? Ruebled Official Thread (Page 5) ● SmileBASIC Source Forums

Sign In

Register
*Usernames are case-sensitive
Forgot my password
💀

Ruebled Official Thread

1 2 3 4 5 6
  • #81 ✎ 69 GreedyGoat8 Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Block I didn't change my avatar for 30 days. Website Disguised Hidden Website
    Hey you know what your right let me just change that real quick boooks to August like it's supposed to be and it will be all good and set for this Wednesday my dudes whach out from that key that never seems to be coming up due to FRICKIN' ISSUES I really wish I had help too. Takes huge breath
    Can you explain what kind of issue? maybe I can help you with that....
    Since I'm using the stick for this game, things are (obviously) different. I prefer the classic square walking like the original LoZ games but I thought It would be fun to try. The problem I'm having is Background collision. For some reason the same thing I use for D-Pad movement won't work for the c stick's free movement. Thanks for the help :)
    Posted
  • #82 ✎ 131 raimondz First Week Joined in the very first week of SmileBASIC Source Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Are you using different codes to handle collision with each input? Maybe you should translate stick input into button input: Example: 'Function to translate stick input into button input. '@param B Integer. Bit map made by button() function DEF stickToButton(B) VAR CX,CX STICK OUT CX,CY VAR DZ=0.3 'Dead zone. IF CX<-DZ THEN B=B OR #LEFT IF CX>DZ THEN B=B OR #RIGHT IF CY<-DZ THEN B=B OR #DOWN IF CY>DZ THEN B=B OR #UP RETURN B END ... 'Usage VAR B=BUTTON() B=stickToButton(B) ...'Handle input Posted
  • #83 ✎ 480 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Video Games I like to play video games! Hobbies
    Hey you know what your right let me just change that real quick boooks to August like it's supposed to be and it will be all good and set for this Wednesday my dudes whach out from that key that never seems to be coming up due to FRICKIN' ISSUES I really wish I had help too. Takes huge breath
    Can you explain what kind of issue? maybe I can help you with that....
    Since I'm using the stick for this game, things are (obviously) different. I prefer the classic square walking like the original LoZ games but I thought It would be fun to try. The problem I'm having is Background collision. For some reason the same thing I use for D-Pad movement won't work for the c stick's free movement. Thanks for the help :)
    What kind of bg collision code are you using? One I use for both is: IF BGGET(layer,PX,PY+16)==BACKGROUND NUMBER THEN INC PX IF BGGET(layer,PX+16,PY)==BACKGROUND NUMBER THEN INC PY IF BGGET(layer,PX+32,PY+16)==BACKGROUND NUMBER THEN DEC PX IF BGGET(layer,PX+16,PY+32)==BACKGROUND NUMBER THEN DEC PY
    Posted
  • #84 ✎ 158 MochaProbably Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Drawing I like to draw! Hobbies
    Hey you know what your right let me just change that real quick boooks to August like it's supposed to be and it will be all good and set for this Wednesday my dudes whach out from that key that never seems to be coming up due to FRICKIN' ISSUES I really wish I had help too. Takes huge breath
    Can you explain what kind of issue? maybe I can help you with that....
    Since I'm using the stick for this game, things are (obviously) different. I prefer the classic square walking like the original LoZ games but I thought It would be fun to try. The problem I'm having is Background collision. For some reason the same thing I use for D-Pad movement won't work for the c stick's free movement. Thanks for the help :)
    What kind of bg collision code are you using? One I use for both is: IF BGGET(layer,PX,PY+16)==BACKGROUND NUMBER THEN INC PX IF BGGET(layer,PX+16,PY)==BACKGROUND NUMBER THEN INC PY IF BGGET(layer,PX+32,PY+16)==BACKGROUND NUMBER THEN DEC PX IF BGGET(layer,PX+16,PY+32)==BACKGROUND NUMBER THEN DEC PY
    You should probably use VSYNC in your program so its capped at 60FPS and not the fastest the system can run it. So you know, it runs the same on old and new 3ds’s. If you want i can create a demo program with player movement and collision for you to use. Random also has good tutorials on these two subjects.
    Posted Edited by MochaProbably
  • #85 ✎ 244 Shelly
    Hey you know what your right let me just change that real quick boooks to August like it's supposed to be and it will be all good and set for this Wednesday my dudes whach out from that key that never seems to be coming up due to FRICKIN' ISSUES I really wish I had help too. Takes huge breath
    Can you explain what kind of issue? maybe I can help you with that....
