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Baldi's BASICS remake (VR)

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DFrostCreated:
Download:432334QP
Version:1.0Size:IDK
BASICally a cheap version of Baldi's BASIC'S. Does need polishing and additional features. This is what happens when you procrastinate, kids also, I will update it after the contest also if you are dead inside, this should help out a bit: https://www.youtube.com/watch?v=kVRQ4VT-so8

Instructions:

GOTO@GAME

VR?

Virtual Reality

Nice game!

Who the heck is asking what VR is in the twenty first century lol

what I meanti was actually asking why VR was in the title, not what it is

because you can move your 3DS to move the camera! closest to VR on SB that I can make.

Honestly the VR thing was a great idea, for me it made the controls all the better. More games like this on SB would be great, it's just the actually taking the time to make then that's is the hard part.

This is nice!

Replying to:rando
This is nice!
THX! also, I would like to note this was lower resolution than it is, so I made a cheap algorithm to higher heighten the quality. Also, there is a hidden feature inside it. It was added because when my friend playtested it, he said that if the obfuscation of the 3rd question was not removed, he would chuck my 3DS out the window of a moving bus so I added a feature.]

Replying to:SwanBot
Honestly the VR thing was a great idea, for me it made the controls all the better. More games like this on SB would be great, it's just the actually taking the time to make then that's is the hard part.
it literally was like 10 lines to add the VR aspect of it. I used the accelerometer to get the angle/ frame, converted it to degrees, added to the angle if VR mode is on. There was no need for any extra collision because it was only rotating the camera, not moving it

Oh man, this is really cool! In a lot of ways it's what Baldi's Basics would have looked like if I had made it in SmileBASIC like I originally planned. I just wish I had a New 3DS because this runs way too slow on a regular model. One suggestion I'd make is to allow players to open doors in whatever order they choose. I found it kind of annoying having to run around the school looking for which door I could open each time I got a notebook. Otherwise, this is a really good start!

Replying to:mystman12
Oh man, this is really cool! In a lot of ways it's what Baldi's Basics would have looked like if I had made it in SmileBASIC like I originally planned. I just wish I had a New 3DS because this runs way too slow on a regular model. One suggestion I'd make is to allow players to open doors in whatever order they choose. I found it kind of annoying having to run around the school looking for which door I could open each time I got a notebook. Otherwise, this is a really good start!
Thank you for the feedback! I'm glad you're not PO'd for me making it. I feel like crap because I didn't ask you for your permission. I also will eventually upgrade the pathfinding algorithm and do more stuff like finishing Playtime, adding bully, principal, etc.. the pathfinding algorithm is literally just going to the last place you were seen by Baldi. also, this was made using Pink Floyd, Aerosmith, Queen, Bon Jovi, Guns and Roses, and about 37 hours of development. I'm into classic rock. I'll also decrease the res for older models. It is an honor for you to tell me how good of a remix I did! Made my day!

im so bad for calculate numbers can you simplify your game?? he is very cool

it's funny how I didn't spend much time on this and still got some votes! lol

Can you either do fnaf clone or bendy and the ink machine using the same thing you did for baldi