? CyberYoshi64 ● SmileBASIC Source User

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CyberYoshi64

CyberYoshi64

Avatar Taboo I didn't change my avatar for 180 days Website Good Page Hidden Achievements Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website This account shouldn't appear. If it does it's a nasty glitch... Just kidding! [BEGIN CERTIFICATE] *I'm just a nerdy, german guy. X)* This is the account for NNID "JaslikeNin" a.k.a. YouTube: "CyberYoshi64" (サイバーヨッシー64/CY64) [END CERTIFICATE] [BEGIN CERT2] Finally, I can use some assets from NES, NDS, etc. If you want to and you can't or you're to lazy for it, please PM me. [END CERT2] BTW: The YT channel "CY64" with my Mii avatar is no longer available. Videos will move to "CyberYoshi64" with the same avatar as here.

Submitted Programs (2):

  1. CyberYoshi64 CyberYoshi64 edited page Windows 3DS Professional This is fan-made and I'm not affiliated with Microsoft Corporation in any way. This program is...
  2. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I haven't got a function called DRAWDIALOG. I haven't got a similar cmd either.
  3. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I am an Android/3DS user. Also I use PowerDirector and it's good enough.
  4. CyberYoshi64 CyberYoshi64 replied to a comment on RGames Mouse Systems 2 I encounter the same problem. I try editing my images by using some from the Kland but that err...
  5. CyberYoshi64 CyberYoshi64 replied to a comment on R-OS Saturn, RGames's Mouse Operated GUI Yeah, 9/9/1999. About 510 days later... (0xDEAD)
  6. CyberYoshi64 CyberYoshi64 edited comment on RGames Mouse Systems EDIT: I allow you to use my assets for thaaa... Oh, wait! You did that already. Anyway, you ca...
  7. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional You told it here 'cause it uses lots of my assets, am I right? I'll let you go doing that as yo...
  8. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional You told it here 'cause it uses lots of my assets, am I right? I'll let you go doing that. B...
  9. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I used string arrays but I never used regular arrays as I never thought they might be useful (al...
  10. CyberYoshi64 CyberYoshi64 posted on thread Screenshots?? You might need to search for it. SD CARD ⇒ DCIM ⇒ Last folder with NIN ⇒ HNI_ (Last file) .JPG...
  11. CyberYoshi64 CyberYoshi64 replied to a comment on How to improve your program! I thought about that to make like a better looking caption/header. Also I worked on a routine t...
  12. CyberYoshi64 CyberYoshi64 commented on How to improve your program! Maybe even a 16x16 pixel font. 4 FONTDEFs for each char. I mean you have about 6000 chars usabl...
  13. CyberYoshi64 CyberYoshi64 edited comment on R-OS Saturn, RGames's Mouse Operated GUI Was just a joke, okay. EDIT: BTW I called XBOX 360 due to it's first model released. Do I look...
  14. CyberYoshi64 CyberYoshi64 replied to a comment on R-OS Saturn, RGames's Mouse Operated GUI Was just a joke, okay. Do I look like I care? Oh, hell, no.Seriously, TITB, you annoying little...
  15. CyberYoshi64 CyberYoshi64 edited comment on R-OS Saturn, RGames's Mouse Operated GUI R-OS-BOX 360, R-OScube or R-OS-Station 2?
  16. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I'm gonna learn that now! Seems really important. (Look at your (experts') codes. A nightmare fo...
  17. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional I understand the concept but I'm still like a beginner and I don't understand that really. I nee...
  18. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I understand the concept but I'm still like a beginner and I don't understand that really. I nee...
  19. CyberYoshi64 CyberYoshi64 replied to a comment on Games and Programs List Please do this if you want to update or share programs: 1. Click/Tap Submissions in your browse...
  20. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional That's what I mean. But I want to tell a pointer to the FS to show the directory (if needed like...
  21. CyberYoshi64 CyberYoshi64 replied to a comment on Games and Programs List It's a 12x12 font pack by SUU. This demo showcases the commands you can use to style that text...