    Since I'm using the stick for this game, things are (obviously) different. I prefer the classic square walking like the original LoZ games but I thought It would be fun to try. The problem I'm having is Background collision. For some reason the same thing I use for D-Pad movement won't work for the c stick's free movement. Thanks for the help :)
    What kind of bg collision code are you using? One I use for both is: IF BGGET(layer,PX,PY+16)==BACKGROUND NUMBER THEN INC PX IF BGGET(layer,PX+16,PY)==BACKGROUND NUMBER THEN INC PY IF BGGET(layer,PX+32,PY+16)==BACKGROUND NUMBER THEN DEC PX IF BGGET(layer,PX+16,PY+32)==BACKGROUND NUMBER THEN DEC PY
    You should probably use VSYNC in your program so its capped at 60FPS and not the fastest the system can run it. So you know, it runs the same on old and new 3ds’s. If you want i can create a demo program with player movement and collision for you to use. Random also has good tutorials on these two subjects.
    If you're doing processor-heavy tasks (such as moving large amounts of sprites) you might want to cap the frame-rate at something lower, such as 30 FPS.
    Posted
  • #86 ✎ 480 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Video Games I like to play video games! Hobbies
    Hey you know what your right let me just change that real quick boooks to August like it's supposed to be and it will be all good and set for this Wednesday my dudes whach out from that key that never seems to be coming up due to FRICKIN' ISSUES I really wish I had help too. Takes huge breath
    Can you explain what kind of issue? maybe I can help you with that....
    Since I'm using the stick for this game, things are (obviously) different. I prefer the classic square walking like the original LoZ games but I thought It would be fun to try. The problem I'm having is Background collision. For some reason the same thing I use for D-Pad movement won't work for the c stick's free movement. Thanks for the help :)
    What kind of bg collision code are you using? One I use for both is: IF BGGET(layer,PX,PY+16)==BACKGROUND NUMBER THEN INC PX IF BGGET(layer,PX+16,PY)==BACKGROUND NUMBER THEN INC PY IF BGGET(layer,PX+32,PY+16)==BACKGROUND NUMBER THEN DEC PX IF BGGET(layer,PX+16,PY+32)==BACKGROUND NUMBER THEN DEC PY
    You should probably use VSYNC in your program so its capped at 60FPS and not the fastest the system can run it. So you know, it runs the same on old and new 3ds’s. If you want i can create a demo program with player movement and collision for you to use. Random also has good tutorials on these two subjects.
    A tutorial would be nice. I have been using wait. I don't know the difference very much and the help is confusing when it gets to the difference on vsync.
    Posted Edited by random_god
  • #87 ✎ 69 GreedyGoat8 Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Block I didn't change my avatar for 30 days. Website Disguised Hidden Website
    Hey you know what your right let me just change that real quick boooks to August like it's supposed to be and it will be all good and set for this Wednesday my dudes whach out from that key that never seems to be coming up due to FRICKIN' ISSUES I really wish I had help too. Takes huge breath
    Can you explain what kind of issue? maybe I can help you with that....
    Since I'm using the stick for this game, things are (obviously) different. I prefer the classic square walking like the original LoZ games but I thought It would be fun to try. The problem I'm having is Background collision. For some reason the same thing I use for D-Pad movement won't work for the c stick's free movement. Thanks for the help :)
    What kind of bg collision code are you using? One I use for both is: IF BGGET(layer,PX,PY+16)==BACKGROUND NUMBER THEN INC PX IF BGGET(layer,PX+16,PY)==BACKGROUND NUMBER THEN INC PY IF BGGET(layer,PX+32,PY+16)==BACKGROUND NUMBER THEN DEC PX IF BGGET(layer,PX+16,PY+32)==BACKGROUND NUMBER THEN DEC PY
    You should probably use VSYNC in your program so its capped at 60FPS and not the fastest the system can run it.
    -SHNIP-
    random_guy, that's the strategy I'm using, but for some reason it's always giving me an out of range error for some reason. It won't do it by bg tiles either. Btw warrior, the vsync worked 👌 v e r y n i c e.
    Posted Edited by GreedyGoat8
  • #88 ✎ 158 MochaProbably Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Drawing I like to draw! Hobbies VSYNC caps it off 60FPS on any device its used on, resulting in the same experience across new and old systems. WAIT simply waits an extra frame before going to the next line of code, cutting your performance in half. Posted
  • #89 ✎ 480 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Video Games I like to play video games! Hobbies
    VSYNC caps it off 60FPS on any device its used on, resulting in the same experience across new and old systems. WAIT simply waits an extra frame before going to the next line of code, cutting your performance in half.
