DescriptionWell in advance of the release of an RPG I am (taking my time on) making, I've decided to release the sprites and battle animations for use by others. InstructionsRun ANIMATION to get started. This file will load the sprite file and definitions in SLOT 1. Then select from the menu which animation you would like to see.
If you are going to use this in your own program, the animations are already set to COMMON DEF for easy use (but you will have to edit the program so that it doesn't execute the loop)
So yeah, copy ANIMATION, SPDEF, and SPRITE files to your active folder and write this at the top of your program (after editing):
EXEC "PRG1:ANIMATION"The name of the DEF is the same as the name in the list.'slot, animation, x location, y location
USE 1: Sword 200,125NotesCredit to Simeon for background (created with Fractal Canvas)
Note: the spritesheet is not complete, but very close. The final version will be released with my RPG.
Warning: screen flashing