? Autz64 ● SmileBASIC Source User

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Autz64

Autz64 Inactive

Touhou Project Is Awesome! I love Touhou Project! Express Yourself Avatar Taboo I didn't change my avatar for 180 days Website Deep Sleep Hidden Website Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website RNG Hidden Easter Eggs Deep Sleep Hidden Website Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs Intermediate Programmer. I got SmileBASIC because is like WarioWare D.I.Y, but way better, a pretty fitting sandbox for someone who has more fun creating stuff than playing. On WarioWare D.I.Y i did weird stuff, and i'm doing exactly that here, kinda. I don't know ANYTHING related with SB, but i can defend myself with the limited knowledge i have. Y otra cosa, el español es mi idioma nativo.

Submitted Programs (6):

Submitted Resources (2):

  1. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA) This is embarrasing, but I found the error. On line 5638 you have the following code: PY#=P...
  2. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA) Well, I really don't know what could be, the code for the c-stick aim is identical to the aim wi...
  3. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread These weeks I have been VERY busy with work and activities outside SB. I'm still stuck at the de...
  4. Autz64 Autz64 posted on thread Sun Gun Payback [Contest game] development thread These weeks I have been VERY busy with work and activities outside SB. I'm still stuck at the de...
  5. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA)
  6. Autz64 Autz64 edited comment on Food Splatterhouse [BIG] (BETA)
  7. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA)
  8. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA)
  9. Autz64 Autz64 commented on PictoBlitz Is bad to say i didn't pass level 1 because i'm just bad at it?
  10. Autz64 Autz64 commented on Sun Gun Payback I want to thank all the people who showed interest on this project! I'm glad a lot of people lik...
  11. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread While the rhythm of the west life didn't lie on the edge of a gun, it wasn't without it's compli...
  12. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread While the rhythm of the west life didn't lie on the edge of a gun, it wasn't without it's compli...
  13. Autz64 Autz64 edited page Autz's 'Mode 7' implementation Removed the public key
  14. Autz64 Autz64 replied to a comment on Ultimate 'Mode7' No. Because BG is more limited than plain sprites, which was the thing i was using here.
  15. Autz64 Autz64 replied to a comment on A game about SBS Well, is about SBS in general. So yes, i think.
  16. Autz64 Autz64 edited page Sun Gun Payback Added shortcut to Development thread
  17. Autz64 Autz64 replied to a comment on Ultimate 'Mode7' Because i removed it from the server. Like, there's no point on using it when is just barebone l...
  18. Autz64 Autz64 edited page Ultimate 'Mode7' Removed the public key
  19. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread While the rhythm of the west life didn't lie on the edge of a gun, it wasn't without it's compli...
  20. Autz64 Autz64 replied to a comment on Sun Gun Payback I will. Right now I'm making some goodies so i can progress later on the renders.
  21. Autz64 Autz64 edited page Food Splatterhouse [v1.0] Removed the public key
  22. Autz64 Autz64 edited page Food Splatterhouse [v1.0] Food Splatterhouse is an arcade top-down shooter"rpg" where you shoot variety of foods that want...
  23. Autz64 Autz64 edited page Hack.BASIC (Multiplayer hacking minigame) UNFINISHED This is my attempt to make a Multiplayer hack-based minigame. I didn't finish it because i fear...
  24. Autz64 Autz64 replied to a comment on A game about SBS
  25. Autz64 Autz64 edited page A game about SBS A small text-based game i made telling an anecdote about SBS and its inhabitants.
  26. Autz64 Autz64 created a new page: A game about SBS A small text-based game i made telling an anecdote about SBS and it's inhabitants.
  27. Autz64 Autz64 edited comment on Hex Circuit Brutal! I like how you do the ""Blur" when pausing the game.
  28. Autz64 Autz64 commented on Hex Circuit Brutal!
  29. Autz64 Autz64 replied to a comment on Hack.BASIC (Multiplayer hacking minigame) UNFINISHED GCLS 'Show stuff here Wait 5 GCLS 'Show stuff here Wait 5 GCLS 'Show stuff here Wait 5...
  30. Autz64 Autz64 edited page Food Splatterhouse [BIG] (BETA) The remake of the most insane shooter have come to SmileBASIC! Food Splatterhouse [BIG] is a re...
  31. Autz64 Autz64 edited page Sun Gun Payback The wild west have come to SB with this boring but impressive shooter! Sun Gun Payback is a on-...
  32. Autz64 Autz64 replied to a comment on Snow Battle Extrapolating real-life activities into videogames. I like that detail when the enemies ran away...
  33. Autz64 Autz64 commented on Snow Battle It reminds me to the type of things i wanted to make!
  34. Autz64 Autz64 replied to a comment on Sun Gun Payback I updated the development thread to include the tools i used so far: http://smilebasicsource.co...
  35. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread While the rhythm of the west life didn't lie on the edge of a gun, it wasn't without it's compli...
  36. Autz64 Autz64 posted on thread End of 2017 Programming Contest That looks damn good looking! Keep it up the nice work!
  37. Autz64 Autz64 posted on thread How Much Time Have You All Put In To SmileBASIC? 602:22 And exactly 600 times played. ... Wow
  38. Autz64 Autz64 replied to a comment on Sun Gun Payback Thanks! There's still a long way to even achieve the 50% of the game.
  39. Autz64 Autz64 replied to a comment on Sun Gun Payback Using Photoshop and custom fonts. Then importing to SB. And Thanks!
  40. Autz64 Autz64 edited page Using DATA to improve your program (Debug; Code readability; and more) Introduction When programming, we want to make things as generic as possible so our tricks and...
  41. Autz64 Autz64 replied to a comment on Sun Gun Payback You can check the development on the "official" thread: http://smilebasicsource.com/forum?fti...
  42. Autz64 Autz64 created a new page: Using DATA to improve your program (Debug; Code readability; and more) Introduction When programming, we want to make things as generic as possible so our tricks and...
  43. Autz64 Autz64 replied to a comment on Sun Gun Payback Well, they haven't say anything on Food Splatterhouse [BIG] that has blood and guns. So I think...
  44. Autz64 Autz64 edited page Sun Gun Payback The wild west have come to SB with this boring but impressive shooter! Sun Gun Payback is a on-...
  45. Autz64 Autz64 posted on thread End of 2017 Programming Contest I hope you like my entry! https://smilebasicsource.com/page?pid=1000
  46. Autz64 Autz64 created a new page: Sun Gun Payback The wild west have come to SB with this boring but impressive shooter! Sun Gun Payback is a on-...
  47. Autz64 Autz64 posted on thread End of 2017 Programming Contest Remember to use the Programming Contest tag so it can be included on the contest section.
  48. Autz64 Autz64 deleted a post on thread Sun Gun Payback [Contest game] development thread Reason: duplicate
  49. Autz64 Autz64 posted on thread Sun Gun Payback [Contest game] development thread Testing the DATA parser for cutscenes. Is the same as the DATA parser for gameplay, with some ch...
  50. Autz64 Autz64 posted on thread End of 2017 Programming Contest Testing the DATA parser for cutscenes. Is the same as the DATA parser for gameplay, with some ch...

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