? Nathaniel ● SmileBASIC Source User

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Nathaniel

Nathaniel

Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Scholar Received for knowing a great deal about programming topics Achievements Final(?) Contest Winner I won the (possibly) final SmileBASIC Source Contest! October 2018 Programming Contest Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Spring 2017 Contest Winner I won the SmileBASIC Source Spring 2017 Contest! Programming Contest Final(?) Contest Winner I won the (possibly) final SmileBASIC Source Contest! October 2018 Programming Contest Staff Pick "Your program is one of our favorites!" - Staff Achievements Avatar Taboo I didn't change my avatar for 180 days Website Scholar Received for knowing a great deal about programming topics Achievements April Fool's 2017 Contest Runner Up I placed 2nd in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest End of 2017 Contest Runner Up I placed 2nd in the SmileBASIC Source End of 2017 Contest! Programming Contest Helper Received for being very helpful around SmileBASIC Source Achievements Second Year My account is over 2 years old Website OSP Contest 2 Runner Up I placed 2nd in the second SmileBASIC Source OSP Contest! Programming Contest Great Page Hidden Achievements Promoted Page My page was promoted on SmileBASIC Source! Achievements Avatar Embargo I didn't change my avatar for 90 days Website April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest Halloween 2017 Contest Participant I participated in the SmileBASIC Source Halloween 2017 Contest! Programming Contest End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest Final(?) Contest Participant I participated in the (possibly) final SmileBASIC Source Contest! October 2018 Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Thing's to note: I LOVE math, I love computer science, and I love SmileBASIC. I’m also usually open to help others in this community so just shoot me a message if you need anything. - Things I’m working on (but may never get to): > Yard work for a Switch > "Game Night" > 3D Shooter > Christmas Game (improving) > Wierd golf game..? > Secret renovation project > An MML app that’s used to create, edit, visualize and publish music > Other apps that will be used for particular features in SmileBASIC (_SPR, _MAP, _WAV, _GRP) > Dev Gadgets - Random links: Music I Enjoy: https://www.youtube.com/watch?v=GoxvS5Kj74U&t=1997s

Submitted Programs (13):

