? CyberYoshi64 ● SmileBASIC Source User

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CyberYoshi64

CyberYoshi64

Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Great Page Hidden Achievements Avatar Taboo I didn't change my avatar for 180 days Website Great Page Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website I'll have a break from programming and my SN... Time period: 2nd November 2019 to 1st December 2019 Reasons: - I have to catch up with my school stuff. When I think I've done well, I'll come back here. - I may play MK7 online but no SB and SN because programming weakens my concentration to most other things. Extra comments: - You may see [Inactive] after my name in all my SN accs, as I'll not check them out during that break. ——————————————————————————— このメッセージは表示されるべきではありませんが、表示された場合は痛みがあります。冗談だ! Это неправильно? I'm just a nerdy and random 15-year old saxon. X) Was red´ ich da? Kein Schwein weiß! :O NNIDs "JaslikeNin" and "CyberYoshi64" YouTube "CyberYoshi64" (サイバーヨッシー64/CY64) Nintendo 3DS friend code 1221-0401-6104 и 2080-2713-6068 Contact e-mail: [email protected] Oki-dokie, let's-a-go!  "Why is  no longer available?" - someone       ■    ↑ Was auch immer das da ist... Wow, I just hit the 1000 char limit... Cool!

Submitted Programs (2):

  1. CyberYoshi64 CyberYoshi64 deleted a post on thread 3DS OS Developer Forums Reason: YMMUD
  2. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional This specific version is capable of doing so but the routine is f'd and doesn't support ミドリOS'...
  3. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Should I update the gradient spinner with these 18 frames of my attempt to copy the Windows Vi...
  4. CyberYoshi64 CyberYoshi64 posted on thread Is SmileBASIC Source Dying? (Late 2019) I'll stick to SB3 because I'll never get a Switch to use SB4 in the first place... Generally I...
  5. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional *Giving a "Yeah..." even though it's not Miiverse lol*
  6. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Hasn't got Wi-Fi to connect my 2DS to. I have to wait until my internet provider thinks it's f...
  7. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I do not have a mobile phone to begin with and my tablet doesn't have a SIM card either....
  8. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Update: My internet provider told us that my family's router is disabled for 1 month. So I can...
  9. CyberYoshi64 CyberYoshi64 posted on thread Bug Reports The activity page references to a list that isn't big enough right now to fill 1176+ pages. Th...
  10. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I still need to fix the sprite on the swkbd because I rearranged the sprite sheet for future f...
  11. CyberYoshi64 CyberYoshi64 posted on thread Nintendo Switch Discussion
  12. CyberYoshi64 CyberYoshi64 replied to a comment on SmileBASIC API Yeah, removed keys will just stuck saying that their info is loading though there aren't any i...
  13. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Okay, I've said I'll upload it now but forget it. My internet provider disabled the DSL name...
  14. CyberYoshi64 CyberYoshi64 posted on thread Gameboy Emulator
  15. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional This wouldn't be cool as I need to make a new thread (though I don't want repeated things)......
  16. CyberYoshi64 CyberYoshi64 replied to a comment on AndroiDS Hmm...
  17. CyberYoshi64 CyberYoshi64 posted on thread Introducing Experimental Chat, a new chat game through local communication is now available for Beta Testing! I did so beforehand. I'd get Out Of Range in MPGET
  18. CyberYoshi64 CyberYoshi64 edited a post on thread Customise pages *ahem* You heard of Custom CSS and SiteJS, right? Edit: Generic settings can be found on your U...
  19. CyberYoshi64 CyberYoshi64 posted on thread Customise pages *ahem* You heard of Custom CSS and SiteJS, right?
  20. CyberYoshi64 CyberYoshi64 edited a post on thread Introducing Experimental Chat, a new chat game through local communication is now available for Beta Testing! The ERR command doesn't exist... After adding it myself... Says: Error: Receiver didn't rec...
  21. CyberYoshi64 CyberYoshi64 posted on thread Introducing Experimental Chat, a new chat game through local communication is now available for Beta Testing! The ERR command doesn't exist... After adding it myself... Says: Error: Receiver didn't rec...
