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seggiepants

seggiepants

Avatar Taboo I didn't change my avatar for 180 days Website Helper Received for being very helpful around SmileBASIC Source Achievements Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! Forum Contributor Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website

Submitted Programs (3):

Submitted Resources (1):

  1. seggiepants seggiepants posted on thread Broken collision please help! I tried to download your code and run it. Unfortunately, it seems a lot of the graphics and such...
  2. seggiepants seggiepants posted on thread Division by 0 error in my program I uploaded my version of the code, here is the key: KY4D3N3. Let me know when you have it so I c...
  3. seggiepants seggiepants posted on thread Help with a Shoot 'Em Up game So, did you drop the Metaverse program? Is this a vertically scrolling space ship shooter lik...
  4. seggiepants seggiepants posted on thread Division by 0 error in my program Z3D can be a negative number, and Square Root of a negative number is undefined in SmileBasic. Y...
  5. seggiepants seggiepants posted on thread New to Smilebasic, but wondering how to make a counting program Is this the sort of thing you are after? Remember you need to animate things, and that requires...
  6. seggiepants seggiepants posted on thread How to make à library My exercism.io ported code makes use of several source files. You can check out that if you want...
  7. seggiepants seggiepants posted on thread Duplicate variable that does not exist This isn't a bug. It is correct behavior. I happen to have my 3DS nearby so let's try some thing...
  8. seggiepants seggiepants posted on thread Title screen is incorrect, please help. It looks like you are very new to programming. Everyone is new at some point so let me be one of...
  9. seggiepants seggiepants posted on thread Nintendo Switch Discussion Found this just a few minutes ago, thought I would share https://www.fuze.co.uk/about-fuze4-nint...
  10. seggiepants seggiepants posted on thread Making a shooting game. SIN() and COS() want radians (0.0 to 2 Pi ~6.28), and SPROT wants degrees (0 to 360). You can co...
  11. seggiepants seggiepants posted on thread Making a shooting game. Sorry, I don't want to type it all up again, try this link. http://smilebasicsource.com/forum?fp...
  12. seggiepants seggiepants posted on thread good news/bad news Well, I guess I don't know how to vote, let me try conducting a bit of an "Exit Interview" with...
  13. seggiepants seggiepants posted on thread Nintendo Switch Discussion I believe they have DLC planned. I don't imagine it will work much better than the SmileBasic DL...
  14. seggiepants seggiepants commented on AY-3-8910 sound chip emulator I had to wikipedia it, but it looks like this was the sound chip for the Intellivision and Vectr...
  15. seggiepants seggiepants posted on thread Nintendo Switch Discussion That explains it, thanks.
  16. seggiepants seggiepants posted on thread Nintendo Switch Discussion Is there a command reference out for the Switch version? I don't see anything on the site, but I...
  17. seggiepants seggiepants posted on thread Shooting 360 degrees ?! Here is a demo I made back when SmileBasic was young. No key, you will have to type it in yourse...
  18. seggiepants seggiepants posted on thread PokéBASIC engine. A fan made engine for Pokemon fan games! (I will post updates here as well as take recommendations) Ummm, this still sounds a bit..... complicated. Also I agree with the others prone to copyright...
  19. seggiepants seggiepants posted on thread Nintendo Switch Discussion A huge modern take on BASIC? Sorry I must protest that one. QBasic/QuickBasic had user defined...
  20. seggiepants seggiepants posted on thread Game Ideas I decided to make hangman myself. It sounded like fun. For practice I made it in Fuze Basic on...
  21. seggiepants seggiepants posted on thread 3d Prisms To be clear, you are talking about a 3d wireframe extruded triangle right? Any reason you haven'...
  22. seggiepants seggiepants posted on thread Nintendo Switch Discussion If I remember right, functions in the pc/pi version on fuze basic ended with = and the return va...
  23. seggiepants seggiepants posted on thread Game Ideas You want to look at string functions. LEFT$(string, count) returns the first count characters...
  24. seggiepants seggiepants posted on thread How to use AND operation Ok lets start at the start, what we are talking about here is called Boolean Logic. I think this...
