The font(s) is/are available as:
- FONTDEF blocks
- The main font as a GRP resource and FONTDEF block.
This font test (GPRINT_TEST) shows how text can be somewhat different.
You can recycle some functions out of it like the FONTDEF block and the CHRS() function.
BugsIf you make the text italic in any way, it ignores the border flag and writes till the text ends
If you have large amount of text at once and these characters have their ASCII offset beyond 255, or invalid characters, it begins to lag.
Ok, everyone, you will probably need gold membership to dev, so yeah, but that is because the main file (0game) is 3 of the 4 megabites (about, more like 2.88...) that it can be without gold membership, so when it is your turn to dev make sure you have gold membership.
Ok, I'm back everyone! I'm sorry it took me so long to respond; I went on a trip far away from home.
So anyway, Random, I decided on the job of second programmer. Also, your suggestion for the team name sounds splendid! I'll let you know by the 17th if I think of anything else.
Sorry, everyone, I am restarting the intro, I decided I didn't like scaling everything double the size. I will try to have a key ready by Monday (the 9th.) Sorry for keeping you waiting, I will try to hurry.
"a delayed game is eventually good, but a rushed game is forever bad." - Shigeru Miyamoto
Indeed. I, myself, a developer of this game still has not received the key. ;)
Oh yeah! I just remembered that I have a suggestion for our team name. I came up with Int Elligence.
Already did so 2 months ago.
Names: (only 2.)
Vote please, even if you arn't dev. Voting deadline is 24th of July.
So; What do you want me do do exactly? I haven't done much; just learned your style and what you've done so far.