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Super Bomber Blast Development thread

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  • #21 ✎ 827 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Video Games I like to play video games! Hobbies oh so it's an I don't want to do it thing? ok lol Posted
  • #22 ✎ 67 Vakore Probably because it was too ambitious of a project for a newbie. I recommend starting with a simple platformer of Dodger game. Posted
  • #23 ✎ 72 Tarudahat Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Bruh, I'm working on a crapy graphical programming thing like (scratch but not that useful XD) Posted
  • #24 ✎ 827 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Video Games I like to play video games! Hobbies wut Also, you could get better at programming, then resume the project. Posted Edited by random_god
  • #25 ✎ 67 Vakore Doesnt need good graphics, just good gameplay. Control blue square jump on black squares dont touch red ones get to yellow one, and some moving red ones. Posted
  • #26 ✎ 72 Tarudahat Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs
    Probably because it was too ambitious of a project for a newbie. I recommend starting with a simple platformer of Dodger game.
    And also I have school stuff to do. And I am also just messing around with programming and not really hard core studying it (ill do that if I'm on university and actually need to do my best)
    Posted
  • #27 ✎ 827 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Video Games I like to play video games! Hobbies lol Posted
  • #28 ✎ 72 Tarudahat Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs
    wut Also, you could get better at programming, then resume the project.
    Nope mini games collection will be everything ill do for BOMBERMAN SB ( and also Vakore Your right I should make a plat former didn't really make one yet gimme a day or 999999 )
    Posted
  • #29 ✎ 67 Vakore Platformers aren't all that hard to make. The one OI'm working on is only really giving me trouble with the outside of gameplay stuff(neat screen transitions, which levels you've co.pleted and if you got the collectable, different worlds, etc.) Posted
  • #30 ✎ 72 Tarudahat Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs
    Platformers aren't all that hard to make. The one OI'm working on is only really giving me trouble with the outside of gameplay stuff(neat screen transitions, which levels you've co.pleted and if you got the collectable, different worlds, etc.)
    Well yeah the only thing I get a bit stuck on to is scrolling
    Posted
  • #31 ✎ 827 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Video Games I like to play video games! Hobbies
    Platformers aren't all that hard to make. The one OI'm working on is only really giving me trouble with the outside of gameplay stuff(neat screen transitions, which levels you've co.pleted and if you got the collectable, different worlds, etc.)
    Well yeah the only thing I get a bit stuck on to is scrolling
    It's not that hard, just say if the player is at the middle or on one side of the screen, change the map x instead of player x.
    Posted
  • #32 ✎ 72 Tarudahat Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs With BGOFS? Posted
  • #33 ✎ 827 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Video Games I like to play video games! Hobbies
    With BGOFS?
    If you want But the way I would do it is have two X variables, PX and MAPX. PX is the player X, MAPX is the map X. I would update both the player and map positions every time it loops. I would update the player with spofs, bg with bgofs
    Posted Edited by random_god
  • #34 ✎ 72 Tarudahat Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs K thanks (my DS just died and I don't know where the cable is yikes) Posted
  • #35 ✎ 72 Tarudahat Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself OSP Contest 3 Contest Participant I participated in the third SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs The new BOMBERMAN SB game will have Amiibo support!!! Posted Edited by Tarudahat
  • #36 ✎ 67 Vakore
    With BGOFS?
    If you want But the way I would do it is have to X variables, PX and MAPX. PX is the player X, MAPX is the map X. I would update both the player and map positions every time it loops. I would update the player with spofs, bg with bgofs
    Exactly how I do it.
    Posted
  • #37 ✎ 827 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! Video Games I like to play video games! Hobbies
    With BGOFS?
    If you want But the way I would do it is have to X variables, PX and MAPX. PX is the player X, MAPX is the map X. I would update both the player and map positions every time it loops. I would update the player with spofs, bg with bgofs
    Exactly how I do it.
    nice lol I spelled two wrong
    Posted Edited by random_god
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