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DFrost

DFrost

Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website Final(?) Contest Participant I participated in the (possibly) final SmileBASIC Source Contest! October 2018 Programming Contest First Year My account is over 1 year old Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Right now I am working on petit runner, Baldi's Basic's 3DS, Homo Sapiens, Halo 3DS, BASQUICK, and petit engine

Submitted Programs (7):

Submitted Resources (8):

  1. DFrost DFrost replied to a comment on SHA-1 Hash Function I never used XOR so....
  2. DFrost DFrost commented on SHA-1 Hash Function I made this function. I don't know what is does lol: DEF FSHA1(N%) VAR NUMS%[4] NUMS%[0]...
  3. DFrost DFrost posted on thread Halo 3DS it actually processes 100 objects per frame in this screenshot. If the object is far enough away...
  4. DFrost DFrost posted on thread How to make a 3D Texture? There is P3D by Bugtaro that you can use, but it is a pain to use.
  5. DFrost DFrost posted on thread Halo 3DS Here is a pic:
  6. DFrost DFrost edited a post on thread Halo 3DS I have ran into a lot of speed issues but I have prevailed and the FPS has changed from 90 to 20...
  7. DFrost DFrost edited a post on thread Halo 3DS I have ran into a lot of speed issues but I have prevailed and the FPS has changed from 90 to 20...
  8. DFrost DFrost edited a post on thread Halo 3DS OK just got an Idea. I'm going to have Forge mode as the first release. I will use it to build m...
  9. DFrost DFrost edited a post on thread Halo 3DS I have ran into a lot of speed issues but I have prevailed and the FPS has changed from 90 to 20...
  10. DFrost DFrost posted on thread Halo 3DS I have ran into a lot of speed issues but I have prevailed and the FPS has changed from 90 to 20...
  11. DFrost DFrost edited page Objective SB This project is full of everything you need to manipulate and create objects.for an object with...
  12. DFrost DFrost created a new thread: Now intruducing a new OS: S-OS ill make this
  13. DFrost DFrost posted on thread Programming Jokes Good job!
  14. DFrost DFrost had their name changed from dfrost2 (by Y_ack)
  15. DFrost DFrost posted on thread Programming Jokes LMAO!
  16. DFrost DFrost edited a post on thread Programming Jokes y tho. it's not like you can make me LMAO! (or anybody)
  17. DFrost DFrost posted on thread Programming Jokes y tho. it's not like you can make me LMAO!
  18. DFrost DFrost posted on thread Halo 3DS OK just got an Idea. I'm going to have Forge mode as the first release. I will use it to build m...
  19. DFrost DFrost created a new thread: Programming Jokes What is an encrypted potato? A HASHbrown!
  20. DFrost DFrost edited comment on SIM.3D hell, if WSC = 1, you could make X,Y,Z to X%,Y%,Z% These is just theories, but they should he...
  21. DFrost DFrost replied to a comment on SIM.3D hell, if WSC = 1, you could make X,Y,Z to X%,Y%,Z%
  22. DFrost DFrost edited comment on SIM.3D Just figured out an optimization you can make, Simeon. On PERSPECTIVE, you should change X2, Y2,...
  23. DFrost DFrost commented on SIM.3D Just figured out an optimization you can make, Simeon. On PERSPECTIVE, you should change X2, Y2,...
  24. DFrost DFrost edited a post on thread Halo 3DS I just thought of something...(here comes in some geekiness!) Halo CE was released a few months...
  25. DFrost DFrost posted on thread Halo 3DS I just thought of something...(here comes in some geekiness!) Halo CE was released a few months...
  26. DFrost DFrost posted on thread Commands can "return" variables cool!
  27. DFrost DFrost edited a post on thread text after RETURN and before END doesn't cause errors ikr i had the same theory It does cause errors when you use tokens, though.
  28. DFrost DFrost posted on thread text after RETURN and before END doesn't cause errors ikr i had the same theory
  29. DFrost DFrost edited a post on thread text after RETURN and before END doesn't cause errors Try this code: COMMON DEF something RETURN'RETURNS NULL Hello this is cool. END
  30. DFrost DFrost created a new thread: text after RETURN and before END doesn't cause errors Try this code: COMMON DEF something RETURN'RETURNS NULL Hello this is cool.
  31. DFrost DFrost posted on thread Halo 3DS P3D uses sprites instead of GTRI, which is faster and allows texturing. The environment will com...
  32. DFrost DFrost posted on thread How to edit GLOAD array OK just for an example I have a GSAVE array of the strawberry(GRP4) I FILL it with #RED and GLOA...
  33. DFrost DFrost posted on thread Halo 3DS well you can use GCLIP to get eh... 400 tris at 60FPS(filling the whole screen)
  34. DFrost DFrost posted on thread Halo 3DS then again this was in 2001
  35. DFrost DFrost created a new thread: How to edit GLOAD array when you edit a GLOAD array and render it, its distorted. What custom function would you use to...
  36. DFrost DFrost posted on thread Halo 3DS I don't have a switch and don't plan on getting one
  37. DFrost DFrost posted on thread Halo 3DS I'm planning on starting it today and finishing by July of 2020( I'm serious)
  38. DFrost DFrost edited page Objective SB This project is full of everything you need to manipulate and create objects.for an object with...
  39. DFrost DFrost edited page Number Type Speed I wondered how fast the seven different number representations were so I pieced this together:...
  40. DFrost DFrost edited comment on Number Type Speed well, that graph shows their values compared to the max I don't know why these results are on m...
  41. DFrost DFrost replied to a comment on Number Type Speed well, that graph shows their values compared to the max
  42. DFrost DFrost replied to a comment on Number Type Speed EXPLAIN THIS:
  43. DFrost DFrost edited comment on Number Type Speed -_- what does that mean?
  44. DFrost DFrost replied to a comment on Number Type Speed -_-
  45. DFrost DFrost edited page Number Type Speed I wondered how fast the seven different number representations were so I pieced this together:...
  46. DFrost DFrost created a new page: Number Type Speed I wondered how fast the seven different number representations were so I pieced this together:...
  47. DFrost DFrost commented on Memory tester an integer is 32 bits and FREEMEM returns the amount of free bytes, so 1 int = 4 FREEMEM. if yo...
  48. DFrost DFrost posted on thread 3D projection So I could pass XYZ into ROT_3D and use the output in PERSPECTIVE?
  49. DFrost DFrost replied to a comment on Compact coordinate conversion red green bread
  50. DFrost DFrost replied to a comment on SIM.3D If you don't feel like it, I could make the GODLY engine. What does ARYOP even do though?

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