? Krondelo ● SmileBASIC Source User

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Krondelo

Krondelo Inactive

Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website Avatar Block I didn't change my avatar for 30 days. Website

Submitted Programs (2):

  1. Krondelo Krondelo posted on thread Impostor For some reason it won't let me post. What can we do?
  2. Krondelo Krondelo posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Well shit, I can't fix/finish my game anytime soon. Unfortunately I stupidly built my code with...
  3. Krondelo Krondelo posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Hey sorry if this was already made clear, but when exactly do submissions end? What time or time...
  4. Krondelo Krondelo posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Yeah I'm in the same boat, I've lost a whole week that I could've worked on and likely finis...
  5. Krondelo Krondelo posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) I feel you @Giant_Gamer! My game isn'y buggy, in fact I was very careful when writing it so it r...
  6. Krondelo Krondelo posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Pretty sure my text adventure got removed too. Mine was pretty light on violence and no hars...
  7. Krondelo Krondelo posted on thread Official SmileBASIC Source Programming Contest (November 15-December 15) Continues working in the shadows..
  8. Krondelo Krondelo posted on thread Best Ways to learn JavaScript? If you want to have fun learning or applying your skills you could play HackMud! XD
  9. Krondelo Krondelo posted on thread Poll thread: How old are you and what programming languages do you have experience with? 28. SmileBASIC, Java, some Ruby.
  10. Krondelo Krondelo posted on thread Player and enemy moving at different speeds Not sure if this is what you mean but I have an idea. You can't count frames (at least that I kn...
  11. Krondelo Krondelo posted on thread How Much Time Have You All Put In To SmileBASIC? I think I'm around 220:00 so far!
  12. Krondelo Krondelo posted on thread really good graphics from a japanese miiverse user. Dang, really good but those are just static images right?
  13. Krondelo Krondelo posted on thread Timed attacks I think you could use a bar/gauge like in golf games, mark a small area somewhere in the bar. Ha...
  14. Krondelo Krondelo commented on Fireworks Thanks Elzo, I actually considered it but it seemed pretty simple color wise. I had a really goo...
  15. Krondelo Krondelo edited comment on Fireworks I decided not to show them as I wanted the gameplay to be a surprise. I added one, it's from an...
  16. Krondelo Krondelo edited page Fireworks Yay! Welcome to 'FireWorks', my first full game! It's a simple arcade style game, I think it's b...
  17. Krondelo Krondelo commented on Fireworks I decided not to show them as I wanted the gameplay to be a surprise. I can add them if you thin...
  18. Krondelo Krondelo created a new page: Fireworks Yay! Welcome to 'FireWorks', my first full game! It's a simple arcade style game, I think it's b...
  19. Krondelo Krondelo commented on nRogue (trans) Great game, I was surprised with the custom graphics for basically being text based graphics. My...
  20. Krondelo Krondelo posted on thread I bricked my 3DS You could buy a broken one maybe if you're lucky for cheap, doubt you can buy just that part. On...
  21. Krondelo Krondelo commented on Sprites 303 ("Advanced" Sprite Control) Sorry if that wasn't clear, the hitbox itself is square yes, I just meant your example up above...
  22. Krondelo Krondelo commented on Sprites 303 ("Advanced" Sprite Control) Nice, but I think there is a problem with formatting where you show the collision box, it's not...
  23. Krondelo Krondelo posted on thread if you like making sprites Hey Komodo, how are these sketches helping? I thought you needed sprites made?
  24. Krondelo Krondelo posted on thread Can you check if two arrays are the same in SmileBASIC? I don't think a pointer is really correct, I think he just means are both variables referrin...
  25. Krondelo Krondelo posted on thread Need help with saving Aaron.
  26. Krondelo Krondelo posted on thread Need help with saving Hey is that you from Miiverse? Posted on my Digipets post. I'm wondering how to do this too.
  27. Krondelo Krondelo posted on thread Please Help Me Debug this RPG Sorry wasn't sure you noticed my EDIT above. NDSJJ3E3
  28. Krondelo Krondelo posted on thread Please Help Me Debug this RPG Yup, and it can be much longer too just so you know. @PATTACK 'UPDATE DISPLAY HERE VS...
  29. Krondelo Krondelo edited a post on thread Please Help Me Debug this RPG I'll upload it now, oh and you can do the display update for HP at the top(inside) of that loop...
  30. Krondelo Krondelo posted on thread Please Help Me Debug this RPG I'll upload it now, oh and you can do the display update for HP at the top(inside) of that loop...
  31. Krondelo Krondelo posted on thread Please Help Me Debug this RPG Hmm, had a look. Sorry to say but the way you structured the code in general is very strange. I...
  32. Krondelo Krondelo posted on thread I need help! It's not that hard just start messing around with it. Follow the guides here > http://smilebasic...
  33. Krondelo Krondelo posted on thread Treyarch Zombies Thread Well it was just an exaggeration, but the fact is most people are obsessed with COD zombies...
  34. Krondelo Krondelo posted on thread Treyarch Zombies Thread Sick man! If this turns out good you will be worshiped!
  35. Krondelo Krondelo posted on thread A lil help :-) Need to see your source code.
  36. Krondelo Krondelo posted on thread How Do Arrays Work? Ah okay, thanks for the clarification!
  37. Krondelo Krondelo posted on thread How Do Arrays Work? An array can contain various data types, I'm not sure for BASIC but I know they can either strin...
  38. Krondelo Krondelo posted on thread Making a platformer How do you check sprite corners? Is it pretty complicated?
  39. Krondelo Krondelo posted on thread Enemy ai Yeah, I haven't done it myself but I believe you could use a transparent sprite box around the c...
  40. Krondelo Krondelo posted on thread Shouldn't we always close quotation marks? I agree, I think it's simply bad practice and makes the code look more sloppy.
  41. Krondelo Krondelo posted on thread Animate 8 directional moving sprite w/d pad & circle pad? Not sure I understand completely either, but with your concern to not detecting a diagonal after...
  42. Krondelo Krondelo replied to a comment on Pill Pusher Hmm, sorry about that I have no idea why? You may want to try again and make sure its typed corr...
  43. Krondelo Krondelo posted on thread Color system variable? Is that really going to do anything anyway? That only effects the colors in EDIT mode.
  44. Krondelo Krondelo commented on Fractal Explorer Nice, I've been wondering how you made this.
  45. Krondelo Krondelo posted on thread How do I use DATA for backgrounds? I saw this implementation in a mario game. All you had to do was place blocks (the text icon blo...
  46. Krondelo Krondelo edited a post on thread Upcoming Game Not bad, their smiles make it look like they have vampire teeth though, I would just use a strai...
  47. Krondelo Krondelo posted on thread Upcoming Game Not bad, there smiles make it look like they have vampire teeth though, I would just use a strai...
  48. Krondelo Krondelo created a new thread: Simulation type games Hey there! So I have an idea for a new game I want to make, heavily inspired by Dwarf Fortress....
  49. Krondelo Krondelo posted on thread SmileBASIC to TI-BASIC Yeah that would be cool if you could implement the graphing functions.
  50. Krondelo Krondelo commented on Five Nights at Freddy's SB <3 faint hums.... :)

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