? Vakore ● SmileBASIC Source User

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Vakore

Vakore

Want to see something awesome? https://www.youtube.com/watch?v=dQw4w9WgXcQ

Submitted Programs (3):

  1. Vakore Vakore replied to a comment on Alpa If you had previous versions that had different keys, the previous downloads wont count for the...
  2. Vakore Vakore replied to a comment on Desert Bus Ah. Honestly, I dont see the point in adding fake loading screens. If it loads quickly, dont tel...
  3. Vakore Vakore edited comment on Desert Bus Is that supposed to be a coding joke or a reference to an old show? EDIT: now I get it. Wait...
  4. Vakore Vakore posted on thread Raycaster glitching I indent where it matters. Can someone please close this thread as the issue has been solved.
  5. Vakore Vakore replied to a comment on Desert Bus Is that supposed to be a coding joke or a reference to an old show?
  6. Vakore Vakore posted on thread Raycaster glitching Ok. I'm not new to coding, so I'll stick to GOTO. About. Neatness though... if I used an actual...
  7. Vakore Vakore posted on thread PokéBASIC engine. A fan made engine for Pokemon fan games! (I will post updates here as well as take recommendations) I would add a speed variable to the '16 pixels takes 32 frames' thing so it's customizable.
  8. Vakore Vakore replied to a comment on Desert Bus There is. A Sega CD one the was by Penn and Teller and a VR port of that game. This is just a po...
  9. Vakore Vakore edited page Desert Bus 8 hours to Las Vegas. It's not exciting, but its reality.
  10. Vakore Vakore edited page Desert Bus 8 hours to Las Vegas. It's not exciting, but its reality.
  11. Vakore Vakore edited page Desert Bus 8 hours to Las Vegas
  12. Vakore Vakore created a new page: Desert Bus 8 hours to Las Vegas
  13. Vakore Vakore posted on thread PokéBASIC engine. A fan made engine for Pokemon fan games! (I will post updates here as well as take recommendations) You could call it DMCAmón, and the main character be called Infringe Ketchup, and then reboot th...
  14. Vakore Vakore posted on thread Super Bomber Blast Development thread Exactly how I do it.
  15. Vakore Vakore posted on thread SmileBASIC 4 Discussion「プチコン4」 Honestly I have no idea why unreproduceable glitches occurnin programs. It happens everywhere, n...
  16. Vakore Vakore posted on thread Raycaster glitching Ok, thanksniconni. I of course seggiepants is going to interject, so I'll wait for that to see h...
  17. Vakore Vakore posted on thread Change my account name? I think 12Me21 is an admin. Here is his profile: https://smilebasicsource.com/user/12Me21
  18. Vakore Vakore posted on thread Super Bomber Blast Development thread Platformers aren't all that hard to make. The one OI'm working on is only really giving me troub...
  19. Vakore Vakore posted on thread Super Bomber Blast Development thread Doesnt need good graphics, just good gameplay. Control blue square jump on black squares dont to...
  20. Vakore Vakore posted on thread Nintendo Switch Lite Discussion Thread Can you use the switch lite in TV mode with a pre-owned switch dock?
  21. Vakore Vakore posted on thread Super Bomber Blast Development thread Probably because it was too ambitious of a project for a newbie. I recommend starting with a sim...
  22. Vakore Vakore posted on thread Raycaster glitching Are there any speed bonuses of using a while loop?
  23. Vakore Vakore posted on thread Raycaster glitching Can you use vsync in a while loop?
  24. Vakore Vakore posted on thread Super Bomber Blast Development thread Why are you canceling? Too hard?
  25. Vakore Vakore edited page Untextured Raycaster(fixed) Added file size
  26. Vakore Vakore posted on thread Raycaster glitching Thanks seggiepants! It worked! Two things: A: what does it being a while loop do? B: could you...
  27. Vakore Vakore posted on thread Raycaster glitching What I did in javascript for the sprites was loop through every column just like the walls.
  28. Vakore Vakore edited a post on thread Raycaster glitching It isnt chugging, and as a matter of fact, runs pretty well at 1/2 resolution. It's just the the...
  29. Vakore Vakore posted on thread Raycaster glitching It isnt chugging, and as a matter of fact, runs pretty well at 1/2 resolution. It's just the the...
  30. Vakore Vakore edited a post on thread Raycaster glitching I have an o2ds. If you remove the black bars by going to the for loop the runs the raycast, you...
  31. Vakore Vakore posted on thread Raycaster glitching I have an o2ds. If you remove the black bars by going to the for loop the runs the raycast, you...
  32. Vakore Vakore edited page Untextured Raycaster(fixed)ish This is a simple, untextured raycaster. Thanks to incvoid for helping me figure out what I did...
  33. Vakore Vakore edited a post on thread Raycaster glitching Really? That was all that I missed. Thanks for helping. Something like this happened when I made...
  34. Vakore Vakore edited page Untextured Raycaster Update
  35. Vakore Vakore edited a post on thread Raycaster glitching Really? That was all that I missed. Thanks for helping. Something like this happened when I made...
  36. Vakore Vakore posted on thread Raycaster glitching Really? That was all that I missed. Thanks for helping. Something like this happened when I made...
  37. Vakore Vakore posted on thread Raycaster glitching Thank you for trying to help in void. I made some changes(including the slowing of mlving/lookin...
  38. Vakore Vakore posted on thread Raycaster glitching A: Well, it is the first result to pop up when you search "raycaster tutorial" in google B: I...
  39. Vakore Vakore commented on Color Maze Hey, do you think you could help me with my raycaster? It works, but its buggy: https://smilebas...
  40. Vakore Vakore edited a post on thread Raycaster glitching My raycaster is bugging out. I'm not sure if it is smileBasic or my code. I managed to make on i...
  41. Vakore Vakore created a new thread: Raycaster glitching My raycaster is bugging out. I'm not sure if it is smileBasic or my code. I managed to make on i...
  42. Vakore Vakore posted on thread Gameboy Emulator Yttria, are you referencing to my idea or something else? Because emulation is just interpreting...
  43. Vakore Vakore posted on thread Gameboy Emulator It's fine. Honestly I know very little about emulation besides the dumber down version of how it...
  44. Vakore Vakore posted on thread Gameboy Emulator Oh, well I guess I'm rather naive then when it comes to eatting information on the internet.
  45. Vakore Vakore edited a post on thread SmileBASIC 4 Discussion「プチコン4」 Can you use labo stuff with sb4?
  46. Vakore Vakore posted on thread SmileBASIC 4 Discussion「プチコン4」 Can you use labor stuff with sb4?
  47. Vakore Vakore posted on thread enemy AI which would go through a maze and find the player Yeah, like that
  48. Vakore Vakore posted on thread enemy AI which would go through a maze and find the player Or you could use DIM MAP$[5] so you can use strings, which makes it much easier to read and you...
  49. Vakore Vakore posted on thread Gameboy Emulator Ok then. Thanks for the information. Still gonna call him 12me12
  50. Vakore Vakore posted on thread Gameboy Emulator A: also why not find the assembly code online if it's easier to use that? B:12Me12, I have no...

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