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seggiepants

seggiepants Inactive

Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! Avatar Block I didn't change my avatar for 30 days. Website

Submitted Programs (3):

  1. seggiepants seggiepants posted on thread End of 2017 Programming Contest So does that mean I can use the platform code as a base for an entry? Wasn't sure if it counte...
  2. seggiepants seggiepants posted on thread Need help programming tools So, what is the tool supposed to .... do? Need something to work with here.
  3. seggiepants seggiepants posted on thread Map File size?? Is there a way to change the map size in Smile Tool's map editor? Mind sharing how you do that?...
  4. seggiepants seggiepants posted on thread Sprite Movement?? I vote for the SPFUNC implementation. If you download my samples folder Q34443GD, you will find...
  5. seggiepants seggiepants posted on thread Bg collision. help please OPTION STRICT 'VARIABLES VAR BRICK% = 416, DIRT% = 334, GHOST% = 1021 VAR X%, Y%, SP%, MAXX...
  6. seggiepants seggiepants edited a post on thread Data? HELP! I made you a present 25D48V8V. It is a small dictionary application. Feel free to use it as a b...
  7. seggiepants seggiepants posted on thread Data? HELP! I made you a present 25D48V8V. It is a small dictionary application. Feel free to use it as a b...
  8. seggiepants seggiepants posted on thread Collision detection and data grouping. Help Physics, you need to simulate physics one way or another. In basic terms check where you will be...
  9. seggiepants seggiepants posted on thread Bg collision. help please The circle pad has nothing to do with background collision or gravity. It is just an input. If y...
  10. seggiepants seggiepants posted on thread Data? HELP! It looks like your code as written will print out "Horses" at 25, 10 and exit. You want it to wr...
  11. seggiepants seggiepants posted on thread making and loading a map onto the screen using data arrays You may want to have a look at the code for Find the Exit http://smilebasicsource.com/page?pid=8...
  12. seggiepants seggiepants posted on thread I'm leaving SBS C++ is not a beginners language. If you want to learn on the PC, I would recommend Python. There...
  13. seggiepants seggiepants edited a post on thread New to Smilebasic need challenge suggestions I created the exercism.io app with coding exercises for SmileBasic that I was talking about earl...
  14. seggiepants seggiepants posted on thread New to Smilebasic need challenge suggestions I created the exercism.io app with coding exercises for SmileBasic that I was talking about earl...
  15. seggiepants seggiepants created a new page: exercism.io EXERCISM.IO: Want to get better at programming in SmileBasic? Attached are ten exercises I adap...
  16. seggiepants seggiepants posted on thread programing contest fall 2017 Do we need a theme? I will be consistent and say we don't need prizes beyond bragging rights or...
  17. seggiepants seggiepants posted on thread How the **** did you learn to use smileBASIC?? Have you tried making a Hello World program? It is a program that literally just prints out the...
  18. seggiepants seggiepants posted on thread How do I create maps using DATA? I forgot to note, you don't have to put just tiles in the data. For instance in the example, I u...
  19. seggiepants seggiepants posted on thread How do I create maps using DATA? The background (BG) is a large rectangular grid. Each cell of the grid we fill with a tile. If y...
  20. seggiepants seggiepants posted on thread Fuze Basic - First Impressions I finally finished porting over my text adventure game "I LOST MY BALL" (BDWE58AV). It seems t...
  21. seggiepants seggiepants posted on thread [HELP WANTED] Decompiling SmileBASIC Call me dense, but I don't understand what you are looking for. What is this footer, and what ex...
  22. seggiepants seggiepants posted on thread Fuze Basic - First Impressions I only see versions for Windows, and Raspberry Pi, sorry. Hopefully they will make it available...
  23. seggiepants seggiepants posted on thread Fuze Basic - First Impressions Today I tried porting over some smile basic code. I must say, if you tried Petit Modem 1.27 an...
  24. seggiepants seggiepants posted on thread Fuze Basic - First Impressions I made a small program where you have a character walk around for a second test (see below). I d...
