DescriptionI felt a bit restless, and decided I'd release an indev build of my Bomberman clone I've been working on for essentially forever. The engine has a framework set up that is stable, modifiable, and expandable for my purposes, but I think, to anyone else, this will just be a cool demo and a vision for what's to come.
I could use some input on how this game runs on O3DS. I was always aiming for a Wii U release, but now it seems that day may never come ;(InstructionsGameplay:
DPAD - Movement
A button - Place, lift, & throw bombs
L & R - Debug player toggle
X button - Access debug menu
Debug Menu (try them all!):
DPAD - Menu navigation / Operate tools
A button - Select / Action
B button - Cancel / Exit
L / R - Various toggles
ZL / ZR - Various (optional) toggles
Y button - Advance 1 frame (select tools)
Bomb Kick, Power Glove, Super Power Glove, Dangerous Bombs, and colliding bombs are implemented. Check them out, if you can!
(Super P. Glove is obtained after 3 P. Gloves)NotesHi Lumage