  25. seggiepants seggiepants posted on thread Game Ideas Ok, I am going to try to keep things text mode only. Let's start at the start. 1. Hello World....
  26. seggiepants seggiepants posted on thread Nintendo Switch Discussion I thought they were doing something like Javascript Object Notation (https://en.wikipedia.org/wi...
  27. seggiepants seggiepants posted on thread Nintendo Switch Discussion Thanks for the clear screen shots and the chat analysis. I don't see anything z order based for...
  28. seggiepants seggiepants posted on thread Nintendo Switch Discussion They delayed AGAIN!! Insert angry cursing and muttering here. That thing is about a year late no...
  29. seggiepants seggiepants posted on thread Touchscreen Graphic Button If you look up game programming on wikipedia and scroll down to the section Game structure you w...
  30. seggiepants seggiepants posted on thread Comprehensive Command explanations? Is it safe to assume you have already read through the instruction manual http://smilebasic.com/...
  31. seggiepants seggiepants posted on thread How do you make a sprite collide with a bigger sprite? Well OK, be that way, I was only trying to help. Guess I will count that as a no on the tutoria...
  32. seggiepants seggiepants posted on thread How do you make a sprite collide with a bigger sprite? I took a look at your code, and I see a Stack Overflow error. You are losing stack memory on eve...
  33. seggiepants seggiepants posted on thread How to download screenshots after Miiverse closure Here is the bad news. Anything you had on MiiVerse has been deleted for over a year now. There i...
  34. seggiepants seggiepants posted on thread some neat little light thing idk This might help anyone trying to make a similar program to the one in question. Watch "Line Of S...
  35. seggiepants seggiepants posted on thread BG Collision For a Beginner, I need help! Hmmm, finally got home and typed it in. I didn't get any errors. If it is subscript out of r...
  36. seggiepants seggiepants posted on thread BG Collision For a Beginner, I need help! Let's try to motivate why and when you would want to use an array. We will touch on the tic tac...
  37. seggiepants seggiepants posted on thread Bones in a sprite or smth There is SPLINK which let's you anchor one Sprite on another for things like a player holding a...
  38. seggiepants seggiepants posted on thread BG Collision For a Beginner, I need help! I wonder, does the platform game you referred to have a sine wave plasma on the bottom screen? I...
  39. seggiepants seggiepants posted on thread How to shoot The above linked tutorial looks great, I recommend you read it. If you have questions, feel free...
  40. seggiepants seggiepants posted on thread Photoshop Thread I like your painting. Keep up the nice work. In order to contribute here is a picture I ma...
  41. seggiepants seggiepants posted on thread Circles and For Loops If you aren't looking for real time speed or perfect accuracy, I would approximate it with trian...
  42. seggiepants seggiepants posted on thread Bomberman 3DS Ambition Thread If you have SmileBasic and a 3DS you could try learning to code too. Lesson 1 will be Hello W...
  43. seggiepants seggiepants posted on thread [CONCEPT] Petit Computer 3 Smilenet If you want a browser you probably need a JavaScript interpreter to go with it. This may make mo...
  44. seggiepants seggiepants commented on BOXTEST I found a few bugs. You are missing a routine for collision on the right side which let's you w...
  45. seggiepants seggiepants commented on BOXTEST Feel free to look at my code to Find the Exit for inspiration. You should be able to use jus...
  46. seggiepants seggiepants posted on thread Fuze Basic - First Impressions I don't know how you figured out the login work around, but thank you. I was wondering about...
  47. seggiepants seggiepants posted on thread What’s the easiest thing to program? I warn you about a bad word and you go look for it? Allow me to Picard facepalm for a bit. I gue...
  48. seggiepants seggiepants replied to a comment on How to Create a simple 3D Model in Blender and import it into Sim.3D on SmileBasic That does look nicer.
  49. seggiepants seggiepants edited page How to Create a simple 3D Model in Blender and import it into Sim.3D on SmileBasic How to Create a simple 3D Model in Blender and import it into Sim.3D on SmileBasic Prerequisite...
  50. seggiepants seggiepants replied to a comment on How to Create a simple 3D Model in Blender and import it into Sim.3D on SmileBasic Good idea, I should have done that.

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