  25. seggiepants seggiepants edited a post on thread Fuze Basic - First Impressions Despite the fact that I don't have a Switch, the closing of MiiVerse prompted me to check out Fu...
  26. seggiepants seggiepants created a new thread: Fuze Basic - First Impressions Despite the fact that I don't have a Switch, the closing of MiiVerse prompted me to check out Fu...
  27. seggiepants seggiepants posted on thread New to Smilebasic need challenge suggestions Ideas: Print "Hello World" Create a function that returns temperature in celsius given farenhe...
  28. seggiepants seggiepants posted on thread New to Smilebasic need challenge suggestions I have been playing around with the exercises at exercism.io for a little while. Would it help i...
  29. seggiepants seggiepants posted on thread Summer Programming Contest 2017 Here is my entry Wack-A-Fish. Miss more than 5 fish and it is game over. Key: KWEZE33
  30. seggiepants seggiepants posted on thread Grid help I didn't know you could put Data in a function or the copy trick. Very nice. My only addition to...
  31. seggiepants seggiepants posted on thread Contest suggestions In my opinion, it would be best to do away with the theme and let people program what they want...
  32. seggiepants seggiepants edited page Find the Exit Go through ten flights of a cursed building to find the exit. Collect coins to reveal the door....
  33. seggiepants seggiepants edited page Find the Exit Go through ten flights of a building to find the exit. Collect coins and avoid Bats along the wa...
  34. seggiepants seggiepants created a new page: Find the Exit
  35. seggiepants seggiepants posted on thread Spring Programming Contest 2017 So... my space shooter never got off the ground unfortunately. I did make a simple platform game...
  36. seggiepants seggiepants posted on thread Spring Programming Contest 2017 If you are using page flipping with GPAGE, check to make sure you have it set up right. When I...
  37. seggiepants seggiepants posted on thread Spring Programming Contest 2017 Sounds like I need to make a space shmup (don't expect much). I came up with a list of flight...
  38. seggiepants seggiepants posted on thread How do I use GLOAD with palette data? OPTION STRICT VAR AR%[16 * 16], PAL%[4], I%, J% FOR J% = 0 TO 15 FOR I% = 0 to 15 AR%...
  39. seggiepants seggiepants posted on thread how do i turn data strings into sprites? OPTION STRICT VAR W%, H%, I%, J%, K$, R%, G%, B%, ROW$ VAR PAL_KEY$[0], PAL_VAL%[0] ACL...
  40. seggiepants seggiepants posted on thread Line & Rectangle Intersection If you have a line segment given by (ax, ay)- (bx, by) and a rectangle given by (cx, cy) - (dx,...
  41. seggiepants seggiepants posted on thread How do you rotate sprites placed with BGPUT? If you use BGROT you are rotating the entire layer, not just a single tile. If you use SPROT you...
  42. seggiepants seggiepants edited a post on thread How do I create maps using DATA? OPTION STRICT 'Require I declare variables VAR MAP_W%, MAP_H% 'Size of the map VAR I%, J%,...
  43. seggiepants seggiepants posted on thread How do I create maps using DATA? You are right, I did forget to put in DATA on the second example, I will go fix that. INSTR shou...
  44. seggiepants seggiepants edited a post on thread How do I create maps using DATA? OPTION STRICT 'Require I declare variables VAR MAP_W%, MAP_H% 'Size of the map VAR I%, J%,...
  45. seggiepants seggiepants posted on thread How do I create maps using DATA? OPTION STRICT 'Require I declare variables VAR MAP_W%, MAP_H% 'Size of the map VAR I%, J%,...
  46. seggiepants seggiepants posted on thread Collection. BG layers aren't really all that much different from the text layer. You can move it around with...
  47. seggiepants seggiepants commented on The ON command The problem with ON GOTO/GOSUB is you are using GOTO or GOSUB. You are making things harder to k...
  48. seggiepants seggiepants posted on thread How to use DEF DEF is important, super important. In combination with WHILE/WEND, REPEAT/UNTIL, and IF/THEN/ELS...
  49. seggiepants seggiepants posted on thread Ultra Short April Fool's 2017 Programming Contest I am entering with Quad Connect. Right before the deadline too. http://smilebasicsource.com/pag...
  50. seggiepants seggiepants created a new page: Quad Connect In this game you attempt to match four of your own discs in a row either horizontally, diagonall...

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