? Gaelstrom_Valence ● SmileBASIC Source User

Sign In

Register
*Usernames are case-sensitive
Forgot my password
[Help Wanted] SmileBASIC Documentation Project
Gaelstrom_Valence

Gaelstrom_Valence

Drawing I like to draw! Hobbies Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength First Month Joined in the very first month of SmileBASIC Source Website Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website RNG Hidden Easter Eggs Avatar Block I didn't change my avatar for 30 days. Website First Month Joined in the very first month of SmileBASIC Source Website I draw animal people who fight and I henshin alot. I. AM. MOO.

Submitted Programs (1):

  1. Gaelstrom_Valence Gaelstrom_Valence commented on Limit Variable to Range Ohhh my goodness I needed this so much in my life, thank you
  2. Gaelstrom_Valence Gaelstrom_Valence edited a post on thread GOSUB within functions? This came up because I wanted to see if I could use ON within functions. I ended up going wi...
  3. Gaelstrom_Valence Gaelstrom_Valence posted on thread GOSUB within functions? This came up because I wanted to see if I could use ON within functions. I ended up going wi...
  4. Gaelstrom_Valence Gaelstrom_Valence edited a post on thread GOSUB within functions? The manual says it can't be used, but it seems to work fine for me? Is it referring to somethin...
  5. Gaelstrom_Valence Gaelstrom_Valence created a new thread: GOSUB within functions? The manual says it can't be used, but it seems to work fine for me?
  6. Gaelstrom_Valence Gaelstrom_Valence posted on thread Restore & Read vs One big array? What if the array is multidimensional?
  7. Gaelstrom_Valence Gaelstrom_Valence posted on thread Restore & Read vs One big array? Oh yeah, another benefit to Restore/Read. I mean, as far as I can tell you can't check if you'r...
  8. Gaelstrom_Valence Gaelstrom_Valence posted on thread Restore & Read vs One big array? In my test, Restore and Read has been faster... Except when it comes to well... Getting the...
  9. Gaelstrom_Valence Gaelstrom_Valence edited a post on thread Restore & Read vs One big array? What do you think is more like, database stuff. Like I've been using Restore and Read to retrie...
  10. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Restore & Read vs One big array? What do you think is more like, database stuff. Like I've been using Restore and Read to retrie...
  11. Gaelstrom_Valence Gaelstrom_Valence replied to a comment on CAVE ISLAND (trans) Nvm, I guess my extdata was corrupted or something
  12. Gaelstrom_Valence Gaelstrom_Valence commented on CAVE ISLAND (trans) Uhh, anyone else having trouble downloading this?
  13. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Has opening the 3DS Eshop been slow for anyone else? Not sure if it's my 3DS, or if it's on Nintendo's end.
  14. Gaelstrom_Valence Gaelstrom_Valence posted on thread What looks better blowing in the wind:Capes or scarves? And no offense to dresses. But honestly they don't blow in the wind as well. In fact I'm pret...
  15. Gaelstrom_Valence Gaelstrom_Valence created a new thread: What looks better blowing in the wind:Capes or scarves? Had to have one joke entry.
  16. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Other ways to handle N-(N MOD 16)? Or I guess how to set a value to a multiple of something?
  17. Gaelstrom_Valence Gaelstrom_Valence edited a post on thread Screenshots without Miiverse AND IIIIIIIIIIIIIIIIIIIIIII-E-IIIIIIIIIIII WILL ALWAYS LOVE-
  18. Gaelstrom_Valence Gaelstrom_Valence posted on thread Screenshots without Miiverse My heart. I have one again.
  19. Gaelstrom_Valence Gaelstrom_Valence posted on thread Screenshots without Miiverse My soul hurts.
  20. Gaelstrom_Valence Gaelstrom_Valence deleted a post on thread Maximum files limit? Reason: I don't know what I'm talking about
  21. Gaelstrom_Valence Gaelstrom_Valence posted on thread Screenshots without Miiverse I almost want a way to like or thumbs up comments or something cause I really wanna do so for...
  22. Gaelstrom_Valence Gaelstrom_Valence posted on thread Screenshots without Miiverse My eyeballs are exploding from tears of joy.
  23. Gaelstrom_Valence Gaelstrom_Valence posted on thread Maximum files limit? Aight, thanks everyone. I do have my old 32 gig to fall back on, my current one being 32 at a...
  24. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Maximum files limit? My smilebasic's been getting corrupted every so often, typically after saving something. I do ha...