  1. Nathaniel Nathaniel posted on thread Can RNDF() return 0? Oh... now I see the impossibility of RNDF() ever returning exactly zero. I've gotten it to retur...
  2. Nathaniel Nathaniel posted on thread Can RNDF() return 0? Maybe- RANDOMIZE 0,55219 FOR I=0 TO 2768 IF RNDF() THEN ENDIF NEXT ?FORMAT$("%.9F",RNDF())...
  3. Nathaniel Nathaniel posted on thread Can RNDF() return 0? RANDOMIZE 0,14532 FOR I=0 TO 3 IF RNDF() THEN ENDIF NEXT ?RNDF()
  4. Nathaniel Nathaniel edited comment on Smilebasic Store "planez solid" "proplusation" "nvogue" "mazemo mori"!? Neat idea though.
  5. Nathaniel Nathaniel commented on Smilebasic Store "proplusation"
  6. Nathaniel Nathaniel replied to a comment on How to Create a simple 3D Model in Blender and import it into Sim.3D on SmileBasic I think PetitIModem will still be used to send files from the Switch to PC as the USB keyboard i...
  7. Nathaniel Nathaniel commented on How to Create a simple 3D Model in Blender and import it into Sim.3D on SmileBasic This is really neat! A bit inconvenient but it's better than manually modeling in SB. I might us...
  8. Nathaniel Nathaniel replied to a comment on Mini Christmas Game Are you asking a question?
  9. Nathaniel Nathaniel replied to a comment on Mini Christmas Game This is a custom level built with the DATA at the bottom of the code that infinitely kills the p...
  10. Nathaniel Nathaniel edited page Mini Christmas Game added speedrun clock / improved some animations
  11. Nathaniel Nathaniel replied to a comment on Mini Christmas Game This is amazing! Definitely not what I was expecting for in the slightest.
  12. Nathaniel Nathaniel replied to a comment on Old Games 1.1 Yeah... it took me nearly three hours to play through it the first time, which happpened to be t...
  13. Nathaniel Nathaniel created a new page: Mini Christmas Game I wanted to make something simple and easy for Christmas and this is what I came up with. Hope y...
  14. Nathaniel Nathaniel posted on thread SmileBASIC Game of the year 2018! I'd like to nominate Spinning Cubes by Hanzo and Sim.3D by Simeon.
  15. Nathaniel Nathaniel posted on thread Idk some kinda ENDIF syntax error problem If you start a FOR loop inside an IF statement, you must end it with NEXT before it reaches ENDI...
  16. Nathaniel Nathaniel replied to a comment on Pumpkin Swing Oh wow! I just checked every level to see if each one could be beaten without using the circle p...
  17. Nathaniel Nathaniel replied to a comment on Pumpkin Swing How'd you get past level 6?
  18. Nathaniel Nathaniel posted on thread Spooky Scary Programming Contest 2018 I think the badge counts the deleted posts as well while the counter doesn't.
  19. Nathaniel Nathaniel edited page Pumpkin Swing Fixing a couple things
  20. Nathaniel Nathaniel edited comment on Spooky Tetris I never thought Tetris could be so beautiful. 10/10
  21. Nathaniel Nathaniel commented on Spooky Tetris I never though Tetris could be so beautiful. 10/10
  22. Nathaniel Nathaniel edited comment on Pumpkin Swing A) I only gave myself a day and a half for level design so it was hard to get the difficulty cur...
  23. Nathaniel Nathaniel replied to a comment on Pumpkin Swing A) I only gave myself a day and a half for level design so it was hard to get the difficulty cur...
  24. Nathaniel Nathaniel created a new page: Pumpkin Swing A physics based with unique mechanics about none other than swinging pumpkins. Guide the pumpkin...
  25. Nathaniel Nathaniel posted on thread Spooky Scary Programming Contest 2018 For the past few days, I've been debating whether or not I should even release my game by the de...
  26. Nathaniel Nathaniel posted on thread petit runner 3D
  27. Nathaniel Nathaniel replied to a comment on JT-OS (JUPITER-OS) Also, when I created "Thrust", now "Propulsion", SmileBoom created an account on this website na...
  28. Nathaniel Nathaniel replied to a comment on JT-OS (JUPITER-OS) That's not true.
  29. Nathaniel Nathaniel replied to a comment on Minecraft 3DS Edition (SB edition) No, V360 is right. It won't work. Rendering a two block high map using the raycaster engine woul...
  30. Nathaniel Nathaniel replied to a comment on Program Ideas It's almost as if there's a much more convenient button located in the forums that's not located...
  31. Nathaniel Nathaniel replied to a comment on Fluid Cubes OSP Sorry, what?
  32. Nathaniel Nathaniel edited comment on SM64 Tick Tock Clock
  33. Nathaniel Nathaniel replied to a comment on SM64 Tick Tock Clock
  34. Nathaniel Nathaniel replied to a comment on Propulsion Thanks! I already saw that you used this in your application, but thanks for crediting me.
  35. Nathaniel Nathaniel replied to a comment on No "S" Challenge (moved) I said "CHR$(83)" can't be used within CALL(). But everything else is fine.
  36. Nathaniel Nathaniel replied to a comment on No "S" Challenge (moved) Yeah... but "CHR$(83)+"omething"" would work better
  37. Nathaniel Nathaniel replied to a comment on No "S" Challenge (moved) YE$
  38. Nathaniel Nathaniel posted on thread SmileBASIC Source Movile App (Android) Will I get nofications on my phone?
  39. Nathaniel Nathaniel posted on thread 3D projection This is the function I usually use for two-axis rotation. DEF ROT_3D X,Y,Z,A1,A2 OUT X3,Y3,Z3...
  40. Nathaniel Nathaniel edited a post on thread 3D projection DEF PERSPECTIVE X,Y,Z,VP OUT X2,Y2 X2=X/(Z-VP) Y2=Y/(Z-VP) END VP is the vanishing point...
  41. Nathaniel Nathaniel posted on thread 3D projection DEF ERSPECTIVE X,Y,Z,VP OUT X2,Y2 X2=X/(Z+VP) Y2=Y/(Z+VP) END VP is the vanishing point...
  42. Nathaniel Nathaniel posted on thread I got smile basic source to work on the 3DS browser (on my old version 3ds). This also works on the New 3DS browser (as I'm using it to write this comment).
  43. Nathaniel Nathaniel replied to a comment on 3D Landscape Demo I used a combination of pre-rendered rotated landscapes, wrapping the image on itself, and palet...
  44. Nathaniel Nathaniel edited a post on thread Finding the Angle of Reflection I usually use the eauation: angle of reflection=positional angle×2-velosity angle+180 Exam...
  45. Nathaniel Nathaniel posted on thread Finding the Angle of Reflection I usually use the eauation: Angle of reflection=angle between two circles×2-angle of travel+180...
  46. Nathaniel Nathaniel posted on thread Wav file Oh. Well in that case, 12Me21 made a couple WAV players: Free WAV Player (version 4) Long WA...
  47. Nathaniel Nathaniel posted on thread Wav file Take a look at this page: Importing waveforms from a PC to SB I've never tried this before so I...
  48. Nathaniel Nathaniel edited a post on thread The latest contest wasn't terrible lol I 100% agree with this. A few people lashed out at my entry for the contest, Fluid Cubes, bec...
  49. Nathaniel Nathaniel posted on thread The latest contest wasn't terrible lol I 100% agree with this. A few people lashed out at my entry because it "isn't a game" and "on...
  50. Nathaniel Nathaniel commented on processing using Advanced Sound Processing Unit A few ideas that may or may not be possible using the Advanced Sound Processing Unit: Conway's...

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