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SkyFall

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mezimCreated:
Version:0.1.5Size:
Early implementation of a block falling game. update to fix sound issues

Instructions:

A/X rotate blocks clockwise B/Y rotate blocks counterclockwise UP hard drop DOWN soft drop LEFT/RIGHT move block L hold block R reset game

One problem I had is that it doesn't rotate when I need it to.

Replying to:Miopasid
One problem I had is that it doesn't rotate when I need it to.
Thanks for the feedback! I can only test on n3ds, so im unsure about playability on o3ds. Could you be a little more specific? Left hand I-block wall kicks are a known issue, and some of the spin-type moves you may be accustomed to are either missing or poorly implemented.

Replying to:Miopasid
One problem I had is that it doesn't rotate when I need it to.
I used a Old3DS

Thanks for making this game. U R Da Best I always wanted to have a tetris game in smilebasic. U made my birthday wish come true! Merry Christmas!

Replying to:Miopasid
One problem I had is that it doesn't rotate when I need it to.
007 hours ago

Does it matter if you make a game on the o3DS and you release it? I have o3DS

YES! A tetris-like game for smilebasic! Finally one has been made! (And I don't have to try and make one for myself XD) All praise the mezim! =P

Yes! Tetris on 3DS! I love it. Thank you for your work and effort in to this, just a small problem, the sound is glitchy, it sounds like small beeps and books, and when you leave or stop executing the program, the rest of the software still does the same. Other than that, I love it thank you!

Replying to:ClassicGaminer
Yes! Tetris on 3DS! I love it. Thank you for your work and effort in to this, just a small problem, the sound is glitchy, it sounds like small beeps and books, and when you leave or stop executing the program, the rest of the software still does the same. Other than that, I love it thank you!
Thanks for the heads up, I did a little testing and it seems the sound goes weird with frequency changes of sound effects when using headphones (sound through speakers seemed fine); updated version removes those freq. changes

Thanks for the update, I like it, I hope there will be more changes in the future. Thank you once again for this game.

What happened to it?

Replying to:RaichuBender
What happened to it?
The keys were all rejected. I assume because it was a tetris clone, though I wonder if it was flagged by an individual or automatically flagged for some keyword in the code (cascade fall, I block, soft drop)? I did find it interesting that the the keys were rejected in a different order than they were uploaded