  22. CyberYoshi64 CyberYoshi64 edited a post on thread Summer Programming Contest 2018 I couldn't vote. My 2DS's browser crashes/errors out every time. Well, anyway, CONGRATS2YOU
  23. CyberYoshi64 CyberYoshi64 posted on thread Summer Programming Contest 2018 I couldn't vote. My 2DS's browser crashes/errors out every time.
  24. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I would go for the idea but I would change it a bit. I took a look at your code. I'd change sec...
  25. CyberYoshi64 CyberYoshi64 replied to a comment on R-OS Saturn, RGames's Mouse Operated GUI R-OS-BOX 360?
  26. CyberYoshi64 CyberYoshi64 edited comment on Def/end tutorial The $ can be omitted in the CALCULATE DEFiniton as the DEF command does not directly check the v...
  27. CyberYoshi64 CyberYoshi64 commented on Def/end tutorial The $ can be omitted in the CALCULATE DEFiniton as the DEF command does not directly check the v...
  28. CyberYoshi64 CyberYoshi64 posted on thread Ruebled Official Thread Already did so 2 months ago.
  29. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional Well, this version has a mouse fully implemented. I'm working on the Start menu UI where you nee...
  30. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional "Here you can join development, suggest and help us with the content. If you found glitches or p...
  31. CyberYoshi64 CyberYoshi64 edited comment on Windows 3DS Professional Well, in V0.3.3 it might be a mixture of these 2. The font will be more advanced than any pro...
  32. CyberYoshi64 CyberYoshi64 edited comment on Windows 3DS Professional Well, in V0.3.3 it might be a mixture of these 2. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  33. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS Professional Well, in V0.3.3 it might be a mixture of these 2.
  34. CyberYoshi64 CyberYoshi64 edited comment on 3DS OS Home Edition I'm the person who ripped "3DS OS" off for Windows 3DS Pro. I liked this as a base for my versio...
  35. CyberYoshi64 CyberYoshi64 replied to a comment on RGames Mouse Systems
  36. CyberYoshi64 CyberYoshi64 edited comment on otya window system @Ertas PRG4 exists (hence errors coming from 4:Line) but it's inaccessible for the user unless...
  37. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS Professional I remember Win 3.1 (I never owned a copy nor had an emu but yeah). I wanted an OS platform simil...
  38. CyberYoshi64 CyberYoshi64 edited a post on thread Ruebled Official Thread You can compress entire projects into one big "package" file using actorbug's File Packer. (IDK...
  39. CyberYoshi64 CyberYoshi64 posted on thread Ruebled Official Thread You can compress entire projects into one big "package" file using actorbug's File Packer. (IDK...
  40. CyberYoshi64 CyberYoshi64 edited a post on thread Ruebled Official Thread The font(s) is/are available as: - FONTDEF blocks - The main font as a GRP resource and FONTDE...
  41. CyberYoshi64 CyberYoshi64 posted on thread Screenshots without Miiverse I got the o2DS in EU.
  42. CyberYoshi64 CyberYoshi64 posted on thread Ruebled Official Thread The font(s) is/are available as: - FONTDEF blocks - The main font as a GRP resource and FONTDE...
  43. CyberYoshi64 CyberYoshi64 edited a post on thread Ruebled Official Thread
  44. CyberYoshi64 CyberYoshi64 posted on thread Ruebled Official Thread
  45. CyberYoshi64 CyberYoshi64 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. I had a well corrupted file in PRG0.After executing the glitch, SB crashed. Another try and my...
  46. CyberYoshi64 CyberYoshi64 posted on thread SB ver 3.6 is unstable if this bug has been executed. I had a well corrupted file in PRG0.After executing the glitch, SB crashed. Another try and my...
  47. CyberYoshi64 CyberYoshi64 posted on thread Screenshots without Miiverse Maybe due to settings or regional differences (like receiving notifications)? IDK.
  48. CyberYoshi64 CyberYoshi64 edited a post on thread I'm creating a online SmileBasic interpeter
  49. CyberYoshi64 CyberYoshi64 posted on thread I'm creating a online SmileBasic interpeter
  50. CyberYoshi64 CyberYoshi64 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. If you're like me, you know I try to find some interesting bugs. This one is very interesting....

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