  25. Gaelstrom_Valence Gaelstrom_Valence created a new thread: What's worse to you?
  26. Gaelstrom_Valence Gaelstrom_Valence posted on thread How is this not correct? Eyyyyyy
  27. Gaelstrom_Valence Gaelstrom_Valence edited a post on thread How is this not correct? ? 129.98-129==0.98 I don't know if it's just me, but this always comes out as false, along wi...
  28. Gaelstrom_Valence Gaelstrom_Valence created a new thread: How is this not correct? ? 129.98-129==0.98 I don't know if it's just me, but this always comes out as false, along wi...
  29. Gaelstrom_Valence Gaelstrom_Valence posted on thread How does this movement feel? If you feel like editing the degree intervals, looks for M=10 on line 168.
  30. Gaelstrom_Valence Gaelstrom_Valence created a new thread: How does this movement feel? [5JCQ23KJ] I attempted to limit direction in movement in a topdown perspective to 10 degree i...
  31. Gaelstrom_Valence Gaelstrom_Valence posted on thread Delete projects folder from console? Nevermind. I tried deleting everything, the program, extra data, update data, I assumed the buil...
  32. Gaelstrom_Valence Gaelstrom_Valence posted on thread Delete projects folder from console? I wanted to delete a project folder since, for no apparent reason it just causes Smilebasic...
  33. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Delete projects folder from console? I seem to have an issue, some folder keeps causing smilebasic to crash when I try opening it, an...
  34. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Handling information for multiple sprites? (More than 8 variables, potentially) The common information I have for sprites that I might allocate with spvar are: 1. Type 2. X...
  35. Gaelstrom_Valence Gaelstrom_Valence posted on thread Splinking all main sprites to parent acting as camera? Sweeeeeet.
  36. Gaelstrom_Valence Gaelstrom_Valence posted on thread Splinking all main sprites to parent acting as camera? What do you mean exactly?
  37. Gaelstrom_Valence Gaelstrom_Valence edited a post on thread Splinking all main sprites to parent acting as camera? I wasn't sure of a more succinct way to to put this, but uhh. Doing that, and moving the pare...
  38. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Splinking all main sprites to parent acting as camera? I wasn't sure of a more succinct way to to put this, but uhh. Doing that, verses using someth...
  39. Gaelstrom_Valence Gaelstrom_Valence posted on thread Best way to do multiple collision checks on the same sprite? Ooohhhhhh, I always thought was detecting collisions from the most recently used SPCOL or...
  40. Gaelstrom_Valence Gaelstrom_Valence commented on Jumpy thing I will fix this... Hopefully soon. I decided to try making another collision system, this time...
  41. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Best way to do multiple collision checks on the same sprite? For use in say, a projectile that doesn't despawn upon hitting something, but rather can pierce...
  42. Gaelstrom_Valence Gaelstrom_Valence posted on thread FUZE Nintendo Switch Oh geez, I probably should have looked up an existing FUZE thread. Which, there is one already,...
  43. Gaelstrom_Valence Gaelstrom_Valence deleted a post on thread FUZE Nintendo Switch Reason: Saying stupid things
  44. Gaelstrom_Valence Gaelstrom_Valence created a new thread: FUZE Nintendo Switch https://www.fuze.co.uk/nintendo-switch.html Opinions?
  45. Gaelstrom_Valence Gaelstrom_Valence edited a post on thread Can you notice this issue? I happen to be making my own top down movement thing, and there is this thing where you can bump...
  46. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Can you notice this issue? I happen to be making my own top down movement thing (It's the cool thing to do at the time, and...
  47. Gaelstrom_Valence Gaelstrom_Valence replied to a comment on Homo Sapeins You know. Like, homo sapiens. Humans. thought it'd be a cute little joke im sorry
  48. Gaelstrom_Valence Gaelstrom_Valence commented on Homo Sapeins OH THE HUMANITY!
  49. Gaelstrom_Valence Gaelstrom_Valence posted on thread Does division and multiplication affect performance in Smile? Aight! I'll keep that in mind. Also, do you know if functions tend to be intensive if you...
  50. Gaelstrom_Valence Gaelstrom_Valence posted on thread How do you prefer lives to be presented? Right on!

Send message to Gaelstrom_Valence

Message sent!