? CyberYoshi64 ● SmileBASIC Source User

Sign In

Register
*Usernames are case-sensitive
Forgot my password
CyberYoshi64

CyberYoshi64

Avatar Taboo I didn't change my avatar for 180 days Website First Year My account is over 1 year old Website Good Page Hidden Achievements Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website This account shouldn't appear. If it does it's a nasty glitch... Just kidding! *I'm just a nerdy and random 14-year old. X)* NNID: "JaslikeNin" and "CyberYoshi64" YouTube: "CyberYoshi64" (サイバーヨッシー64/CY64) Sketch: @CyberYoshi64 (サイバーヨッシー64) Nintendo 3DS friend code: 1221-0401-6104

Submitted Programs (3):

  1. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Hmm... Sounds good. But how am I supposed to add it in?
  2. CyberYoshi64 CyberYoshi64 posted on thread [CONCEPT] Petit Computer 3 Smilenet Some network concept? I knew someone would think about this. Mock browsers will actually be fun...
  3. CyberYoshi64 CyberYoshi64 replied to a comment on 3D Parkour I am out of it as well. I´m just saying because has High Compat mode on for no reason. Other p...
  4. CyberYoshi64 CyberYoshi64 posted on thread MILLISEC overflow I reference this to my tablet essentially running the same OS as phones and its components are...
  5. CyberYoshi64 CyberYoshi64 edited comment on 3D Parkour I don't see any idea for the old 3DSs. Their browser is junk way to outdated and likely never ge...
  6. CyberYoshi64 CyberYoshi64 replied to a comment on 3D Parkour I don't see any idea for the old 3DSs. Their browser is junk way to outdated and likely never ge...
  7. CyberYoshi64 CyberYoshi64 posted on thread MILLISEC overflow Sounds stange but it is. I turn it off every weekend because then I don't need it.
  8. CyberYoshi64 CyberYoshi64 posted on thread SHIFT/POP on string literal causes memory leak OMG This still works... Trying to run programs with roughly 8KB of FREEMEM is impossible! Stil...
  9. CyberYoshi64 CyberYoshi64 posted on thread MILLISEC overflow I don't have one and even then I turn it off weekly.
  10. CyberYoshi64 CyberYoshi64 edited a post on thread MILLISEC overflow Wouldn't that damage the 3DS's battery? (I think that they more likely charge it while in sle...
  11. CyberYoshi64 CyberYoshi64 posted on thread MILLISEC overflow Wouldn't that damage the 3DS's battery?
  12. CyberYoshi64 CyberYoshi64 commented on Text to speech I've done so already... It's not perfect but should do it's job I guess... TALK"リヅイズメンツポーアビンドヅ...
  13. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional Huh? Compress code or what? This might take a while.
  14. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Some random poll. Poll will be closed in February.
  15. CyberYoshi64 CyberYoshi64 edited a post on thread MILLISEC overflow Interresting.
  16. CyberYoshi64 CyberYoshi64 posted on thread MILLISEC overflow Interresting. Why would you ever leave your 3DS on with SB open for around a month?
  17. CyberYoshi64 CyberYoshi64 commented on efficient screen culling TYPO! GCLIP not Graphical lips... 😧
  18. CyberYoshi64 CyberYoshi64 replied to a comment on 3D Parkour The form requires a session ID but one wasn't received. The message didn't go through...
  19. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Huh? Compress code or what? This might take a while.
  20. CyberYoshi64 CyberYoshi64 edited comment on 3D Parkour Typing in 2 or more dots makes the game THROW "More than one result." Typing in .5, for example...
  21. CyberYoshi64 CyberYoshi64 replied to a comment on 3D Parkour Typing in 2 or more dots THROWs "More than one result." PUSH STACK,GETFUNCTION(OUTPUT$[I],N1,N2...
  22. CyberYoshi64 CyberYoshi64 commented on 3D Parkour Um... There's a crash in every version (even V1.9) that has the calculator built-in and no one...
  23. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) Thanks. Be aware, the last image is just a "sketch" of what I think Windows 3DS is going to end...
  24. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional As stated, Windows 3DS is going to have a system like KNJLIB or SFNT to have more than the usual...
  25. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional As stated, Windows 3DS is going to have a system like KNJLIB or SFNT to have more than the usual...
  26. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) Actually, SB´s font system will be irrelevant to Windows 3DS at some point because I think I´ll...
  27. CyberYoshi64 CyberYoshi64 edited comment on Windows 3DS (Windows6Mix) The XY coordinate stuff is also available as a PDF on SmileBASIC´s website. http://smilebasic.c...
  28. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) The XY coordinate stuff is also available as a PDF on SmileBASIC´s website.
  29. CyberYoshi64 CyberYoshi64 edited comment on Windows 3DS (Windows6Mix) But trying to find these for use with a PC/mobile/tablet is difficult. Actually, the project...
  30. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) Actually, the project I did there seems to find duplicates of a character. F.e. This "œ" charac...
  31. CyberYoshi64 CyberYoshi64 replied to a comment on Midori-OS Yeah, if a graphic in an app would go beyond the window, it can so and dance around outside of t...
  32. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional That's what I mean... But he cannot really believe it because of the huge OS copy session by K...
  33. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional New stuff
  34. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional New stuff
  35. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional C´mon that C64 thingy? Oh shoot, you got me... Anyway, HTV09 plans an interpreter for cod...
  36. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional C´mon that C64 thingy? Oh shoot, you got me...
  37. CyberYoshi64 CyberYoshi64 deleted a post on thread Bugs in the editor Reason: Some dummy post I forgot to delete...
  38. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I think we should combine every of our 20 SD cards into a 64GB SD so we don't get a SD mess.
  39. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional EDIT: Mistyped code and forgot stuff I think HTV09 messed with it. In my project that is:...
  40. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional I think HTV09 messed with it. In my project that is: IF (PROJECT()=="WIN3DS" OR PROJECT()=...
  41. CyberYoshi64 CyberYoshi64 edited comment on Windows 3DS (Windows6Mix) I´m sorry that SmileBASIC refuses to download it. But I tested the download with following: -...
  42. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) I´m sorry that SmileBASIC refuses to download it. But I tested the download with following: -...
  43. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Well, I think we did some mistakes, yet again! We apologize for that. A big fat sorry. (Plz...
  44. CyberYoshi64 CyberYoshi64 edited page Windows 3DS (Windows6Mix) Killias12 figured out that I mistyped the key. Sorry for my idiotish mistake.
  45. CyberYoshi64 CyberYoshi64 replied to a comment on Windows 3DS (Windows6Mix) Because I idiot did a typo and didn´t notice that. XD
  46. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional "Here you can join development, suggest and help us with the content. If you found glitches or p...
  47. CyberYoshi64 CyberYoshi64 edited a post on thread Development/Bugreports for Windows 3DS Professional Well, yes. Between the 1st and the 3rd January. EDIT: Corrected your post
  48. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Well, yes. Between the 1st and the 3rd January.
  49. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional Okay, the results! My Silverfont will be updated using the old font's style. "I don't know...
  50. CyberYoshi64 CyberYoshi64 posted on thread Development/Bugreports for Windows 3DS Professional New addition upcoming You'll have the option that Windows 3DS changes the theme color based on...

Send message to CyberYoshi64

Message sent!