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Autz64

Autz64

End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest Avatar Taboo I didn't change my avatar for 180 days Website Deep Sleep Hidden Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website RNG Hidden Easter Eggs Deep Sleep Hidden Website Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs Intermediate Programmer. I got SmileBASIC while roaming on the eShop, and got sticked to it because is like WarioWare D.I.Y, but way better, a pretty fitting sandbox for someone who has more fun creating stuff than playing. On WarioWare D.I.Y I did weird stuff, and i'm doing exactly that here, kinda. I don't know EVERYTHING related with SB, but I can defend myself with the limited knowledge i have. Y otra cosa, el español es mi idioma nativo.

Submitted Programs (7):

Submitted Resources (5):

  1. Autz64 Autz64 posted on thread How to download screenshots after Miiverse closure The most recent version of SmileBASIC takes a screenshot by pressing SELECT, and you can find th...
  2. Autz64 Autz64 replied to a comment on Midori-OS Thanks 12. I didn't knew about that VAR() trick to refer to variables. I implemented your code w...
  3. Autz64 Autz64 posted on thread How does Arcanum Stone load multiple GRP files at once? Just loads parts of it and assemble it on a graphic page. For example, character sprite sheet lo...
  4. Autz64 Autz64 edited page Midori-OS I came late to the OS meme party, but anyways. Midori-OS is a scalable mock-OS made with the id...
  5. Autz64 Autz64 edited comment on Midori-OS Version 1.0 is OUT! Includes: Wallpaper Support More API DEFS Alternate mode for touchscree...
  6. Autz64 Autz64 commented on Midori-OS Version 1.0 is OUT! Includes: Walpaper Support More API DEFS Alternate mode for touchscreen...
  7. Autz64 Autz64 edited page Midori-OS: API DEF reference This is a small reference page for Midori API. So you can continue the development without looki...
  8. Autz64 Autz64 edited page Midori-OS: making your first app This is a simple guide to make a simple app for Midori-OS. Unlike other mock-OS for smileBASIC,...
  9. Autz64 Autz64 edited page Midori-OS I came late to the OS meme party, but anyways. Midori-OS is a scalable mock-OS made with the id...
  10. Autz64 Autz64 posted on thread 🅱️ode 🅱️ritique Random number oscillator. It should return N, 0 or -N. This is the best I got without using IFs:...
  11. Autz64 Autz64 replied to a comment on Midori-OS The way how DEMO1 works is with direct memory manipulation. That's expected, but I should do som...
  12. Autz64 Autz64 edited page Midori-OS: making your first app This is a simple guide to make a simple app for Midori-OS. Unlike other mock-OS for smileBASIC,...
  13. Autz64 Autz64 edited page Midori-OS I came late to the OS meme party, but anyways. Midori-OS is a scalable mock-OS made with the id...
  14. Autz64 Autz64 edited comment on Midori-OS I have an old 3DS (small) and is not a problem for me because I got used to it. I could add that...
  15. Autz64 Autz64 replied to a comment on Midori-OS I have an old 3DS (small) and is not a problem for me because I got used to it. I could add that...
  16. Autz64 Autz64 edited page Midori-OS I came late to the OS meme party, but anyways. Midori-OS is a scalable mock-OS made with the id...
  17. Autz64 Autz64 edited page Midori-OS: API DEF reference This is a small reference page for Midori API. So you can continue the development without looki...
  18. Autz64 Autz64 edited page Midori-OS I came late to the OS meme party, but anyways. Midori-OS is a scalable mock-OS made with the id...
  19. Autz64 Autz64 created a new page: Midori-OS I came late to the OS meme party, but anyways. Midori-OS is a scalable mock-OS made with the id...
  20. Autz64 Autz64 created a new page: Midori-OS: making your first app This is a simple guide to make a simple app for Midori-OS. Unlike other mock-OS for smileBASIC,...
  21. Autz64 Autz64 created a new page: Midori-OS: API DEF reference This is a small reference page for Midori API. So you can continue the development without looki...
  22. Autz64 Autz64 replied to a comment on R-OS saturn, but with all unneccessary delays removed I would download.
  23. Autz64 Autz64 edited a post on thread (3.5.2) type mismatch don't show on logical evaluation ? ""==0 3 ? "asgidhgaisudh"==0 3 ? 0=="" Type mismatch
  24. Autz64 Autz64 created a new thread: (3.5.2) type mismatch don't show on logical evaluation ? ""==0 3 ? 0=="" Type mismatch ? "asgidhgaisudh"==0 3 ? '==0 returns nothing
  25. Autz64 Autz64 replied to a comment on Using DATA to improve your program (Debug; Code readability; and more) Yeah, but I'm not going to edit it.
  26. Autz64 Autz64 posted on thread Sprite limits changed on XSCREEN 2/3 Because you have to define the sprite limit on xscreen 2 and 3, since both uses the touchscreen....
  27. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread After almost 6 months of inactivity, I have bad news: I have been testing actor_bug's compres...
  28. Autz64 Autz64 posted on thread Sun Gun Payback [Contest game] development thread After almost 6 months of inactivity, I have bad news: I have been testing actor_bug's compres...
  29. Autz64 Autz64 edited a post on thread Program Development phases + where your project fits here http://smilebasicsource.com/page?pid=1186
  30. Autz64 Autz64 created a new page: Program development phases (And where your project fits here) When developing a program, either a tool or a game, you may want to classify your project so you...
  31. Autz64 Autz64 edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? Age: 22 Experience: Making weird software since I was 16. I made a lot of mods for ZDoom (my...
  32. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA) This is embarrasing, but I found the error. On line 5638 you have the following code: PY#=P...
  33. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA) Well, I really don't know what could be, the code for the c-stick aim is identical to the aim wi...
  34. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread These weeks I have been VERY busy with work and activities outside SB. I'm still stuck at the de...
  35. Autz64 Autz64 posted on thread Sun Gun Payback [Contest game] development thread These weeks I have been VERY busy with work and activities outside SB. I'm still stuck at the de...
  36. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA)
  37. Autz64 Autz64 edited comment on Food Splatterhouse [BIG] (BETA)
  38. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA)
  39. Autz64 Autz64 replied to a comment on Food Splatterhouse [BIG] (BETA)
  40. Autz64 Autz64 commented on PictoBlitz Is bad to say i didn't pass level 1 because i'm just bad at it?
  41. Autz64 Autz64 commented on Sun Gun Payback I want to thank all the people who showed interest on this project! I'm glad a lot of people lik...
  42. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread While the rhythm of the west life didn't lie on the edge of a gun, it wasn't without it's compli...
  43. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread While the rhythm of the west life didn't lie on the edge of a gun, it wasn't without it's compli...
  44. Autz64 Autz64 edited page Autz's 'Mode 7' implementation Removed the public key
  45. Autz64 Autz64 replied to a comment on Ultimate 'Mode7' No. Because BG is more limited than plain sprites, which was the thing i was using here.
  46. Autz64 Autz64 replied to a comment on A game about SBS Well, is about SBS in general. So yes, i think.
  47. Autz64 Autz64 edited page Sun Gun Payback Added shortcut to Development thread
  48. Autz64 Autz64 replied to a comment on Ultimate 'Mode7' Because i removed it from the server. Like, there's no point on using it when is just barebone l...
  49. Autz64 Autz64 edited page Ultimate 'Mode7' Removed the public key
  50. Autz64 Autz64 edited a post on thread Sun Gun Payback [Contest game] development thread While the rhythm of the west life didn't lie on the edge of a gun, it wasn't without it's compli...

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