? ahavasandwich ● SmileBASIC Source User

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ahavasandwich

ahavasandwich Inactive

Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Pokemon Is Awesome! I love Pokemon! Express Yourself Minecraft Is Awesome! I love Minecraft! Express Yourself Avatar Embargo I didn't change my avatar for 90 days Website Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website First Month Joined in the very first month of SmileBASIC Source Website I'm new to Smilebasic. I like sandwiches, math, and music. On a personal level, I'm a Southern Jewish feminist. Shalom y'all! I'm for gender equality. Also, me is big introvert, so not much talky or typing. :p אני מת על חיים

Submitted Programs (5):

  1. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) That's quite a few games that I'll get to play and judge (*evil grin).
  2. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Due to final exams I ain't gonna make it in time. On the plus side, I have some good resources...
  3. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) There's nothing copyrighted in what I'm making. The theme is a bit dark, but there is nothing...
  4. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Is there a limit on how dark a game can be? My game is going to ascii based, but the theme invol...
  5. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) I disagree with your last statement. I liked what I made for the last contest. It took me a lo...
  6. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) If someone votes for their own project they don't need to be shamed. They have three votes (each...
  7. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) One problem with this is that cheating would be really easy given that there is a lot good she...
  8. ahavasandwich ahavasandwich posted on thread TMREAD stops working if home button is pressed Thanks for the information. I'll check it out during the holiday break next week.
  9. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Interesting choice of theme. I'm not sure what I'll make, but I'll have fun making it. Btw: I st...
  10. ahavasandwich ahavasandwich posted on thread Grid help? "7SDNE384" Sorry about the typo. Midterms=not much sleep-> brain thinks 7 is Z.
  11. ahavasandwich ahavasandwich edited page UAG Drumpf This game is loosely is in the style of Robotron:2084. Your goal is to rescue people from automa...
  12. ahavasandwich ahavasandwich posted on thread Grid help? I haven't looked at this in a while, but here it is: ZSDNE384. Sorry about the late reply.
  13. ahavasandwich ahavasandwich posted on thread Grid help? It might be easier to use PRINT (there is a block character) instead of sprites or bg. Also, I w...
  14. ahavasandwich ahavasandwich edited page UAG Drumpf This game is loosely is in the style of Robotron:2084. Your goal is to rescue people from automa...
  15. ahavasandwich ahavasandwich posted on thread Community Warioware Thanks for the input! I hope to get back to this project soon.
  16. ahavasandwich ahavasandwich posted on thread Community Warioware What I want to do is create a framework that players can add to. Also, I want to make it as easy...
  17. ahavasandwich ahavasandwich posted on thread Community Warioware The code for this is: 4KVXD3HE. I would have liked to work on it more, but I didn't have the ti...
  18. ahavasandwich ahavasandwich posted on thread Community Warioware What I have at the moment is a skeleton with some guts in it. I have made one game for this pr...
  19. ahavasandwich ahavasandwich posted on thread Community Warioware This isn't a dead project...yet. I've made 1.5 games so far. I'm still working on the screen bet...
  20. ahavasandwich ahavasandwich posted on thread Player and enemy moving at different speeds Multiply the x and y coordinates by some constant 0<c<1. So do SPOFS #,x*c,y*c. If this isn't f...
  21. ahavasandwich ahavasandwich posted on thread Player and enemy moving at different speeds This is the easiest way of doing this. As long as character is not moving more than sixteen pi...
  22. ahavasandwich ahavasandwich posted on thread Spawn multiple actors with the same base code I did something similar to this for my silly UAG Drumpf game. In the main loop, I have a subrout...
  23. ahavasandwich ahavasandwich posted on thread How would I make a Function->SB Code function? Function that I use that you didn't mention directly: log base x, log base 10, ln, x^2 (good for...
  24. ahavasandwich ahavasandwich posted on thread UAG Drumpf You can actually fire in 8 directions (X+Y to fire up left). I like the invincibility idea. I'll...
