I've begun a gta 1 inspired open world game, I dont need the perlin noise engine (although procedural generation would be cool, I want q prebuilt map) its going to have a decent sized city, not too crazy, and it's gunna use an old idea I had before about loading chunks as you got to them rather then having load screens. It might cause a stutter, not sure yet, but I have high hopes. Once I have a starter 4 chunk map, one car, and movement polished I will release a tech demo for that one guys demo thingy.
Project Compas: the un-named project.
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ZypherCreated:
I can help!