? CyberYoshi64 ● SmileBASIC Source User

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CyberYoshi64

CyberYoshi64

Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Second Year My account is over 2 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Great Page Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website I'm a 15-year old saxon who likes to program as his hobby. I'm not interested in any Programming Contests. So don't bother asking me about joining one. I'll only program in my free-time when I feel like I want to. My current projects: - サカキバラUI (3DS, v0.3.6) - Mr. 0H's Jump'n'Run adventure (3DS, PB5) - 6x8 font pack (3DS, v1) My future projects: - サカキバラUI: Switch Edition - Wii(U)/CTR NTLG font for SB4 - Mr0H's jump'n'running adventure: Switch Edition (Once the future projects start, most of my current projects will be discontinued) NNIDs "JaslikeNin" and "CyberYoshi64" YT "CyberYoshi64" 3DS FC: 1221-0401-6104 & 2080-2713-6068 Switch FC: none yet Contact e-mail: [email protected]

Submitted Programs (2):

  1. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI 1. Well, the WAV player does have its commands (even the old version) in the XCMD library but,...
  2. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI 1. Well, the WAV player does have its commands (even the old version) in the XCMD library but,...
  3. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI I was imagining that in the manual program I'll use minimally formatted text and the PDF inclu...
  4. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI I was imagining that in the manual program I'll use minimally formatted text and even some ill...
  5. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI Well, I completely forgot about this. If you position a window head close to the taskbar, som...
  6. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Well, I completely forgot about this. If you position a window head close to the taskbar, som...
  7. CyberYoshi64 CyberYoshi64 edited page Sakakibara UI Uploaded new version: ver0.3.6
  8. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Oopsie, I guess I miscounted. The newest version will be ver0.3.6 which I'm uploading now. Now...
  9. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI Well, semi-bad news. OK for ver0.3.7 Really bad for future versions EDIT: I'm bad at ma...
  10. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Well, semi-bad news. I'll release ver0.3.7 afap but this inconvenience slows down my momentum...
  11. CyberYoshi64 CyberYoshi64 posted on thread FNAF SB? Maybe generally being more careful about what people upload on SBS, so it won't happen more.
  12. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI What I've done today: EDIT: Poll closed: Alrighty :)
  13. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI What I've done today:
  14. CyberYoshi64 CyberYoshi64 posted on thread SmileBASIC 4 Discussion「プチコン4」 I'm so jealous that I have to wait
  15. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI ↑ Update on the above post Now the whole TABSTEP is used (0-16) The manual... there's too...
  16. CyberYoshi64 CyberYoshi64 edited comment on Sakakibara UI Though I mean "What comes next, huh? 3DS gets bricked or what?" (No, that was just a bad speech...
  17. CyberYoshi64 CyberYoshi64 replied to a comment on Sakakibara UI Though I mean "What comes next, huh? 3DS gets bricked or what?" (No, that was just a bad speech...
  18. CyberYoshi64 CyberYoshi64 edited comment on Sakakibara UI Even if v3.6.3 is up in the US, I still need to wait for them to put the update on the european...
  19. CyberYoshi64 CyberYoshi64 replied to a comment on Sakakibara UI Even if v3.6.3 is up in the US, I still need to wait for them to put the update on the european...
  20. CyberYoshi64 CyberYoshi64 replied to a comment on Sakakibara UI This is a mixture of SmileBoom´s fault and my intention. You wanted to load the "??? (???)" lan...
  21. CyberYoshi64 CyberYoshi64 replied to a comment on List of Errors He added the errors that are stated as "Unknown" so it´s not a dumb post.
  22. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI A dialog the library spits out when the INITFNT in your PRG hits Various changes allow for the...
  23. CyberYoshi64 CyberYoshi64 replied to a comment on SmileBASIC API Well, unless you're lazy enough to make a loader with document.appendChild like I did, lol
  24. CyberYoshi64 CyberYoshi64 replied to a comment on SmileBASIC API Oh cool, my speculation is right for the first time in my life. lol This was also my first bugr...
  25. CyberYoshi64 CyberYoshi64 edited comment on SmileBASIC API There's a weird bug relating the SiteJS: I was opening atmOS's SB page and SBAPI was trying to...
  26. CyberYoshi64 CyberYoshi64 commented on SmileBASIC API There's a weird bug relating the SiteJS: I was opening atmOS's SB page and SBAPI was trying to...
  27. CyberYoshi64 CyberYoshi64 edited page CY64's Project 002 (JUMP KUN) Removed key as it's gone for some reason
  28. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI EDIT: Rephrasing and (maybe) better understanding I'm thinking about linking my projects to a...
  29. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI I'm thinking about linking my projects to any other on SBS, so you might not need to remember...
  30. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Okay, I'm wanting to do other this to サカキバラUI, so I just crappily make the manual pages if the s...
  31. CyberYoshi64 CyberYoshi64 replied to a comment on Sakakibara UI Thank you. I mean, サカキバラUI wouldn't be like this if you wouldn't have given permission for usin...
  32. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI Oh thanks! ヽ(^。^)ノ It shows the error screen to remind you that you need the lang pack but...
  33. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Oh thanks! ヽ(^。^)ノ It shows the error screen to remind you that you need the lang pack but...
  34. CyberYoshi64 CyberYoshi64 edited page Sakakibara UI sry for spamming with edits
  35. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI I want to make a collection of the early builds as some kind of history of サカキバラUI. Has someone...
  36. CyberYoshi64 CyberYoshi64 edited page Sakakibara UI Added more keys of earlier builds
  37. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI I've just found more bugs in the setup but the key is coming in 1 minute. EDIT: It's uploaded...
  38. CyberYoshi64 CyberYoshi64 edited page Sakakibara UI New revision of the current build
  39. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI I've just found more bugs in the setup but the key is coming in 1 minute.
  40. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Now, I've just made v0.3.5r2 bringing out the new setup mechanic and a peek into the settings...
  41. CyberYoshi64 CyberYoshi64 posted on thread Bug Reports I'll just have to deal with it cuz it's just for Firefox and I don't want to download Firefox...
  42. CyberYoshi64 CyberYoshi64 posted on thread Bug Reports Some images are upside-down on the website, even with SiteJS and user CSS emptied. But visitin...
  43. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI The manual is not finished for a long time. Would you like me to finish all documentary for サ...
  44. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI The manual is not finished for a long time. Would you like me to finish all documentary for サ...
  45. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI EDIT: My writing isn't that clear the first time I post something... Here's the current pro...
  46. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Here's the current progress of the menu settings. (Every button you can press here will glow...
  47. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI EDIT: Made more clear that these bugs are still in the current public beta build. BUGREPORT (...
  48. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI That's because the theme color still has its blue component overflowing the range. The bugreport...
  49. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI ↑ Hmm? Okay, since you haven't made it as it seems, I'll code it from scratch. But next time...
  50. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI EDIT: Updated post so I don't need to fix the bugs twice. BUGREPORT (well I have to keep this...

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