  25. ahavasandwich ahavasandwich created a new thread: UAG Drumpf I'm getting close to releasing an update later this month. Just to let y'all know...the multipla...
  26. ahavasandwich ahavasandwich replied to a comment on UAG Drumpf XD I didn't know they made a hat.
  27. ahavasandwich ahavasandwich commented on Ivrit keyboard thing... I wanted to, but Arabic would be a lot harder. Some of the letters are connected and have differ...
  28. ahavasandwich ahavasandwich replied to a comment on Ivrit keyboard thing... ...I forgot about this project. Yeaaah, I need to finish this. I'm currently working on a couple...
  29. ahavasandwich ahavasandwich posted on thread TMREAD stops working if home button is pressed Good idea. I'll create some code that prevents cheating by pausing with the home button. I'm tur...
  30. ahavasandwich ahavasandwich deleted a post on thread TMREAD stops working if home button is pressed Reason: meh
  31. ahavasandwich ahavasandwich edited a post on thread TMREAD stops working if home button is pressed I just figured out the problem.This timer uses the system clock by first establishing an initial...
  32. ahavasandwich ahavasandwich posted on thread TMREAD stops working if home button is pressed I just figure out the problem.This timer uses the system clock by first establishing an initial...
  33. ahavasandwich ahavasandwich posted on thread TMREAD stops working if home button is pressed My apologies. I should have added some code. :P I was using the code below for a timer as part...
  34. ahavasandwich ahavasandwich created a new thread: TMREAD stops working if home button is pressed I noticed that TMREAD stops working after the home button is pressed. This will be a problem if...
  35. ahavasandwich ahavasandwich replied to a comment on nRogue:TYPGTTD (trans) I noticed that too...after I accidentally turned a good weapon into food. ?
  36. ahavasandwich ahavasandwich replied to a comment on nRogue:TYPGTTD It's about the same in difficulty. Lotta fun!
  37. ahavasandwich ahavasandwich posted on thread Community Warioware I'll have a prototype engine and some games completed some time next month, so now's a good time...
  38. ahavasandwich ahavasandwich posted on thread How Much Time Have You All Put In To SmileBASIC? I hope this sates your OCD. ;) PTC: 367:19 SmileBASIC: 341:25 How can Lumage have zero hour...
  39. ahavasandwich ahavasandwich posted on thread We need more originality I think the goal should not be to emulate previous games, but to instead build or expand upon...
  40. ahavasandwich ahavasandwich posted on thread How Much Time Have You All Put In To SmileBASIC? Maybe some of the smaller unfinished games will go into the Warioware project. I'll be honest...
  41. ahavasandwich ahavasandwich posted on thread How Much Time Have You All Put In To SmileBASIC? ~700:00 This is PTC+SmileBasic. There's a lot of unfinished programs I didn't release. :/
  42. ahavasandwich ahavasandwich edited a post on thread Community Warioware That's the general idea. I don't really know what kind of coding structure it should follow. I h...
  43. ahavasandwich ahavasandwich posted on thread Community Warioware That's the general idea. I don't really know what kind of coding structure it should follow. I h...
  44. ahavasandwich ahavasandwich created a new thread: Community Warioware Please share ideas or input on a community Warioware like project. At the moment I have motion s...
  45. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (July 6-August 5) Glad you liked it. On a side note, a collaborative project would be great, but I think tha...
  46. ahavasandwich ahavasandwich posted on thread Button input from guest sent after program is stopped? XD I doubt it. In the case of my game you'll just end up being a graphical annoyance at best.
  47. ahavasandwich ahavasandwich commented on The ultimate Circle Pad tutorial. I'll be coming back to this when I start creating different control schemes. Thanks!
  48. ahavasandwich ahavasandwich posted on thread Issue with RANDOMIZE not working Hmm. I overlooked that. It's been a while since I experimented with that command. I'll add som...
  49. ahavasandwich ahavasandwich posted on thread Official SmileBASIC Source Programming Contest (July 6-August 5) !מזל טוב Looking forward to updates on some of my favorite submissions in this contest. :D
  50. ahavasandwich ahavasandwich replied to a comment on Text Adventurw Game Maybe a King's Quest game with some turn based rpg elements in "3D" using calc84maniac's raycast...

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