  22. CyberYoshi64 CyberYoshi64 posted on thread Introducing Experimental Chat, a new chat game through local communication is now available for Beta Testing! Well, I have got 2 2DS systems that both have SmileBASIC 3.6 installed. I can test it for ya I...
  23. CyberYoshi64 CyberYoshi64 edited comment on Virtual Buffalo The SiteJS (which I used) can be found here and has to be pasted to the SiteJS editor. EDIT: Fo...
  24. CyberYoshi64 CyberYoshi64 replied to a comment on Virtual Buffalo The SiteJS (which I used) can be found here and has to be pasted to the SiteJS editor.
  25. CyberYoshi64 CyberYoshi64 replied to a comment on Virtual Buffalo Try it, maybe it works?
  26. CyberYoshi64 CyberYoshi64 posted on thread [fixed] FADE covers the help menu It is back in Ver. 3.6.0. Anything having Z depth set to -256 and would cover the scroll bar do...
  27. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) Uploading the key here... Doesn't sound stupid actually... One thing I saw is that people ask...
  28. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) It's outdated, has way less features then the Beta and that being on the official page seems out...
  29. CyberYoshi64 CyberYoshi64 edited comment on Windows 3DS (Windows6Mix) That build is over a year old now and I removed it because I wondered what happened to SBAPI whe...
  30. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) That build is over a year old now and I removed it because I wondered what happened to SBAPI whe...
  31. CyberYoshi64 CyberYoshi64 replied to a comment on Virtual Buffalo It's kinda strange. I've taken down my old Win6Mix project and for some reason, SBAPI keeps the...
  32. CyberYoshi64 CyberYoshi64 edited page Windows 3DS (Windows6Mix) Removed the public key
  33. CyberYoshi64 CyberYoshi64 replied to a comment on Virtual Buffalo I got it working! It may f up dead keys but at least this key shows up properly now. I repla...
  34. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional All righty... I'll use GPUTCHR with the 8x8 font for the main loop. (The "slow performance"...
  35. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Thx ^•^
  36. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional I'm making sure that I made things right. EDIT: Here's the key for GTEXT: 5K2KN5NS It uses...
  37. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I'm making sure that I made things right. I'll edit the key in here.
  38. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional Sorry for spamming... I slighty improved it. It includes Italic and I fixed the dotted lines wh...
  39. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional I slighty improved it. It includes Italic and I fixed the dotted lines when SX is higher than 1....
  40. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I slighty improved it. It includes Italic and I fixed the dotted lines when SX is higher than 1....
  41. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I have the FONTDLL% array and I use AND, so I could shrink its size to perhaps 30 lines.
  42. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Basically, my GPRINT_NEW bit more enhanced... Sounds nice. Sure, I'd like to see it myself.
  43. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional My abandoned IMGFRAME DEF (found in XCMD.LIB) also has 10 args and is like 50 long lines big....
  44. CyberYoshi64 CyberYoshi64 commented on Reading any type of DATA (SB3) Oh, that boolean returning 3? ""==var==3... cool
  45. CyberYoshi64 CyberYoshi64 edited comment on SmileBASIC API The prefix? Explained here. (see post below) And the code is comparable with the [CODE] bb...
  46. CyberYoshi64 CyberYoshi64 replied to a comment on SmileBASIC API The prefix? Explained here. And tue code is comparable with the [CODE] bbcode here but without...
  47. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Oh, man...
  48. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional Finally I've got it back somewhat but I've gone beyond it, making it less dev-friendly but is...
  49. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Finally I've got it back somewhat but I've gone beyond it, making it less dev-friendly but is...
  50. CyberYoshi64 CyberYoshi64 replied to a comment on Virtual Buffalo Ok, but sorry. I got really scared for a lil moment.

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