well it's been a while since I updated you guys with the current events with Game Blocks. Well m...
  47. Giant_Gamer Giant_Gamer posted on thread Game Blocks Kickstarter PC(/Mac) Well it's been a while since I updated you guys with the current events with Game Blocks. Well m...
  48. Giant_Gamer Giant_Gamer posted on thread The best programming language for text adventures? I 2nd the recommendation of Inform 7. It is fairly simple. just have to read and use things...
  49. Giant_Gamer Giant_Gamer posted on thread Game Blocks Kickstarter PC(/Mac) So given the current pacing, baring any other fluke $2,000 backers... Our kickstarter will fail....
  50. Giant_Gamer Giant_Gamer posted on thread [HELP WANTED] Decompiling SmileBASIC This is in the name of cross compatibility with a computer, and not for Piracy I assume. What...

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