    Oh. Well, I have a n3DS, so maybe thats why I don't see the difference.
    Posted
  • #90 ✎ 40 VG_Lover Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Avatar Embargo I didn't change my avatar for 90 days Website Video Games I like to play video games! Hobbies Do you still need someone who's just going to try to help but look at what I haven't accomplished someone to help (I have an o3DS by the way) Posted Edited by VG_Lover
  • #91 ✎ 15 Yoshiandjoshi123543 Beginner Programmer I'm just starting out! I'm still trying to grasp the basics. Programming Strength Video Games I like to play video games! Hobbies
    Hello everyone! I am starting to make a game that will be similar to Zelda A Link to the Past. I have 4 different title screens currently, and I am making an opening part right now. I also have the BEST final boss song planned. So here I'll post a few screenshots, and updates. If you want to help, ask me and I might let you. Thx for reading! that picture (↑) is inaccurate because im changing the beginning. same with the one down (↓) because now it is compatible with o3ds. Also, you will only be able to play this if you use a NEW 3DS because you save with zl and zr. Never mind that ↑, I changed it to L and R. You can play and develop with o3ds now.
    You still could use the circle pad pro for the o3ds.
    Posted
  • #92 ✎ 114 CyberYoshi64 Avatar Taboo I didn't change my avatar for 180 days Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Night Person I like the quiet night and sleep late. Express Yourself Who owns a Circle Pad Pro for the old 3DS family members? It would be unfair. Whereever I look, this o3DS accessory doesn't appear anywhere in Saxony's electronic stores or secondhand shops. Amazon or eBay aren't options either. Also I don't think it fits on an o2DS because the ports and buttons are in a different place and the width (front to back) is as thick as a thumb at the top while the o3DS isn't. And I will never be able to own an old 3DS or the newer versions. Posted
  • #93 ✎ 244 Shelly
    Who owns a Circle Pad Pro for the old 3DS family members? It would be unfair. Whereever I look, this o3DS accessory doesn't appear anywhere in Saxony's electronic stores or secondhand shops. Amazon or eBay aren't options either. Also I don't think it fits on an o2DS because the ports and buttons are in a different place and the width (front to back) is as thick as a thumb at the top while the o3DS isn't. And I will never be able to own an old 3DS or the newer versions.
    You can modify a Circle Pad Pro for use with the 2ds. [url=https://www.youtube.com/watch?v=D6QiNEgjKqI]https://www.youtube.com/watch?v=D6QiNEgjKqI[/url]
    Posted
  • #94 ✎ 480 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Video Games I like to play video games! Hobbies
    Do you still need someone who's just going to try to help but look at what I haven't accomplished someone to help (I have an o3DS by the way)
    Actually, I literally crossed of zl and zr and made it l and r. o3ds is compatible. Yes, you can help. What position do you want?
    Posted Edited by random_god
  • #95 ✎ 40 VG_Lover Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Avatar Embargo I didn't change my avatar for 90 days Website Video Games I like to play video games! Hobbies Um...I'm still kind of a beginner at SmileBASIC, so maybe I can help with the story, music, or visuals Posted Edited by VG_Lover
  • #96 ✎ 480 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Video Games I like to play video games! Hobbies
    Um...I'm still kind of a beginner at SmileBASIC, so maybe I can help with the story, music, or visuals
    I have open spaces in the first page. Choose the one you would be best at or enjoy alot.
    Posted Edited by random_god
  • #97 ✎ 69 GreedyGoat8 Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Block I didn't change my avatar for 30 days. Website Disguised Hidden Website
    Do you still need someone who's just going to try to help but look at what I haven't accomplished someone to help (I have an o3DS by the way)
    Lel this is similar to me... (Realizes how much time I have left) Oh crap....
    Posted
  • #98 ✎ 69 GreedyGoat8 Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Block I didn't change my avatar for 30 days. Website Disguised Hidden Website The key is going to be posted shortly. Sorry for the delay. Posted
  • #99 ✎ 69 GreedyGoat8 Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Block I didn't change my avatar for 30 days. Website Disguised Hidden Website Here it comes..... Posted
  • #100 ✎ 480 random_god Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Video Games I like to play video games! Hobbies
    Here it comes.....
    The hype!
    Posted
1 2 3 4 5 6